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Author Topic: E.Y.E Divine Cybermancy  (Read 36519 times)

Carrion

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Re: E.Y.E Divine Cybermancy
« Reply #30 on: July 30, 2011, 04:34:15 pm »

I am still willing to get the 4 pack.  I am in the US and as soon as there is interest, I'll get it.  Post if you want to split it with me.

 
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Soulwynd

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Re: E.Y.E Divine Cybermancy
« Reply #31 on: July 30, 2011, 04:35:18 pm »

Too late... I already bought it solo... Downloading at 50kb/s ... Go ISP from hell, go.
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Haschel

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Re: E.Y.E Divine Cybermancy
« Reply #32 on: July 31, 2011, 03:26:28 am »

So a friend and I just powered through the whole game on co-op. Was a bit bugged out for various reasons, but it was still pretty enjoyable. The game has you running around trying to figure out what you're supposed to be doing a lot though, which is even worse because some of the maps are friggin' gigantic. Sadly I didn't get to read any of the dialog because it froze up if two people talked to the same NPC, so I didn't catch any of the finer details of the plot. It seems like it has some decent replayability though, specially considering how many different routes you can take any almost every single level.

The game certainly could use improvements but it was an enjoyable experience over all, so a thumbs up from me at least.
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Soulwynd

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Re: E.Y.E Divine Cybermancy
« Reply #33 on: July 31, 2011, 04:39:23 am »

I must say, I'm enjoying it... The shooting feels pretty nice and the enemies are relentless. The way it spawns enemies is also pure evil.

Spoiler (click to show/hide)

I like the areas as well, most are really open and full of options. The only problem I've found is that you start out really weak until you can get some money. The story at the library is also pretty damn crazy, worth reading.
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TheDecline

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Re: E.Y.E Divine Cybermancy
« Reply #34 on: July 31, 2011, 05:53:56 am »

Just swooped in and bought the game, however ive only spent like 4 mins in game and now i have to goto work  :-\.

Can I ask is All the Audio in Russian ?

However this game looks like it may tide me over until http://project2027.com/en/#/ is released.  :D

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hemmingjay

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Re: E.Y.E Divine Cybermancy
« Reply #35 on: July 31, 2011, 08:54:16 am »

yes, all audio does appear to be Russian.
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Soulwynd

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Re: E.Y.E Divine Cybermancy
« Reply #36 on: July 31, 2011, 12:30:22 pm »

yes, all audio does appear to be Russian.
From what I gather from the game, it should be a mix of russian, egyptian and chinese (most terminals are in chinese or maybe japanese). Some of the words used for things are totally egyptian, probably thanks to the "Orus" alien race.

Spoiler: Game story background (click to show/hide)
« Last Edit: July 31, 2011, 01:04:34 pm by Soulwynd »
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TheDecline

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Re: E.Y.E Divine Cybermancy
« Reply #37 on: July 31, 2011, 02:08:05 pm »

Im Enjoying most of the game so far, however the way the A.I has its reinforcments appear from random places is annoying me somewhat.
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Wolfhedz

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Re: E.Y.E Divine Cybermancy
« Reply #38 on: July 31, 2011, 02:41:19 pm »

Im Enjoying most of the game so far, however the way the A.I has its reinforcments appear from random places is annoying me somewhat.

This. But it stay "challenging" this way I guess...

I'm enjoying the game too, nice ambiance, cool weapons, hacking is awesome, big open maps (A bit empty still, helps to get you paranoid with the random reinforcements.) plus multiple ways to deal with a mission.

And I died the best way possible : Had to run back to my mentor to finish the mission, low hp and low ammo, and then hit (Hit, not blown apart.) in the head by a grenade from nowhere. Nice touch from the devs.
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The Scout

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Re: E.Y.E Divine Cybermancy
« Reply #39 on: July 31, 2011, 03:07:07 pm »

I am still willing to get the 4 pack.  I am in the US and as soon as there is interest, I'll get it.  Post if you want to split it with me.
The cost? Or the games?
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Soulwynd

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Re: E.Y.E Divine Cybermancy
« Reply #40 on: July 31, 2011, 03:18:43 pm »

Im Enjoying most of the game so far, however the way the A.I has its reinforcments appear from random places is annoying me somewhat.

This. But it stay "challenging" this way I guess...

I'm enjoying the game too, nice ambiance, cool weapons, hacking is awesome, big open maps (A bit empty still, helps to get you paranoid with the random reinforcements.) plus multiple ways to deal with a mission.

And I died the best way possible : Had to run back to my mentor to finish the mission, low hp and low ammo, and then hit (Hit, not blown apart.) in the head by a grenade from nowhere. Nice touch from the devs.
Sometimes the spawner drops a grenade to confuse you before making an enemy appear from behind a corner. It's pretty intense.

Also, if you find it to be too empty, you can change that in the game options, but then it becomes even harder.
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RichardTheWizard

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Re: E.Y.E Divine Cybermancy
« Reply #41 on: July 31, 2011, 03:31:39 pm »

I've got to say that this game is tough so far, not so much tough as cruel beyond the largest measures. You can be killed a max of 9 times before you have to start at the last checkpoint, this gives a feeling that you can die a few times but manages to keep up the tension when you get to those last 2 resurrections.

The weapons feel great, you get armor-piercing bullets that can kill heavily armor in one hit while weaker SMG bullets will bounce off the enemy armor with sparks. The models and textures are really top notch, so is the design of the maps and the story writing seems interesting too.

A few downsides are that the story is told really badly, I've played games where the story is conveyed by text before and they've done it pretty well but in this game the translation of the story into English from whatever language it was written in is slightly confusing and the text itself is rather small so it is hard to read, I heard that these were being addressed by the developer though.

Stealth is nearly meaningless too, there's been a few occasions that enemies have been firing at me with shotguns from outside of the view distance, so all I see is a hail of bullets flying from this fog into my face. There's also that problem of every enemy knowing where you are right away as soon as one sees you, this might tie into the story with the cyber implants and what not but it doesn't make for fun gameplay.

It's a rather challenging game and I would recommend it if you don't mind a few bugs here and there. I think that after a few patches this game will be a real gem.
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Soulwynd

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Re: E.Y.E Divine Cybermancy
« Reply #42 on: July 31, 2011, 03:45:46 pm »

Quote
Stealth is nearly meaningless too
Not really. You're just bad at it. Backstabing people while approaching them fully visible is very rewarding.

It does get easier when you have some implants and research done tho.
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Wolfhedz

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Re: E.Y.E Divine Cybermancy
« Reply #43 on: July 31, 2011, 03:47:28 pm »

Also, if you find it to be too empty, you can change that in the game options, but then it becomes even harder.

I like it this way, never knowing if you are alone or not. But I didn't knew, thanks !

A few downsides are that the story is told really badly, I've played games where the story is conveyed by text before and they've done it pretty well but in this game the translation of the story into English from whatever language it was written in is slightly confusing and the text itself is rather small so it is hard to read, I heard that these were being addressed by the developer though.

Maybe it come from the resolution, I play in 1280*1024 and the text is big enough. Streum On Studios (It's a pun name by the way.) , if I'm not mistaken, is a french studio. Could explain the bad translation... :D
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RichardTheWizard

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Re: E.Y.E Divine Cybermancy
« Reply #44 on: July 31, 2011, 04:53:13 pm »

I don't get the pun.  :P

I don't mind the bad translation, I know it's an indie studio with a limited budget so not everything can be perfect, it's just a little confusing I find.
I'm using that odd 1366x768 resolution so that may be the problem for the text size but others were saying it was hard to read as well.

Soulwynd you're probably right about me being bad as the stealth aspect, it's just frustrating at times.

Has anybody played the mission where you go to Vindico? When I played it Dutch got killed and I was wondering if anybody could tell me what happened if he survived that particular mission.
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