Intel has been moved to the first post, for space reasons.
Roll 15
Locations:Centauri University of the Unknown-Central Stairwell
-Exam Arena
-Military hall
-Training Rooms
-Firing Range
-Industrial Wing
--Laboratory
--Mechanics Workshop
--Ironworks
-Market Wing
-Library
Actions:No actions this turn, it's all in the game event.
GAME EVENT:As the eight graduates finish crossing the bridge, it seeming fades out of existence as the refraction arrays beneath it are powered on. The Centauri vessels, though imperial in style, often have some of the most absurd devices known to man on board. Cloaking devices were first invented by a Centauri, as were positron shields--the most unconventional types, which utilized antimatter to annihilate incoming projectiles. However, one innovation that definitely deserves mention is neutralizer armor, or so it is called. The armor utilizes antimatter charges in order to vaporize incoming weapons fire that would otherwise cause more damage than the charge itself would to the armor. This allowed the famous HMS Morning Star to power through a rail-gun barrage at a key moment in the battle for planet Gaia--the last major battle in the Ross-Centauri War.
Intel Added! Planet Gaia and Ross-Centauri War.As Kayle stepped to the plate to make her speech first, she was interrupted momentarily by a slight creaking sound. She felt it through the floor. But as soon as it began, it had stopped, and she would continue with her speech. After the speeches...
*ahem*
...she stepped forward to receive her diploma and her token of graduation: A Green Cloak.
The head of the university began to speak, "Throughout history, it has been proven that pragmatics and reasoning triumph over fancy displays of power. A great example of this is our past war with the Ross--their ships are gratuitously ornamented, and their captains are the very definition of arrogance and contempt. As our Cyrian acquaintances have displayed, there is no ornament that can match sheer prowess. This cloak is a token of the valuable lesson we have all learned over time."
Kayle held the cloak in her hands. It was apparently made of some kind of stiff fabric, with black trims on the edges. It had a slight sheen--so much for it being "not decorated." Still, she figured she would put it on throwing it around her back and linking the two buttons on the front. It looked alright, at least considering that she was wearing an HEV suit underneath it.
Kayle thanked the principal, and turned around, the cloak grazing against the stainless steel handrail. Suddenly, the cloak's outer surface became a shining metallic grey.
"Hmm..." She muttered to herself, curiously.
Meanwhile, Caplus received his. The audience's constant cheering died down a bit, but maintained itself in respect. The Centauri had since the beginning had a staunch distaste for the Ross. They were considered arrogant jerks throughout the empire, and most immigrants ended up merging with Centauri society as to avoid discrimination. Luckily, the Ross looked mostly similar to Centauri, so they could blend in without major problems.
"Throughout your years at the university, we've noticed your passion for debate--your perseverance in supporting what you hold as the truth. And likewise, our finest craftsmen have created this to support you in your pursuits."
Caplus received his cloak, made from metal panels inter-weaved and tinted a bright Ross Orange. He had yet to test it, but if these crafters were any good, the cloak should perform well in a combat test. Caplus couldn't help but feel like the cloak was resisting him, his every action with it responded to with equal force. The cloak took a bit of effort to put on, let alone walk in, forcing him to activate his armor's motor augmentations to move around afterwards.
The principal turned to Herros to hand him his cloak. It was colored a steel blue, with black wires noticeably running along the outer surface.
"Your abilities are rather interesting. This cloak was made to take into account your immense capabilities. Wear it with pride, it will react accordingly."
Herros took the cloak, wondering what the principal meant. When he put the cloak on, however, he felt his own energy running through it. He suddenly knew the cloak, as if it had been linked directly with his own fears and emotions. Everything suddenly felt clearer, Herros felt... faster. Not physically, but mentally. He practiced his algebra once again, and surprised himself when the answers practically appeared to him immediately.
Next, it was Milia's turn. She took the cloak. Suddenly, her feet felt as if there was nothing beneath them. In slight panic, she looked down, only to see the ground beneath her feet. She was weightless, and thus, her feet lacked any weight pressing down on them.
"As you can see, a wizard's primary asset is the ability to say out of trouble while fulfilling his or her motives. Without being weighed down with gear, one can avoid damage much more easily."
Afterward, Amatin was given his cloak. A navy blue one, with a large, glowing rune on the back. He stared into it, working hard to avoid getting tense from the implications of his own gift. He placed it on, and his mind exploded with both fear and with gratitude at once. He didn't feel anything strange, instead, he remembered the moment before now as crisp as the present. The rune on the back... it was a rune of knowledge.
"The main ability that a good leader needs is the ability to make good decisions. A leader cannot be stupid, but rather needs to be informative and knowledgeable. We cannot give you all the information you need, but we
can make it easier to obtain."
Amatin nodded, before stepping back and letting Jaffar receive his cloak. A black one with a massive realistic depiction of a star on the back. A bit flashy, but the Centauri were known for that. He put it on, experiencing... little. He felt as if he had already been here, which he had, in the past, as part of the half-graduation ceremony.
"A man can never know when he can be caught off-guard... of course, as one gains experience, he will not suffer the same mistakes twice. This cloak was created years ago and sent along with the crew of one of our most audacious travelers. He never put it on, but he had not realized that the cloak was enchanted with the power to learn from its environment and share its knowledge with its wearer. His denial of its power led to his unfortunate demise--don't follow in his footsteps."
Varron leaned forward to get his. Varron's cloak was made for him, specifically. He could perceive its power--it disturbed the natural order specific to the force of gravity. Not one student he had met had powers like him.
"This cloak may just save your life one day. While you are not using your powers, it will take over for you, passively deflecting your enemy's attacks and defending you in general. Don't underestimate it."
And finally, Ivan, almost jumping to receive it, was given his cloak.
"And finally we get to you, Mr... Mr..."
Ivan looked at the principal in disgust. How could he forget his last name. It was so simple, it was...
"Purple. Mr. Purple. Your cloak is something special. It is unlike the other cloaks given to your friends in that we do not actually know what it does. One of our craftsmen created it but died while enchanting it, resulting in an unfinished preparation. Of course, it
seems safe to wear, and we couldn't detect any long-term changes in our volunteers. Take it, and hope for the best. It cost more than the others did... it costed money, work, time, but above all, it costed the life of an innocent man who died of his own accord. Respect that."
After Ivan put his on, the audience roared with applause, congratulating the newly-appointed space wizards. Suddenly, the creaking returned. It was louder this time. The cranking of gears could also be heard. The speakers began to emit a high-pitched voice, apparently from the head office.
"This is the station's combat director speaking, I would like to inform our visitors that the station is gearing up for battle stations. The sounds you hear are coming from the station's central turret system. Normally, you do not see the turrets, but be assured that in fact you are in-fact safe behind impenetrable armor and unstoppable ballistic firepower. We do not, however, recommend leaving the stations as you may or may not be caught in the crossfire."After that, a cold silence overtook the room. Thousands of civilians sat in their chairs, thinking about who was behind the attack, what would happen to them, if the station would be alright, etc. The dead air was broken only the ring-tones of the party's messengers. The new message, broadcast to all students and graduates, read the following:
Attention all University Staff and Pupils. This is an emergency situation. A fleet of unidentified vessels has slipped past our defenses at the major jump points in the system, and is heading for the station. The station is equipped with a battery of eight MiliTech ARM-9 Coilguns and two Nova High-Precision-Lasers Model III's. While this armament is respectable we require reinforcements. If any party owns a ship docked at our station that is capable of combat, we dearly ask that you man said vessel and meet up outside the station. The Centauri Royal Navy is moving forces to counter this unidentified offensive, but the closest ships on duty are scattered within the nearby systems. The closest regiment, the HMS Unstoppable and its escort, is currently caught within the system's asteroid belt and will be unable to set a course at the moment. Hang on tight and hope that the planet's orbital railgun batteries don't hit the station!
A quick look outside the window indicated that the orbital batteries surrounding Centauri Prime had already begun their bombardment. Centauri forces never opened fire at this distance--in other words, well outside sight range--unless the other force didn't respond to hails for a considerable amount of time.
Then, the party remembered that there was a corvette waiting for them parked in the hangar. If it had a worthwhile armament, perhaps the group could make a difference in the outcome of the battle.
"Gentlemen, I believe you should get moving right now. We are deeply sorry for the inconvenience, but it is due protocol to evacuate all civilians that cannot fight--thus cancelling the meeting."
Current Time: 1215Kayle Silvertaugh
Race: Cyrian
Traits: Strong | Overly Honest | Cyrian
Skills: Adept Marksman | Skilled Fighter | Competant Ambusher | Rusty Liar
Passive Abilities: Detection Field
Active Abilities: Drain Life
Armor: Black Bodysuit | Nanosteel Hazardous Environment Suit [19] | Veil of Deceit
Equipped: GC MKIII Capacitance Laser Rifle [5] (24/30) | Custom VibroBlade (Sheathed) [5]
Inventory(43/150 kg)
Backpack [5]
-4x Reserve Oxygen Tank [4]
-10x High-Quality Class 12 Energy Cell [10]
-4x Class 12 Energy Cell (restores 25/30) [4]
-Fruity Oaty Bars (3/3) [1]
Caplus Orange
Traits: Electromaniac | Debater | Ross
Skills: Novice Navigator | Proficent Repair | Adept Sniper | Proficent Gunslinger | Adequate Crossbowman
Passive Abilities: Liberty Field
Active Abilities: EMP
Armor: Patriot Medium Power Armor [30] | Guise of Resistance [5]
Equipped: M45 Gauss Rifle (6/10) [14] (2-handed)
Inventory(83/125 kg):
HKM-40 UPP (10/30) [5]
Ruger Mark VII Laser Pistol (9/9) [3]
Mysterious Hammer (9/10)
Backpack [5]
-Binoculars [2]
-Duct Tape [2]
-Wrench [1]
Magazine Belt [1]
-3x 20mm Gauss Magazine [9]
-7x Class 9 Energy Cell [3]
-7x 7mm UPP Magazine [3]
Herros Machlan
Traits: Wacky Tinker | Sociopath | Centauri
Skills: Talented Tinkerer | Adequate Ranged Weaponary | Not Observer | Not Judge of Intent | Rusty Manual Labour
Passive Ability: One Sided Tech
Active Ability: Energy Surge
Armour: 4C3 Herroid High Mobility Frame [25] | Cloak of Binaric Computations
Equiped: V9R Patented Patent Pending Disruptor Gauntlet [3] | S1NGE Magnetically Coupled Particle Accelerator Rifle (203/300) [7]
Inventory(50/150 kg):
10x Class 15 Energy Cell [10]
Toolkit [3]
Dragon Bone Compound Bow 25% [2]
Bow Plans
Ivan
Traits: Curious | Hearty
Skills: Competent Striker | Competent Dodger | Competent Pacifier | Competant Armor-User | Competent Swimmer
Passive Abilities: Must... Press.... Buttons...
Active Abilities: Randospelliousus
-Random Element Ball
Armor: Leather Cap | Leather Pants | Leather Jacket | Leather Shoes (All this [3]) | Cloak of Unpredictability
Equipped: Silver Longsword [7]
Inventory(20/100 kg):
HKM-40 UPP (9/30) [5]
5x Stone [2]
20x Strawberry [1]
Health:
Both Arms
Upper Body
Left Leg
Damaged Lung
Pale
Milia Kurasaki
Traits: Deadeye | Nervous | Aroth | Backwater Aroth
Skills: Adept Archer | Adequate Tracker | Adequate Dodger | Adequate First Aid | Adequate Arrow Recovery
Passive Abilities: Heightened Senses
Active Abilities: Imbue Shot
-Alter Trajectory
Armor: Leather Quiver [7] | Sturdy Clothing | Anti-Ballistics Barrier Shirt [2] | Feather Cloak
Equipped: Well-crafted Longbow [3]
Hunting Knife [1] (Sheathed)
Inventory(20/100 kg):
Herros' Bow (0/1) [5]
6x Bandaid
Herbal Medicine [1]
Disinfectant Spray (3/3) [1]
Amatin Seathunder
Traits: Point-Blank Fighter | Prone to Rage | Aroth
Skills: Talented Leader | Talented Explosives User | Rusty Stealth | Rusty Diplomacy
Passive Abilities: Fearsome Presence
Active Abilities: Detonate
Life Transfer
Glimpse
Armor: Impact Suppression Pads ASP02 [5] | Heat-Insulation Suit AIS15 [3] | Shroud of Runes
Equipped: Durgen Industries Impact Hammer [8]
Inventory(56/100 kg):
HKM-40 UPP (15/30) [5]
Revolver Missile Launcher WRL93 (3/6) [4]
NovaTech Direct Conduit Laser Projector (50/25) [7]
6x 7mm UPP Magazine [3]
2x Class 12 Energy Cells [2]
1x Class 15 Energy Cell [1]
3x 50mm Heat-Seeking Missile [6]
1x Lead Brick [10]
Durgen Industries Loudspeaker [2]
Durgen Industries Superglue
4x Dragon Fangs
Health:
Sensitized
Jaffar Cole
Traits: Thrives on Tension | Low Born | Polaric
Skills: Proficent Repair | Proficient Fighter | Talented Scavenger | Proficient Tinkerer | Adequate Hacker | Diplomacy | Not Dodger
Passive Abilities: Toxin Resistance
Active Abilities: Heartless
Armor: Blue Jumpsuit | Hanover Lt-13 Engineers RIG [10] | Cloak of the Starfarer
Equipped: Tangiers XX Sonic Mace [4]
Inventory(61/100 kg):
MiliTech B4Z O-0KA (0/1) [4]
Blastech Plasma Energy Bolter (45/50) [10]
Unidentified Fusion Cell [8]
5lr 3He Tank [3]
Robot Parts [5]
Targeting System [5]
Frenchman Chip
Utility Belt
-2x 70mm Shrapnel Rocket [2]
-2x 70mm AT Rocket [2]
-1x 70mm HE Rocket [1]
-Anti-Radiation Pills (4/4) [1]
-Plasma Recharger Sphere (5/5) [5]
-Toolbox
--Holo-Mapping System (currently empty)
--3x Oxygen Tank [4]
--Spacer's Rations (3/3) [2]
--Squid Bar
Varron Carse
Traits: Reactionary | Headstrong | Polaric
Skills: Skilled Melee Fighter | Talented Dodger | Competant Armor User | Competant Gunslinger
Passive Abilities: Motion Sense
Active Abilities: Gravitokinesis
Armor: Clothing | Cobalt Steel Plating [14] | Smart Cloak
Equipped: X-12 PPC (11/15) [4] | ExxTech VibroBlade (Sheathed) [5]
Inventory(32/100 kg):
Backpack [5]
-Plasma Recharger Sphere (5/5) [5]
-Rations (10/10) [4]