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Author Topic: Personification- A god-like god game  (Read 52622 times)

Azkul

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Re: Personification- A god-like god game
« Reply #105 on: August 05, 2011, 04:04:47 pm »

Mutate into a dragon.
Turn invisible.
Mutate all trees into mushrooms.
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

KaguroDraven

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Re: Personification- A god-like god game
« Reply #106 on: August 05, 2011, 04:06:44 pm »

Mutate into a dragon.
Turn invisible.
Mutate all trees into mushrooms.

No

Go with Ehndras' plan
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
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Because I can"-WolfTengu

micelus

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Re: Personification- A god-like god game
« Reply #107 on: August 05, 2011, 04:09:13 pm »

Now then,

Retreat to a safe, nearby location, possibly a forest or mountain overlooking the city, and watch what happens. While waiting in the forest, look for creatures to mutate, possibly giving them the power to mutate by bite/scratch, a relatively safe and detached way of spreading your influence without the risk of being caught. Civilians will simply attribute it to some chemicals or poisons in the water, driving the livestock mad. Personal suggestion: mutate an insect QUEEN/NEST, rather than random insects, into a giant, infectious creature, so that its spawn will also contain your power, saving you valuable belief and allowing your creations to reproduce autonomously.

There are no forests or mountains near the city. the mountains are miles away and the woods beyond that. All that is left is farmland and plains
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
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Azkul

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Re: Personification- A god-like god game
« Reply #108 on: August 05, 2011, 04:09:24 pm »

Mutate into a dragon.
Turn invisible.
Mutate all trees into mushrooms.

Yes
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

micelus

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Re: Personification- A god-like god game
« Reply #109 on: August 05, 2011, 04:13:57 pm »

Azkul don't edit out words when their not your own. Especially when you didn't even try to make it humorous.
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

jetex1911

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Re: Personification- A god-like god game
« Reply #110 on: August 05, 2011, 04:14:34 pm »

Now then,

Retreat to a safe, nearby location, possibly a forest or mountain overlooking the city, and watch what happens. While waiting in the forest, look for creatures to mutate, possibly giving them the power to mutate by bite/scratch, a relatively safe and detached way of spreading your influence without the risk of being caught. Civilians will simply attribute it to some chemicals or poisons in the water, driving the livestock mad. Personal suggestion: mutate an insect QUEEN/NEST, rather than random insects, into a giant, infectious creature, so that its spawn will also contain your power, saving you valuable belief and allowing your creations to reproduce autonomously.

There are no forests or mountains near the city. the mountains are miles away and the woods beyond that. All that is left is farmland and plains
Then do it to the livestock and animals in the plains!
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


Known as That_Kobold on BYOND

Detonate

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Re: Personification- A god-like god game
« Reply #111 on: August 05, 2011, 04:15:52 pm »

Make yourself into some form other than a giant gas cloud with a goatee. Preferably a void with a different image inside it for whoever looks at it, just because we're a goddamn mad god. Of course, you can change the image as to create followers.
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Looks like that poison wasn`t good for their eyes at all.
I never thought I'd say this, but Nietzsche is just adorable.

Ehndras

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Re: Personification- A god-like god game
« Reply #112 on: August 05, 2011, 04:21:54 pm »

Okay, then:

Same idea, but with sea-life hatchlings/eggs. Mutate the unborn to conserve energy/faith and maximize the mutagenic potential of madness. A coastal city will UNDOUBTEDLY consume sea-life and be infected by madness. The effect is strong, but the potential for failure is serious after enough people become sick. Doctors may eventually figure out the cause of the madness and slow its spread, but not before we gain a few much-needed insane followers, and spread a little chaos.

OOC: Inb4 mutated Japanese nuke-fish.
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magmaholic

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Re: Personification- A god-like god game
« Reply #113 on: August 05, 2011, 04:22:43 pm »

Make yourself into some form other than a giant gas cloud with a goatee. Preferably a void with a different image inside it for whoever looks at it, just because we're a goddamn mad god. Of course, you can change the image as to create followers.
hah.also enchant yourself so that everybody who sees you turns mad,or mutates.
then go on streets .w.
the same effect that cube has.
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Ehndras

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Re: Personification- A god-like god game
« Reply #114 on: August 05, 2011, 04:23:29 pm »

Make yourself into some form other than a giant gas cloud with a goatee. Preferably a void with a different image inside it for whoever looks at it, just because we're a goddamn mad god. Of course, you can change the image as to create followers.

I second this. We need a mesmerizing form with which to gain followers. Our true bearded form of madness should be reserved for only the greatest of worshipers' delight!
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

peglegpengeuin

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Re: Personification- A god-like god game
« Reply #115 on: August 05, 2011, 04:28:01 pm »

I think a bearded gas cloud is good enough for now, especially since we're running low on belief and not getting any more yet. I like the idea of making bite/scratch madness infections. We can spread this to random wildlife, and let blood-drinking parasites catch the illness and spread it to humans. Kind of like a rabies meets the bubonic plague, except more fun. Important to make the disease carry knowledge of Organis, so infected know to worship us. For more fun, make them blame the disease on minorities poisoning the wells.
« Last Edit: August 05, 2011, 04:29:40 pm by peglegpengeuin »
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Geen

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Re: Personification- A god-like god game
« Reply #116 on: August 05, 2011, 04:28:46 pm »

Make some random people go mad.
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Ehndras

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Re: Personification- A god-like god game
« Reply #117 on: August 05, 2011, 04:46:40 pm »

I think a bearded gas cloud is good enough for now, especially since we're running low on belief and not getting any more yet. I like the idea of making bite/scratch madness infections. We can spread this to random wildlife, and let blood-drinking parasites catch the illness and spread it to humans. Kind of like a rabies meets the bubonic plague, except more fun. Important to make the disease carry knowledge of Organis, so infected know to worship us. For more fun, make them blame the disease on minorities poisoning the wells.

THIS. FUCK YEAH.
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Quote from: Yoink
You're never too old to enjoy flying body parts.  
Quote from: Vector
Ehndras, you are the prettiest man I have ever seen
Quote from: Dorsidwarf
"I am a member of Earth. I enjoy to drink the water. In Earth we have an internal skeleton."

mcdonaldjord

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Re: Personification- A god-like god game
« Reply #118 on: August 05, 2011, 05:06:00 pm »

Turn into dwarf , with beard , And all who look into the eyes of chaos will bite eachothers heads off go mad.
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peglegpengeuin

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Re: Personification- A god-like god game
« Reply #119 on: August 05, 2011, 05:16:31 pm »

I think we should stay for now to ensure this experiment succeeds. If it does, we should return to space and make some space eels. The kind that eats cosmic radiation, breaths solar winds, has rows of sharp teeth, grows from small size to large enough to eat small planets, becomes many many small eels when they die, large ones create earthquakes when they shout, can swim/float in the air. The basic necessities for being badass. They can spread our madness to other planets as we have to this one. After all, it's easier to take a little from a lot than a lot from a little.
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