UPDATE TIME
((Too many conflicting suggestions. Sorry))
Ummm i can guess what a camp is doing near a city so mabye staying away form the camps might be better.
Finally someone understands...A part of this continents history....
Please explain.
All over the continent are ruined cities. There are some holdout towns in isolated places and a monastery in the mountains. The city is the last one standing. The camps are part of a large horde of horsemen that have rampaged all over the continent. Should the forts protecting the city fall, there will be no civilizations left...Think of the horde as mongols.
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You decide to go wait out in the plains outside of the city. You mutate some cattle and ants to spread madness with every bite. -350 Belief
You were able to infect a whole colony of ants, including the queen. You think about making them larger, but you pass as your belief is getting low.
Stats
Belief 2300pts
Drain 100pts
Traits
Mad
- Unexpected results from actions
- -1/+1 to most actions (50% of options happening)
- Unpredictable
- -25% less chance of sane mortals worshiping you
- 75% more chance of insane mortals worshiping you
- Cost less to turn organisms insane
Mutator
- Cheaper to change an organism
- +1 to actions pertaining to non-sentient organisms
- Can create organisms for cheaper cost
Artifacts
Madness Cube- Induces madness in all who look into it. Slightly mutates all who gaze into it. Grows larger as more people look into it.
Floats in water
Mutants
Followers