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Author Topic: Bolts shouldnt break upon impact with the earth.  (Read 2837 times)

IT 000

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #15 on: July 29, 2011, 08:47:54 pm »

Okay here's my initial results

Out of 100 fights

Light Adamantine 42
Heavy Adamantine 46
Tie 13

Spoiler (click to show/hide)

:::CONCLUSION:::

These scores are way to close to call just by looking at the kill list, it's dead even 10x the weight should have had a significant impact on kills. As I looked into it more, both sides shared no more serious wounds then the other. IF (big if) weight has an effect on bolts it is negligible. I will try later with 25x the weight and 50x the weight exclusively, but I expect similar results.
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Neonivek

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #16 on: July 29, 2011, 08:49:09 pm »

Adamantine is already SUPER light...

You may want to increase its weight to that comparible to other materials.

Afterall you were basically making a contest between feathers and a feather 10 times heavier.

Don't forget Armor Vs. Armorless

Also I am surprised by the sheer number of those that were actually settled with punches and kicks.
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IT 000

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #17 on: July 29, 2011, 08:51:30 pm »

But 10x heavier is still 10x heavier. Again

Quote from: Me
I will try later with 25x the weight and 50x the weight exclusively, but I expect similar results.

Furthermore, I'll probably try it with a less potent metal such as iron or bronze.

Quote
Don't forget Armor Vs. Armorless

I will be running these along with the iron/bronze, but overall it will be tough to tell. If I test it with the same or stronger material, chances are it'll glance off, if I test it with a weaker material, chances are both will bore through regardless.

Quote
Also I am surprised by the sheer number of those that were actually settled with punches and kicks.

Not very many were settled in melee combat, As soon as I stopped seeing bolts fly I paused the game. Dwarves had the time to approach each other, smack each other a few times but overall they didn't do much damage. This may still be a factor though, I'll slap on some adamantine helmets next time.
« Last Edit: July 29, 2011, 08:53:47 pm by IT 000 »
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IT 000

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #18 on: July 30, 2011, 02:07:20 pm »

Here's a link to further tests Test on Bolts and Weight
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Neonivek

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #19 on: July 30, 2011, 02:19:09 pm »

Odd, I guess your right IT. Weight has no effect and Density is magical.
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dwarfhoplite

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #20 on: July 31, 2011, 06:21:22 am »

if you cannot afford losing bolts, then use cheaper material. Seeing 30 bolts stuck in one goblin is priceless
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antymattar

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #21 on: July 31, 2011, 07:29:11 am »

Cool but what about the suggestion?

GreatWyrmGold

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #22 on: July 31, 2011, 08:22:13 am »

Let me think.
You want bolts to not break because...you want to waste adamantine on them? I have little sympathy for you. Use addy for helms and breastplates and axes!

Oh, and remember how one bolt can be melted down for as much metal as a whole stack? Yeah, that'll be an issue with your idea.
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antymattar

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #23 on: July 31, 2011, 08:59:29 am »

Wait, what!? That can work!? But that means infinite metal resources!

IT 000

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #24 on: July 31, 2011, 10:21:03 am »

If I recall correctly, you must break down the bolt stack first. 25 different bolts = 2.5 bars but a stack of 25 bolts = 1 bar.
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antymattar

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #25 on: July 31, 2011, 10:38:57 am »

If I recall correctly, you must break down the bolt stack first. 25 different bolts = 2.5 bars but a stack of 25 bolts = 1 bar.
complicated as hell but still endless resources.

GreatWyrmGold

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #26 on: July 31, 2011, 11:12:06 am »

And if you want infinite metal, you need a really complicated setup, not just shooting at goblins. Although that can help.
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Jake

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #27 on: July 31, 2011, 02:28:32 pm »

Just as an aside, whether or not projectiles break on impact with the ground might be related to their velocity. I've yet to see one of my modded-in bullets hit the ground in a useable form, for example.
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GreatWyrmGold

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Re: Bolts shouldnt break upon impact with the earth.
« Reply #28 on: July 31, 2011, 11:48:51 pm »

Have you tried the bolt-retrieval setup on the wiki? Getting useable single bolts is difficult enough that if you aren't specifically trying you might not see it.
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