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Author Topic: Abrupt changes in size.  (Read 1077 times)

Galactor123

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Abrupt changes in size.
« on: July 27, 2011, 09:09:02 pm »

Hey,
I am curious if there is a way to make a creature have abrupt or triggerable changes in size. I ask this because I've had an idea for a critter who grows bigger the more booze or food they eat, becoming more dangerous the more you leave him around to do his thing, but wasn't sure if that is even possible. Can someone give their thoughts?

Thanks.
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IT 000

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Re: Abrupt changes in size.
« Reply #1 on: July 27, 2011, 09:52:32 pm »

Not possible. Creatures only become bigger when they age.
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Galactor123

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Re: Abrupt changes in size.
« Reply #2 on: July 27, 2011, 10:21:28 pm »

Aww. Well, is there anyway to make them more powerful like that? Maybe give them additional skills when x happens (drinking, eating, etc)
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Caldfir

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Re: Abrupt changes in size.
« Reply #3 on: July 27, 2011, 10:21:55 pm »

Potentially possible in next release (maybe) by adding very complicated interactions to booze and the creature. 
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Nightscar982

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Re: Abrupt changes in size.
« Reply #4 on: July 27, 2011, 10:56:35 pm »

Couldnt you make them age upon consumption of booze?
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Nighthawk

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Re: Abrupt changes in size.
« Reply #5 on: July 27, 2011, 10:59:25 pm »

I don't know if you can do that, but I have some questions regarding life stages and such...

Is it possible to make dorf babies tiny little machines of mass destruction?

Like... raise their natural stats by ridiculous amounts, so any baby-snatchers get their limbs ripped off?
Just wondering...
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IT 000

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Re: Abrupt changes in size.
« Reply #6 on: July 27, 2011, 11:25:49 pm »

I don't know if you can do that, but I have some questions regarding life stages and such...

Is it possible to make dorf babies tiny little machines of mass destruction?

Like... raise their natural stats by ridiculous amounts, so any baby-snatchers get their limbs ripped off?
Just wondering...

I don't believe so, but you can make them insanely huge at birth, but shrink down once they hit maturing age. That would make them more durable.
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Galactor123

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Re: Abrupt changes in size.
« Reply #7 on: July 27, 2011, 11:52:28 pm »

Couldnt you make them age upon consumption of booze?
Could you? If so, that might work.
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IT 000

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Re: Abrupt changes in size.
« Reply #8 on: July 28, 2011, 05:31:47 am »

Couldnt you make them age upon consumption of booze?
Could you? If so, that might work.

No.
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frodo0800

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Re: Abrupt changes in size.
« Reply #9 on: July 28, 2011, 01:53:32 pm »

I don't know if you can do that, but I have some questions regarding life stages and such...

Is it possible to make dorf babies tiny little machines of mass destruction?

Like... raise their natural stats by ridiculous amounts, so any baby-snatchers get their limbs ripped off?
Just wondering...

I don't believe so, but you can make them insanely huge at birth, but shrink down once they hit maturing age. That would make them more durable.
but his momy would die of hunger,it would take forever to haul this thing arround
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MonkeyHead

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Re: Abrupt changes in size.
« Reply #10 on: July 28, 2011, 02:18:22 pm »

Hmm... hows about a creature that has a short lifespan but massive growth.... so tiny when newborn, but huge when mature adult, with the growth only taking 1 or 2 years out of a total life of 3 or 4 years...

frodo0800

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Re: Abrupt changes in size.
« Reply #11 on: July 28, 2011, 06:36:14 pm »

just shorthen the roc life span and make it grow quicker
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Hugo_The_Dwarf

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Re: Abrupt changes in size.
« Reply #12 on: July 29, 2011, 02:22:16 am »

you can do year and day.... [BODYSIZE:year:day:size] make a small programm that spits out a code that goes

for year : 1 .. 12
   for day : 1 .. 355
      put "[BODYSIZE:",year,":",day,":",10000 * year + 100 * day,"]"
   end for
end for

thats (if using turing 4.1? should give you a output... well alot of output) a large creature file, it's be longer then all the raws put together and multiplied by 4. But that would effectivly have it grow like crazy for every day of 12 years starting at age 1 (not when its born age 0 just add that one in on your own. easy enough.) but if you like to shorten it then use.

for year : 1 .. 12
   for day : 1 .. 355 by 13 (it will go by every 13 days)
      put "[BODYSIZE:",year,":",day,":",10000 * year + 100 * day,"]"
   end for
end for

and thats simple programming

EDIT: how the game works now. when a dwarf is born its size is 3000. then its first year and 168th day its 15000 then when its 12 years old BAM! its 60000 crazy eh? only Toady has progressive sizing (regualar growth?)
« Last Edit: July 29, 2011, 02:25:18 am by Hugo_The_Dwarf »
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IT 000

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Re: Abrupt changes in size.
« Reply #13 on: July 29, 2011, 01:40:48 pm »

Quote
only Toady has progressive sizing (regualar growth?)

[Cough]it already does this[/cough]
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