Roll 17: Firestorm
Locations:-Central Stairwell
-Exam Arena
-Military hall
-Training Rooms
-Firing Range
-Industrial Wing
--Laboratory
--Mechanics Workshop
--Ironworks
-Market Wing
-Library
Events:"The Centauri never fire the first shot," muttered Ad-Hoc Admiral, Colonel, and part-time trash inspector Burton E. Agnew, stuttering somewhat as he spoke.
"We know they're in range... and nobody brings their fleet along for a diplomatic meeting. But command's all stuck-up about it. We''d get in trouble if we shoot now. I agree with you though, the Ross know we do it like this--they'll wait to get into position and everything before shooting--they'll have the advantage."
Agnew stared expectantly at the officer, whom had just suggested ordering the orbital cannons to fire. Agnew didn't hate the man, but the man was often too rebellious.
"Well then," replied Advisory Officer Roger Hutchinson, standing by the Admiral's side.
"How about we do
this?"
Hutchinson walked back to the rear gunner's post, the Admiral's eyes firmly fixated on his back. He excused himself and persuaded the gunner to reluctantly get up out of his chair. Hutchinson grabbed the joystick, brought the rear coilgun to bear on the utility ship behind the
Starfury, and fired. The gunner, aghast at the Hutchinson's actions, wrestled him out of the chair and threw him to the ground. Hutchinson jumped forward and pulled his fists up, ready to fight, when the Admiral placed himself between the two crew members.
"Enough is enough. Give me the radio."
A crewman did so.
"Attention all officers and defense personnel. The Osprey has been hit, I repeat, the Osprey has been hit. All vessels are now authorized to open fire."
The Admiral lowered the radio and turned to face Hutchinson.
"Nice going, I never would've thought of that... really. Command's gonna be fine, provided nobody saw that. Coilguns aren't too visible, anyway. Especially at close range."
-----
Upon hearing the order,
Amatin notified the crew of the order to attack.
"But we aren't in position yet!" responded
Varron, critical of the order.
"Hold on, just because we're allowed to doesn't mean we have to. We'll just cruise on over to the side of the enemy fleet, perhaps get a better look at them, and then start shooting. We better stay off the comms though, or we'll get traced...
...and turn those shields off, will ya? They won't help much against a bloody fleet's worth of firepower.""Aye, I'll do that."Caplus, seated in the pilots chair, set the engines to full throttle, approaching the enemy fleet from the side. It was then when he first saw the enemy ships--their flagship, in particular. It was a Ross Eagle class command ship, bristling with heavy weaponry. Its escort included two dreadnoughts equipped with heavy rams, as well as about 10 battleships and countless destroyers, frigates, and gunships. A few fighter wings few in close proximity to each gunship. The navy back at the station definitely had a large fight on their hands.
"Command, you want a video feed of this? Command?""Comm systems are set to one way right now. We won't risk being spotted--those laser turrets in particular can blast us from a few kilometers away with pinpoint accuracy."-----
Meanwhile,
Milia further searched through the cabinets. [5] She found a bottle of world-class biofoam, in addition to three jars of anesthetic and two syringes full of regrowth messengers. These syringes, in particular, were extremely expensive, even within the Aroth confederacy. A single dose was contained in each, which allowed the full regrowth of something as drastic as a human arm.
(Take these items? y/n)
[3] She opened another drawer, finding an old blood pump. With some application of biofoam as sealant, the pump could be used to pump out the junk from ivan's lung before a second biofoam application could seal it.
Milia walked over to Ivan, who was lounging in a chair, squeezing the oxygen back in his lung. Red stains could be seen on the inside of the bag. Milia rushed Ivan over to a hospital bed, applied some anesthetic, [6+1] then told him to close his eyes as she pumped everything out of Ivan's lung, as well as a fair amount of blood with it.
Ivan, now pale, started to see some strange horse-like creatures on the ceiling. Maybe they were trying to visit him...
[4+1] Milia, realizing her mistake, switched off the pump and finished applying the biofoam, sealing the lung. Fixed.
Current Time: 1230Kayle Silvertaugh
Race: Cyrian
Traits: Strong | Overly Honest | Cyrian
Skills: Adept Marksman | Skilled Fighter | Competant Ambusher | Rusty Liar
Passive Abilities: Detection Field
Active Abilities: Drain Life
Armor: Black Bodysuit | Nanosteel Hazardous Environment Suit [19] | Veil of Deceit
Equipped: GC MKIII Capacitance Laser Rifle [5] (24/30) | Custom VibroBlade (Sheathed) [5]
Inventory(43/150 kg)
Backpack [5]
-4x Reserve Oxygen Tank [4]
-10x High-Quality Class 12 Energy Cell [10]
-4x Class 12 Energy Cell (restores 25/30) [4]
-Fruity Oaty Bars (3/3) [1]
Caplus Orange
Traits: Electromaniac | Debater | Ross
Skills: Novice Navigator | Proficent Repair | Adept Sniper | Proficent Gunslinger | Adequate Crossbowman
Passive Abilities: Liberty Field
Active Abilities: EMP
Armor: Patriot Medium Power Armor [30] | Guise of Resistance [5]
Equipped: M45 Gauss Rifle (6/10) [14] (2-handed)
Inventory(83/125 kg):
HKM-40 UPP (10/30) [5]
Ruger Mark VII Laser Pistol (9/9) [3]
Mysterious Hammer (9/10)
Backpack [5]
-Binoculars [2]
-Duct Tape [2]
-Wrench [1]
Magazine Belt [1]
-3x 20mm Gauss Magazine [9]
-7x Class 9 Energy Cell [3]
-7x 7mm UPP Magazine [3]
Herros Machlan
Traits: Wacky Tinker | Sociopath | Centauri
Skills: Talented Tinkerer | Adequate Ranged Weaponary | Not Observer | Not Judge of Intent | Rusty Manual Labour
Passive Ability: One Sided Tech
Active Ability: Energy Surge
Armour: 4C3 Herroid High Mobility Frame [25] | Cloak of Binaric Computations
Equiped: V9R Patented Patent Pending Disruptor Gauntlet [3] | S1NGE Magnetically Coupled Particle Accelerator Rifle (203/300) [7]
Inventory(50/150 kg):
10x Class 15 Energy Cell [10]
Toolkit [3]
Dragon Bone Compound Bow 25% [2]
Bow Plans
Ivan
Traits: Curious | Hearty
Skills: Competent Striker | Competent Dodger | Competent Pacifier | Competant Armor-User | Competent Swimmer
Passive Abilities: Must... Press.... Buttons...
Active Abilities: Randospelliousus
-Random Element Ball
Armor: Leather Cap | Leather Pants | Leather Jacket | Leather Shoes (All this [3]) | Cloak of Unpredictability
Equipped: Silver Longsword [7]
Inventory(20/100 kg):
HKM-40 UPP (9/30) [5]
5x Stone [2]
20x Strawberry [1]
Health:
Both Arms
Upper Body
Left Leg
Damaged Left Lung
Very Pale
Milia Kurasaki
Traits: Deadeye | Nervous | Aroth | Backwater Aroth
Skills: Adept Archer | Adequate Tracker | Adequate Dodger | Adequate First Aid | Adequate Arrow Recovery
Passive Abilities: Heightened Senses
Active Abilities: Imbue Shot
-Alter Trajectory
Armor: Leather Quiver [7] | Sturdy Clothing | Anti-Ballistics Barrier Shirt [2] | Feather Cloak
Equipped: Well-crafted Longbow [3]
Hunting Knife [1] (Sheathed)
Inventory(20/100 kg):
Herros' Bow (0/1) [5]
6x Bandaid
Herbal Medicine [1]
Disinfectant Spray (3/3) [1]
Amatin Seathunder
Traits: Point-Blank Fighter | Prone to Rage | Aroth
Skills: Talented Leader | Talented Explosives User | Rusty Stealth | Rusty Diplomacy
Passive Abilities: Fearsome Presence
Active Abilities: Detonate
Life Transfer
Glimpse
Armor: Impact Suppression Pads ASP02 [5] | Heat-Insulation Suit AIS15 [3] | Shroud of Runes
Equipped: Durgen Industries Impact Hammer [8]
Inventory(56/100 kg):
HKM-40 UPP (15/30) [5]
Revolver Missile Launcher WRL93 (3/6) [4]
NovaTech Direct Conduit Laser Projector (50/25) [7]
6x 7mm UPP Magazine [3]
2x Class 12 Energy Cells [2]
1x Class 15 Energy Cell [1]
3x 50mm Heat-Seeking Missile [6]
1x Lead Brick [10]
Durgen Industries Loudspeaker [2]
Durgen Industries Superglue
4x Dragon Fangs
Health:
Sensitized
Jaffar Cole
Traits: Thrives on Tension | Low Born | Polaric
Skills: Proficent Repair | Proficient Fighter | Talented Scavenger | Proficient Tinkerer | Adequate Hacker | Diplomacy | Not Dodger
Passive Abilities: Toxin Resistance
Active Abilities: Heartless
Armor: Blue Jumpsuit | Hanover Lt-13 Engineers RIG [10] | Cloak of the Starfarer
Equipped: Tangiers XX Sonic Mace [4]
Inventory(61/100 kg):
MiliTech B4Z O-0KA (0/1) [4]
Blastech Plasma Energy Bolter (45/50) [10]
Unidentified Fusion Cell [8]
5lr 3He Tank [3]
Robot Parts [5]
Targeting System [5]
Frenchman Chip
Utility Belt
-2x 70mm Shrapnel Rocket [2]
-2x 70mm AT Rocket [2]
-1x 70mm HE Rocket [1]
-Anti-Radiation Pills (4/4) [1]
-Plasma Recharger Sphere (5/5) [5]
-Toolbox
--Holo-Mapping System (currently empty)
--3x Oxygen Tank [4]
--Spacer's Rations (3/3) [2]
--Squid Bar
Varron Carse
Traits: Reactionary | Headstrong | Polaric
Skills: Skilled Melee Fighter | Talented Dodger | Competant Armor User | Competant Gunslinger
Passive Abilities: Motion Sense
Active Abilities: Gravitokinesis
Armor: Clothing | Cobalt Steel Plating [14] | Smart Cloak
Equipped: X-12 PPC (11/15) [4] | ExxTech VibroBlade (Sheathed) [5]
Inventory(32/100 kg):
Backpack [5]
-Plasma Recharger Sphere (5/5) [5]
-Rations (10/10) [4]