Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Managing Refuse Stockpiles  (Read 561 times)

Pan

  • Bay Watcher
    • View Profile
Managing Refuse Stockpiles
« on: July 26, 2011, 06:04:40 am »

The option 'remains' in the refuse stockpile - does it mean vermin remains? I would like a stockpile that takes all the corpses, rotten food, body parts, and one that only takes vermin remains for mod reactions.
Logged

Z1000000m

  • Bay Watcher
    • View Profile
Re: Managing Refuse Stockpiles
« Reply #1 on: July 26, 2011, 10:42:38 am »

Yes, remains mean only the purple tiled vermin remains.

Also, note that when allowing corpses, the game does not make a diffrence between butcherable and non-butcherable ones. I suggest that you should uncheck dwarven, goblin, human and elven corpses. (unless you modded them to be butcherable that is) Same deal with body parts.

Also, wrong forum section.
Questions go to the gameplay questions part.
Logged