So I spent a fair amount of time preparing my first danger room, I made it 4x4 every square with 10 spears in it and an armor stand to designate as a barracks. Even took the time to make sure the spears were low quality. So it gets set up, the spears all linked, I send two military guys in there, turn on the spears and BAM my two soldiers end up looking like they've been through a meat grinder. I had unfortunately used menacing spikes instead of training spears, the outcome was really awesome actually. One immediately dies, the other, we'll call him Ker the badass, sustained wounds to every part of his body by the time I turned off the room. Ker has every limb broken and bleeding, but I read that he is almost never sick and quick to heal. So now he gets sent to the hospital that consists of 1 chief medical doctor with 0 experience in anything doctor related. The doctor gives this guy 10 some splints after having to set almost every bone in Ker's body, suturing everywhere, wound dressing everywhere, and amazingly in a hospital with no well or even soap, Ker is eventually released with no infections.
However now Ker wants to return to his military duties but his ability to stand and grasp objects is lost. So he dragged himself to the weapons stockpile and has been trying desperately to just pick up a weapon, I'm getting spammed by the poor guy saying "Ker cancels pickup equiptment, too injured". I checked his health and it says that despite the ability to stand or grasp lost, he needs no more medical care. Is there nothing I can do for this guy? Would a better doctor be able to save him. Also I'm sad that my 0 exp chief medical dwarf still has almost 0 exp in medical stuff, guess it takes a long time to level him up. Is there any job I can give Ker that he can do now?