I don't think DF players are as stupid as you give them credit for.
I'm not sure where you got stupidity from. I talked about being able to easily adapt to a different set of symbols. It's somewhat like learning a visual language. It's not got much to do with intelligence.
Regardless, pressing 'v' doesn't take a whole lot of time.
Judging by the number of posts on the forum, I think it's safe to say people CAN play the game as-is.
But this thread is about accessibility. Does a new player know about pressing v? Do they realize that it selects the closest unit? Do they understand how to navigate the v menu to see whatever specific fact they wanted to know?
Also, the number of forum post is a very poor measure of actual DF playing.
1) A small but significant fraction of posters have openly admitted that they come to the forums for the company, and play the game only rarely.
2) A large fraction of the posts are about how the game could/needs to be improved, which militates against the idea that people are playing it as much as they're posting about it.
3) Of the posters who do play DF, a significant fraction of them have admitted to mostly avoiding or outright refusing to use certain parts of the game.
Based on the forums, it's very easy to conclude that people can't, won't or don't like to play the game as-is. This gets philosophically sticky, since we'll pretty quickly get into trying to establish an objective definition of what 'playing the game' means. But without getting into that quagmire, it's clear that a lot of posters aren't happy with the current DF experience.
I find it amusing that some are decrying those being smugly superior about using the ascii tileset, whilst themselves being smugly superior about graphical ones.
Stop acting like anything's better than anything else. It all comes down to personal preference; the absolutely minor differences (such as graphical tilesets screwing up the font occasionally) are not worth arguing over.
Personally I think DF should come packed with several tilesets to choose from.
Some things are better, in certain circumstances. For the purposes of making DF more accessible, a good case can be made that more symbol-focused tilesets are better. For providing a more imaginative experience, a good case can be made that CP347 tilesets are better. This thread is about ways to make DF more accessible. If you want to talk about ways to make DF more imagination-friendly, start a thread! That would be a great thing to talk about, and it's not nearly as common as a topic as UI-improvements.
I think several standard tilesets would be awesome. It's never going to happen, though, which is why I recommend the Lazy Newb Pack to all and sundry. That's the closest thing we have.
Okay, I'll say it one last time: what do you want? What is your suggestion? Is this a thread about improving user-friendliness to new DF players, or a long, dead-horse-beating diatribe about why you should or should not use tilesets?
We're four pages into this thread and you've been asked this question several times, but you still haven't answered. If this is an argument for the sake of itself, just say so.
I'm not the original poster, but I'm still kind of tired of you demanding that others propose solutions without doing it yourself.
Sometimes, discussions are pointless. And sometimes, people propose solutions and you miss them. And sometimes, all the talk results in a solution being agreed on.
Since nobody on the forums has any power to make any decision about DF whatsoever, this thread was going to be pointless from the start. If you don't like it, why are you posting in this thread?