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Author Topic: (38a)Moods again  (Read 395 times)

Ioric Kittencuddler

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(38a)Moods again
« on: February 15, 2008, 04:27:00 am »

I thought I remembered reading something about this being fixed, but I'm still having moody dwarves insist on having stuff I can't get.  Mostly rough gems, I have no rock on my map above the aquifer which covers the entire map. All three of my moody dwarves so far has insisted on rough gems though.  Was this supposedly fixed or is it still a known issue?
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Kagus

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Re: (38a)Moods again
« Reply #1 on: February 15, 2008, 04:44:00 am »

They really should specify which type of gem they want, I've had lots of problems with tight-lipped moody dwarves.

You wouldn't happen to have sand on your map, would you?  They may want glass.

Ioric Kittencuddler

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Re: (38a)Moods again
« Reply #2 on: February 15, 2008, 04:49:00 am »

Ah right, damn, the second level of the aquifer has black sand.  Can't get to it of course, since it's submerged.  The only reason I know it's there is because it's part of the wall of the pool in the human temple in the town I'm building over.
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numerobis

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Re: (38a)Moods again
« Reply #3 on: February 15, 2008, 06:32:00 pm »

quote:
Originally posted by Ioric Kittencuddler:
<STRONG>Ah right, damn, the second level of the aquifer has black sand.  Can't get to it of course, since it's submerged.  The only reason I know it's there is because it's part of the wall of the pool in the human temple in the town I'm building over.</STRONG>

I've often had dwarves go fey demanding gems, and being unsatisfied with either green or clear glass, long before I was through the aquifer.

With a sufficiently legendary miner, you can in fact get to the second layer, so long as there's a third.  Dig stairs down through the first.  Immediately dig stairs down through the second; now the water from the first will drain into the second.  Immediately dig stairs down through the third; now the water from the top two levels will drain to the third.  Finally, you have time to grow the sand area a bit (use stairs, not channels, to dump excess water -- your miner will walk up stairs, but drown in a channel, if he gets swept up by the current).

On balance, just build a casket for the poor fey dwarf.

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Ioric Kittencuddler

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Re: (38a)Moods again
« Reply #4 on: February 15, 2008, 09:01:00 pm »

I ended up collapsing the human temple I was building my pump system on after it flooded the whole map.  It sure made a huge dust cloud.  Then I abandoned the fortress.  Problem solved.  I gotta say though, I had managed to reach bellow the aquifer by digging through the floor of the temple pool and then when it started flooding for some reason I dug out the upper floor, but it never drained.
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