So I have been DFing for a while, and I mostly play for the fun of trying to survive. I have come to the point where I can survive too easily even in areas that are haunted. Using bridges and traps and walls, it is very easy to secure a safe fortress that enemies can't invade.
I am wondering are there any mods for DF that make it more into a hardcore survival game?
I have come across and read some of the "challenges" from the wiki that sound pretty interesting.
http://df.magmawiki.com/index.php/ChallengesBut I was thinking of just making up rules for myself to make the game more of a survival challenge. Here is the rule set I came up with to make the game much more hardcore. If you have any suggestions/additions for the rule set please chime in ^^
-no bridges
-no walling in
-no traps
-no migrants
-no babies
-only allow 2 jobs per dwarf
-military counts as a job
-only allow half the fortress the ability to haul
-only allow each grower to grow 2 spots of farm land
-only allow each crafter to build no more than 10 items every season.
-brewing is untouched
-only allow miners to mine 10 spaces per season per miner dwarf
-Only way to produce more dwarfs is to "create" dwarf essence
-Every dwarf essence that is not used to "create" dwarfs can be used to increase miners space allotment by 5, or crafters build allotment by 5, or growers farm plot allotment by 1.
I was thinking of a way to make dwarf essence rare. Basically I was thinking to give myself 1 dwarf essence every half year or have some sort of recipe. Like I have to sacrifice 40 mined stones to a dwarven atomizer to "create" a dwarf essence.
Anyways any suggestions for the rule set? or does anyone know of any mods that turn DF into a more HC survival game?