Dang, their science is a lot better than I expected. Do they have antibiotics? Anyway, awesome game thus far.
We should change our strategy a bit. First off, infected should regain all their skills and abilities. Their "flavor" of insanity should also be changed, preferably to a warm, kindly type that's incredibly toned down. Most important is that their core personalities emerge and become prevalent so people don't feel that we "took them away" when it's an official religion. I assume they haven't made the connection between us and the disease. Our servants must make up a story about how we were created when they sought freedom from the disease, and that we were born to grant their wish. If they try to express otherwise, such as that we started the disease, all that will come out is small talk about the weather, or something. We should be in them enough by now to do this to them without the disease, which we might give our own cure for. Also, those who worship us should begin to mutate positive enhancements related to their job. For instance, warriors should get tougher skin. Make sure people know we're responsible for that. That should entice people to convert. Our worshipers should also try to get convertees and go through the legal process to set up our first place of worship. The insect disease should be unchanged (though still spread across the continent), so as to make it seem natural. We might even be able to fool Valahun into thinking the infected Uivar aren't our servants and that we're significantly weaker than we really are. If it changed suddenly, well that could cause suspicion.
Speaking of causing suspicion, let's infect people with a new disease. Instead of insects, let's go for food mold. It's affects should be less severe than the insect disease, making it less obvious. It should also be a completely different virus/bacteria that responds differently to drugs. Should be spread to their grains I guess. Can insects be carriers for mold? It should also not be visible on grains and food. Those who are infected should naturally come to us for the cure, in exchange for worship. Inspired by
ergot, though it's pretty different.
Really happy we got an income. Sad we didn't find any specific smartish sea life, and then get an exact number as to how much belief their sentience'll cost. If we aren't too busy with the above, can we start on this?
Also, it might be impressive to break the cube artifact with our mind
right before appearing and "fixing" people. That'll create a dramatic effect, almost like we hatched out of it. Of course we'd also lose an artifact... can we get a partial refund for it? If that priest from earlier recognizes our beard and the fact that he saw us before the cube asploded, claim we were borderline existent back then, and that the cube disappearing finally let us free. If people claim the cube came before the disease, claim it didn't, and that most people probably just didn't know about it.