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Author Topic: Personification- A god-like god game  (Read 52445 times)

Ehndras

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Re: Personification- A god-like god game
« Reply #240 on: August 09, 2011, 03:15:26 pm »

Someone else please vote to join >_> If we say no, we're backed into a corner with NO knowledge of what/who we're facing.

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stabbymcstabstab

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Re: Personification- A god-like god game
« Reply #241 on: August 09, 2011, 03:20:33 pm »

Join them we can always make them a little mad when we're around.
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jetex1911

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Re: Personification- A god-like god game
« Reply #242 on: August 09, 2011, 03:25:10 pm »

Accept his invitation. It's probably either that or extermination, so it seems we have no choice.
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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micelus

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Re: Personification- A god-like god game
« Reply #243 on: August 09, 2011, 03:48:46 pm »

So it seems we join the pantheon, eh? well I'll update when I have the chance.
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Ehndras

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Re: Personification- A god-like god game
« Reply #244 on: August 09, 2011, 03:50:42 pm »

Aye. The finding of the box completely fucked all our plans, and I really didn't expect the hardcore curveball you threw us, so we had to settle under pressure...


Insane beings don't do so good under pressure. :P
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peglegpengeuin

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Re: Personification- A god-like god game
« Reply #245 on: August 09, 2011, 06:26:15 pm »

How much belief for an economy-class, acre or half acre sized mini-dimension for our beard? How much can we deduct for not stabilizing it and therefore making it prone to decapitate/twist/deform those who travel through it?
« Last Edit: August 09, 2011, 07:14:14 pm by peglegpengeuin »
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micelus

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Re: Personification- A god-like god game
« Reply #246 on: August 10, 2011, 01:31:50 am »



"Ah good not to idiotic, Organis. That is what you call yourself, now is it?"

"It matters not, you are part of the pantheon now. As the patriarch I give you permission to administer over your flock. I do have a task for you godling, but for now I'll let you do what you want. Oh and don't even try betraying me, I know many ways to torture a personification."

He waits for a bit and looks at the cube.

"The cube shall be left here, as your payment to join the pantheon, you may go know".

What Shall We Do?

Stats
Belief 4574pts
Growth 2594pts


Traits
Spoiler (click to show/hide)

Followers
Spoiler (click to show/hide)

Personifications
Spoiler (click to show/hide)

Artifacts
Spoiler (click to show/hide)

Plagues
Spoiler (click to show/hide)

Blessed
Spoiler (click to show/hide)


How much belief for an economy-class, acre or half acre sized mini-dimension for our beard? How much can we deduct for not stabilizing it and therefore making it prone to decapitate/twist/deform those who travel through it?

I'd say at least 150,000 pts. Creating a whole dimension is hard work.
« Last Edit: August 10, 2011, 04:11:43 am by micelus »
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
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NRDL

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Re: Personification- A god-like god game
« Reply #247 on: August 10, 2011, 03:00:39 am »

  If this dragon god has the madness cube, he can see what we are doing, at all times.  I guess we should play along for now, and figure out his strengths and weaknesses, along with that of the other gods of this pantheon.


And to think that you guys might actually want to have a bloodthirsty army of orcs worshiping Organis...
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Azkul

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Re: Personification- A god-like god game
« Reply #248 on: August 10, 2011, 09:11:25 am »

a bloodthirsty army of orcs worshiping Organis

make it happen
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Ehndras

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Re: Personification- A god-like god game
« Reply #249 on: August 10, 2011, 10:02:49 am »

Contact your most loyal, insane follower through the realm of dreams, and guide him through insane imagery that only a follower of Organis would understand. Instruct him to "gather followers for a grand future undertaking; the altar of Organis, infused with the powers of Transformation and Mutation. Perhaps even a village of our own, where we may keep to our own business in relative peace."

This will show we are not planning any immediate betrayal, and that we are going to mind our business. For now, lets play nice while defending our interests.

Soon... It will be time to reach out to the invaders. Not personally, but through our blessed follower and the Sons of Organis. I do believe that if we contact them and convince them we can aid them, we can turn the tables on Vahun, as I call him. For now, though, let us bolster our numbers and fortify our people so that we don't begin losing our few followers to 'unfortunate accidents' and such.


EDIT: The point of this is because we are DEFINITELY being watched. We need to begin implementing methods of communication that can't be 'tapped'.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
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"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

Dragongutz

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Re: Personification- A god-like god game
« Reply #250 on: August 10, 2011, 10:56:46 am »

Contact your most loyal, insane follower through the realm of dreams, and guide him through insane imagery that only a follower of Organis would understand. Instruct him to "gather followers for a grand future undertaking; the altar of Organis, infused with the powers of Transformation and Mutation. Perhaps even a village of our own, where we may keep to our own business in relative peace."

This will show we are not planning any immediate betrayal, and that we are going to mind our business. For now, lets play nice while defending our interests.

Soon... It will be time to reach out to the invaders. Not personally, but through our blessed follower and the Sons of Organis. I do believe that if we contact them and convince them we can aid them, we can turn the tables on Vahun, as I call him. For now, though, let us bolster our numbers and fortify our people so that we don't begin losing our few followers to 'unfortunate accidents' and such.


EDIT: The point of this is because we are DEFINITELY being watched. We need to begin implementing methods of communication that can't be 'tapped'.
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omagaalpha

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Re: Personification- A god-like god game
« Reply #251 on: August 10, 2011, 11:50:18 am »


Contact your most loyal, insane follower through the realm of dreams, and guide him through insane imagery that only a follower of Organis would understand. Instruct him to "gather followers for a grand future undertaking; the altar of Organis, infused with the powers of Transformation and Mutation. Perhaps even a village of our own, where we may keep to our own business in relative peace."

This will show we are not planning any immediate betrayal, and that we are going to mind our business. For now, lets play nice while defending our interests.

Soon... It will be time to reach out to the invaders. Not personally, but through our blessed follower and the Sons of Organis. I do believe that if we contact them and convince them we can aid them, we can turn the tables on Vahun, as I call him. For now, though, let us bolster our numbers and fortify our people so that we don't begin losing our few followers to 'unfortunate accidents' and such.


EDIT: The point of this is because we are DEFINITELY being watched. We need to begin implementing methods of communication that can't be 'tapped'.
I agree with this.
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stabbymcstabstab

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Re: Personification- A god-like god game
« Reply #252 on: August 10, 2011, 12:13:48 pm »

Me to.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Azkul

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Re: Personification- A god-like god game
« Reply #253 on: August 10, 2011, 12:42:34 pm »

Is it possible to change traits?


Also, how much belief (approximately) would it take to create creatures similar to the Pokémon, "Ditto"?
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

peglegpengeuin

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Re: Personification- A god-like god game
« Reply #254 on: August 10, 2011, 01:06:26 pm »

Contact your most loyal, insane follower through the realm of dreams, and guide him through insane imagery that only a follower of Organis would understand. Instruct him to "gather followers for a grand future undertaking; the altar of Organis, infused with the powers of Transformation and Mutation. Perhaps even a village of our own, where we may keep to our own business in relative peace."

This will show we are not planning any immediate betrayal, and that we are going to mind our business. For now, lets play nice while defending our interests.

Soon... It will be time to reach out to the invaders. Not personally, but through our blessed follower and the Sons of Organis. I do believe that if we contact them and convince them we can aid them, we can turn the tables on Vahun, as I call him. For now, though, let us bolster our numbers and fortify our people so that we don't begin losing our few followers to 'unfortunate accidents' and such.


EDIT: The point of this is because we are DEFINITELY being watched. We need to begin implementing methods of communication that can't be 'tapped'.

You are a genius.
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