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Author Topic: Space Wizard RTD: Rolls.  (Read 86026 times)

HighEndNoob

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Re: Space Wizard RTD
« Reply #435 on: November 19, 2011, 11:46:39 pm »

Stay behind Jaffar if he opens the bulkhead.
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(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Dwarmin

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Re: Space Wizard RTD
« Reply #436 on: November 19, 2011, 11:50:48 pm »

No, Technocromancy is a portmanteau of technology and Necromancy. :P

Wide application, for sure.
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_DivideByZero_

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Re: Space Wizard RTD
« Reply #437 on: November 20, 2011, 12:02:30 am »

Doesn't have to be that specific, really. :|

EDIT: I did not take into account the above comment. :D
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wolfchild

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Re: Space Wizard RTD
« Reply #438 on: November 20, 2011, 12:17:33 am »

Necromancy really should not be called necromancy anyway, but since it has become commonplace in fantasy there is not much that can be done about it, for reference, necromancy is telling the future using corpses; bone casting and auguries are a couple of types.
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Talarion

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Re: Space Wizard RTD
« Reply #439 on: November 20, 2011, 05:14:37 am »

Continue the search!
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

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_DivideByZero_

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Re: Space Wizard RTD
« Reply #440 on: November 21, 2011, 06:31:57 pm »

Just need Errol and Jakeread. Errol's character is pretty important at the moment, so I don't want to just auto his turn.
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Errol

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Re: Space Wizard RTD
« Reply #441 on: November 25, 2011, 04:17:58 am »

Oh whoops sorry. I tend to be more and more sloppy with the activity checks.

Reposition self to be far away from the tachyon ball's trajectory, then, seeing the tachyon gunner being dealt with, rapid-fire shots at the engineers.
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Dwarmin

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Re: Space Wizard RTD
« Reply #442 on: November 25, 2011, 04:47:14 am »

Yeah, we need to get moving again. We've waited long enough, I think.

It's just, I really hate to see an awesome game languish because of 'oh whoops sorry' :P
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Talarion

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Re: Space Wizard RTD
« Reply #443 on: November 25, 2011, 07:51:42 am »

Continue searching.

Blegh, sorry. I've been busy alot with exams and my school concert (Pretty much 8am til 12am working non-stop so the performers sound good) and other stuff.
« Last Edit: November 25, 2011, 08:49:18 am by Talarion »
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Errol

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Re: Space Wizard RTD
« Reply #444 on: November 25, 2011, 08:37:49 am »

Yeah, we need to get moving again. We've waited long enough, I think.

It's just, I really hate to see an awesome game languish because of 'oh whoops sorry' :P

Do you think I like letting this RtD wither and die? It's one of the best I've participated in. I am just forgetful to the max, which is actually why the RtD subsection is my browser's startup page. So that I may actually remember the RtDs I participate in.
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Talarion

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Re: Space Wizard RTD
« Reply #445 on: November 25, 2011, 08:48:35 am »

Wait, I just realized that I'd already posted an action.

Awkwaarrdd.
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What more do you need?

wolfchild

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Re: Space Wizard RTD
« Reply #446 on: November 26, 2011, 05:59:58 am »

GTFO of The second page
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HmH

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Re: Space Wizard RTD
« Reply #447 on: November 26, 2011, 11:30:01 am »

I'd like to note that jakeread1 didn't post in this thread for the last three weeks, during which three turns have been rolled. How about autoing him?

SeriousConcentrate

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Re: Space Wizard RTD
« Reply #448 on: November 26, 2011, 11:38:20 am »

Not to be too quick on the ejection button but in my RTD that's grounds for getting the next guy on the waitlist in the game, that's all I'm saying. >.>
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Dwarmin

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Re: Space Wizard RTD
« Reply #449 on: November 26, 2011, 11:46:54 am »

Eject him!  ::)

Really.
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