Roll 24
Locations:-Central Stairwell
-Exam Arena
-Military hall
-Training Rooms
-Firing Range
-Industrial Wing
--Laboratory
--Mechanics Workshop
--Ironworks
-Market Wing
-Library
-Unknown Engine Room
--Bottomless Pit
-Hallway
-Rally Point
Events:Amatin notified Jaffar that he (Jaffar) couldn't wear the cloak.
Jaffar chuckled.
"Erm, my suit is custom. I've got extra space."He pressed a button on his wrist and rolled up his cloak, opening a compartment in his suit--attached to his left leg--and put the cloak inside the compartment. With another press of a button, the compartment snapped shut with a pneumatic hiss. Jaffar turned around and decided he would then assist Varron, heading to the back.
Hauling
Ivan along, Amatin pondered what he'd just done. It seemed that the madman's soul did not meld into Ivan's, but instead occupied his body, constantly wrestling control to and away from Ivan himself. Great. Since there were now two souls in one body... he couldn't just wipe the souls out. He decided to perform a quick rite on Ivan, in order to separate the madman's soul from Ivan's.
After mumbling a few obscure words he remembered, he locked the soul into a spot in Ivan's body. [3] His powers, somewhat dampened, had a bit of difficulty restoring Ivan control of his entire body, but it worked. Wait, no, it worked halfway. Fine for now... he can still limp.
Caplus hobbled over to one of the downed engineers and acquired a Ross HEV suit. However, in a vaccum, he'd need to keep his helmet on or there would be dire consequences...
Kayle finished observing and snaped back into the real world. Herros asked her,
"Which way are the guards facing? We have 3 weapons here, if we can fire before the guards, that will be game over for them." She answered him and said that the guards were facing away from the party.
"Alright, good. We can get the drop on them."Bringing her rifle to bear, she headed to the control panel to open the door, being the most heavily-armored of the attack team--beside the absent Varron. She waited as
Milia pressed her ear on the door, listening. [5] (Observer skill gained!)
Milia started to hear words... in fact, she heard it clearly--almost as clear as she would a regular conversation right next to her. It went on something like this...
"Are you sure that noise wasn't just part of the ship? You know what happened..." one of the voices was saying. This one had a clear Italian feel to it. Another replied, this time in a deeper, strict Ross accent:
"Bah, it just started a few minutes ago. First the thud, then a sudden depressurization. I know it's an infiltration screwing up when I hear it. I could be wrong, but you never know."
"I suppose, go ahead then. By the way, aren't all the doors unlocked?"
"Yah, they're unlocked so that the crew can get to safety. It's standard procedure."
"Well, it's a security risk. Command's crazy about 'preserving life' and all that. I don't like the new president. He always enforces these silly rules..."
"You know, I'm inclined to agree. But that's for later. I really need to check the hall."
She then started hearing footsteps. They were getting minutely louder and louder. If the group was to strike, it should strike now!
"They're coming... open the door. Catch them by surprise!""On it!" she shouted, pressing the button that opened the door. There was an error on the screen... apparently the room was depressurized. Huh. She didn't knowledge. But this box did show up prompting "Release bulkhead y/n (Can be retracted)." Kayle decided to press yes. A bulkhead slammed behind Kayle... separating the others from Jaffar, Caplus, and Varron... for now. Next, the door hissed and slid upward in a fashion concordant with the previous doors.
The door opened up to reveal a large octagonal room with a moderately high ceiling--approximately 5 meters. In the center of the room was a mob of 20 or so crewmen, all wearing HEV suits. Also present were three men equipped in
Enforcer gear... [2] nobody recognized the armor at all. It was a new model, it seemed. One soldier was halfway in between the party and the mob of crewmen.
A silence broke out as the crewmen reached for their pistols, while the soldiers--battle hardened, raised their guns. Both sides were left awkwardly pointing their guns at each other without a word.
You can use your turn to identify the soldier's gear, if you wish.
-----
Varron lifted a piece of scrap. Since there was no gravity here, he had to exert very little. Next, he pushed the scrap to the other side of the room, then slammed it into the door. The door was blasted from its frame. Varron reached up and, which aid of his powers, managed to tear the door's motor out... or at least a cylindrical object with an axle. Hopefully it's a motor.
Next, varron proceeded to the next room. He noticed that the next room was identical in shape to the previous--ten meters high and cylindrical. However, there was no hole in the middle. Rather, there was a large glassy tube in the center of the room. He couldn't help but notice flickers in the center. he also noticed that his scrap bit had penetrated the tube and punched a hole, though the tube did not shatter. Therefore, he concluded, it wasn't glass, but something else. Maybe it was that way for a reason? He investigated the hole, found nothing coming in or out, and then reached in. Suddenly, three balls of... something indescribable shot out of the hole in the tube. Upon grabbing them with his mind and bringing them in for inspection, he noted that they repelled away from his arm when he tried to touch them. Furthermore, they seemed incredibly shiny. So shiny that they had no discernible details under the light of his suit-mounted lantern. They emitted no heat, luckily. Odd. Varron decided he'd have his cloak drag them around with him so that he could observe them later. It was too dark without using his lantern.
Varron heard footsteps. Turning around, he saw Jaffar.
"Why hello."Time: 1329
Kayle Silvertaugh
Race: Cyrian
Stats: +2 Strength, +2 Defense, +1 Accuracy, -1 Dodging, +3 Rad Resistance
Traits: Strong | Overly Honest
Skills: Adept Marksman | Skilled Fighter | Competant Ambusher | Rusty Liar
Passive Abilities: Detection Field
Active Abilities: Drain Life
Armor: Black Bodysuit | Nanosteel Hazardous Environment Suit [19] | Veil of Deceit
Equipped: GC MKIII Capacitance Laser Rifle [5] (24/30) | Custom VibroBlade (Sheathed) [5]
Inventory(43/150 kg)
Backpack [5]
-4x Reserve Oxygen Tank [4]
-10x High-Quality Class 12 Energy Cell [10]
-4x Class 12 Energy Cell (restores 25/30) [4]
-Fruity Oaty Bars (3/3) [1]
Caplus Orange
Race: Ross
Stats: -1 Strength, +3+3 Defense, -1 Stealth, -1 Dodging, -1 Endurance, +3 Rad Resistance
Traits: Electromaniac | Debater
Skills: Novice Navigator | Proficent Repair | Adept Sniper | Proficent Gunslinger | Adequate Crossbowman
Passive Abilities: Liberty Field
Active Abilities: EMP
Armor: Patriot Medium Power Armor [30] | Guise of Resistance [5]
Equipped: M45 Gauss Rifle (6/10) [14] (2-handed)
Inventory(83/125 kg):
HKM-40 UPP (10/30) [5]
Ruger Mark VII Laser Pistol (9/9) [3]
Mysterious Hammer (9/10)
Backpack [5]
-Binoculars [2]
-Duct Tape [2]
-Wrench [1]
Magazine Belt [1]
-3x 20mm Gauss Magazine [9]
-7x Class 9 Energy Cell [3]
-7x 7mm UPP Magazine [3]
Herros Machlan
Race: Centauri
Stats: +1 Strength, +1 Mobility, +1 Dodge Chance, +1 Accuracy, +2 Rad Resistance
Traits: Wacky Tinker | Sociopath
Skills: Talented Tinkerer | Adequate Ranged Weaponary | Not Observer | Not Judge of Intent | Bad at Manual Labour
Passive Abilities: One Sided Tech
Active Abilities: Energy Surge
Armor: 4C3 Herroid High Mobility Frame [25] | Cloak of Binaric Computations | HEV Suit
Equiped: V9R Patented Patent Pending Disruptor Gauntlet [3] | S1NGE Magnetically Coupled Particle Accelerator Rifle (203/300) [7]
Inventory(50/150 kg):
10x Class 15 Energy Cell [10]
Toolkit [3]
Ivan
Stats: +1 Defense, +1 Dodge Chance, +2 Rad Resistance
Traits: Curious | Hearty
Skills: Competent Striker | Competent Dodger | Competent Pacifier | Competant Armor-User | Competent Swimmer
Passive Abilities: Must... Press.... Buttons...
Active Abilities: Randospelliousus
-Random Element Ball
Armor: Leather Cap | Leather Pants | Leather Jacket | Leather Shoes (With the previous... [3]) | Cloak of Unpredictability | HEV Suit
Equipped: Silver Longsword [7]
Inventory(20/100 kg):
HKM-40 UPP (9/30) [5]
5x Stone [2]
20x Strawberry [1]
Health:
Both Arms
Upper Body
Left Leg
Damaged Left Lung
Pale
Lost Physical Control (Left Half)
Milia Kurasaki
Race: Backwater Aroth
Stats: +1 (Ballistic) Defense, +2 Dodge Chance, +2 Rad Resistance, +2 Perception
Traits: Deadeye | Nervous
Skills: Adept Archer | Adequate Tracker | Adequate Dodger | Adequate First Aid | Adequate Arrow Recovery | Competent Observer
Passive Abilities: Heightened Senses
Active Abilities: Imbue Shot
-Alter Trajectory
Armor: Leather Quiver [7] | Sturdy Clothing | Anti-Ballistics Barrier Shirt [2] | Feather Cloak | HEV Suit
Equipped: Well-crafted Longbow [3]
Hunting Knife [1] (Sheathed)
Inventory(20/100 kg):
Herros' Bow (0/1) [5]
6x Bandaid
Herbal Medicine [1]
Disinfectant Spray (3/3) [1]
Amatin Seathunder
Stats: +2 (Explosive) Defense, +1 (Impact), +5 (Thermal) Defense, +2 Rad Resistance, +1 Perception
Race: Aroth
Traits: Point-Blank Fighter | Prone to Rage
Skills: Talented Leader | Talented Explosives User | Rusty Stealth | Rusty Diplomacy
Passive Abilities: Fearsome Presence
Active Abilities: Detonate
Life Transfer
-Life Blast
-Mind Lock
Glimpse
-Alignment Perception
Armor: Impact Suppression Pads ASP02 [5] | Heat-Insulation Suit AIS15 [3] | Shroud of Runes | HEV Suit
Equipped: Durgen Industries Impact Hammer [8]
Inventory(56/100 kg):
HKM-40 UPP (15/30) [5]
Revolver Missile Launcher WRL93 (3/6) [4]
NovaTech Direct Conduit Laser Projector (50/25) [7]
6x 7mm UPP Magazine [3]
2x Class 12 Energy Cells [2]
1x Class 15 Energy Cell [1]
3x 50mm Heat-Seeking Missile [6]
1x Lead Brick [10]
Durgen Industries Loudspeaker [2]
Durgen Industries Superglue
4x Dragon Fangs
Jaffar Cole
Race: Polarian(ic?)
Stats: +3 Defense, +1 Accuracy, -1 Dodge Chance, +2 Rad Resistance
Traits: Thrives on Tension | Low Born
Skills: Proficent Repair | Proficient Fighter | Talented Scavenger | Proficient Tinkerer | Adequate Hacker | Diplomacy | Not Dodger
Passive Abilities: Toxin Resistance
Active Abilities: Heartless
Armor: Blue Jumpsuit | Hanover Lt-13 Engineers RIG [10] | Cloak of the Starfarer | HEV Suit
Equipped: Tangiers XX Sonic Mace [4]
Inventory(61/100 kg):
MiliTech B4Z 00KA (0/1) [4]
Blastech Plasma Energy Bolter (41/50) [10]
Unidentified Fusion Cell [8]
5lr 3He Tank [3]
Robot Parts [5]
Targeting System [5]
Frenchman Chip
Utility Belt
-2x 70mm Shrapnel Rocket [2]
-2x 70mm AT Rocket [2]
-1x 70mm HE Rocket [1]
-Anti-Radiation Pills (4/4) [1]
-Plasma Recharger Sphere (5/5) [5]
-Toolbox
--Holo-Mapping System (currently empty)
--3x Oxygen Tank [4]
--Spacer's Rations (3/3) [2]
--Squid Bar
Varron Carse
Race: Polarian(ic?)
Stats: +2 Defense, +2 Rad Resistance
Traits: Reactionary | Headstrong
Skills: Skilled Melee Fighter | Talented Dodger | Competant Armor User | Competant Gunslinger
Passive Abilities: Motion Sense
Active Abilities: Gravitokinesis
Armor: Clothing | Cobalt Steel Plating [14] | Smart Cloak | HEV Suit
Equipped: X-12 PPC (11/15) [4] | ExxTech VibroBlade (Sheathed) [5]
Inventory(40/100 kg):
Backpack [5]
-Plasma Recharger Sphere (5/5) [5]
-Rations (10/10) [4]
-3x Strange Ball [Weightless]
-Motor [8]