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Poll

Who Shall Be Your Champion ?

Lord Marcus
- 0 (0%)
Archmage Krell
- 3 (25%)
Sorceress Mordra
- 2 (16.7%)
Knight Marshal Calis
- 7 (58.3%)

Total Members Voted: 12


Author Topic: Let's Play Fantasy Generals: The First Battle Fought, and Won with Blood (U-1)  (Read 2521 times)

adwarf

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The time of war is upon us once agin we will set out, and fight in the numerous battles to come, and we will crush our foes, or be slain, and die bleeding at their feet. All will be solved through war, and war is profitable to some, and a drain on others now four generals have gathered, and the gods above must choose which is to march into battle under there guidance, as we set out on our quest to power, glory, and riches for all. You will gain much from this war, but do not worry even if you are slain you may rise again this is foretold by the gods, and you are the gods. Now who shall eb your champion to ride into this war ?

Spoiler: Lord Marcus (click to show/hide)

Spoiler: Archmage Krell (click to show/hide)

Spoiler: Sorceress Mordra (click to show/hide)

Spoiler: Knight Marshal Calis (click to show/hide)

This is my first time playing this game, so I will be doing this on easy, and I will update usually about once a week once school starts, so please be patient. Now which do you wish to be your champion, and also what do you wish to be their real name (You can change their name just noticed)?
« Last Edit: July 26, 2011, 07:54:14 pm by adwarf »
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NRDL

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #1 on: July 26, 2011, 03:36:56 am »

The Marshall Guy looks cool, name him Lord Fancypantaloons. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Max White

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #2 on: July 26, 2011, 03:40:18 am »

*Pick summoner*
*Spam summons*
*Win*

Simple choice...

Jopax

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #3 on: July 26, 2011, 06:10:25 am »

GANDALF!
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RedKing

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #4 on: July 26, 2011, 08:22:18 am »

Oh man, I loves me some Fantasy Generals. If you're new to the game, by all means take either Calis or Marcus. Their troops are beefier, and you don't have to muck about with magic.

A few words about strengths and weaknesses of each character:

Knight Marshal Calis
Pros: Lots of good cavalry troops available, decent infantry, somewhat weak ranged and siege units. Has a healing spell that can can be cast once per battle, to save a crucial unit. Most units can be upgraded.
Cons: Little access to nonstandard attacks (magic, mechanical)

Lord Marcus
Pros: Great infantry, good ranged units, decent siege and cavalry units. All units can be upgraded.
Cons: No magic, no nonstandard attacks

Sorceress Mordra
Pros: Access to a number of beast units, which are typically tougher than their standard counterparts. Limited magic during battle (one plague and one healing wave). Randomly summons a handful of extra troops at the start of each battle.
Cons: Most units cannot be upgraded. Summoned troops disappear after battle.

Archmage Krell
Pros: Access to a number of magical units, which take less damage from normal attacks, but much higher from mechanical attacks. Can cast a battle spell every turn.
Cons: Most units cannot be upgraded. Vulnerability to mechanical attacks becomes a serious problem once those units begin showing up (2nd or 3rd continent, IIRC).


The inability to upgrade most of the beast and magic troops is a considerable hindrance as the game goes on. They can gain experience, which makes them more potent, but a 1st-tier heavy infantry with max experience is still not as good as a 4th-tier heavy infantry with no experience. You can still research better tiers, but will have to settle for recruiting new units instead of upping those troops that have been with you from the start. Krell's magic can be a major factor, but I find it's quite easy to forget to use it each turn.

If you play as Calis or Marcus, what you'll wind up with is an army that you try to conserve, so that you have a core of top units that you build up throughout the game, upgrading and adding items (and if you're like me, even renaming to make them unique and identifiable).

If you play as Mordra, you'll be much more cavalier about troop losses. You'll still want units to survive so they can have higher experience, but the lack of upgrades and the handful of one-time troops you get each round mean that individual losses aren't as big a deal. Your magic is potent, but limited and needs to be timed well for maximum effect.

If you play as Krell, you're as big a factor as your troops. Like Mordra, you're less concerned with individual troop losses because most of them can't be upgraded. But you don't get free troops each round, so you don't have cannon fodder. You also have to worry about mechanical units (although it should be noted that just as mechanical attacks do more damage to magic units, magic attacks do more damage to mechanical units). If you can find the Artificer during the course of play, you field both mechanical and magic units.

 
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adwarf

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #5 on: July 26, 2011, 03:42:44 pm »

Votes are leaning towards Knight Marshall Calis. I will give this five more hours before I begin, so that others can vote.
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Max White

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #6 on: July 26, 2011, 04:41:32 pm »

Well, he does have a pretty boss moustache.

adwarf

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Re: Let's Play Fantasy Generals: Choose your General
« Reply #7 on: July 26, 2011, 07:34:16 pm »

"Our decision is the great Knight Marhsal Calis him, and his men shall be sent forth to start the rebellion." the Gods said to their chosen prophets who had formed teh group now hiring Calis to march forth, and begin a great war upon the corrupted empire they wished to destroy. "From now on we shall guide his actions, and assist him in this war." they utterred as the power left the room, and those gathered there were left gaping at the decision of the Gods.



Four Weeks Later ....

Calis stood infront of the men he had chosen for this mission when he had arrived on these lands to lead the rebel army he had come with his men, and found the rebel forces here to be made up of four groups of Light Calvary, and their lands to be little more than a 1/4 of the Continent. He set to work quickly, and soon had them prepared for their first mission to begin taking back the lands.

There first objective was to defeat the small enemy resistance in the neighboring territory, so Calis marshalled his forces, and set out to crush the small force stationed here, and push them out of the area, so that they could expand their lands.


Spoiler: Battle (click to show/hide)


I will do fluff for the battles starting next update, adn will add your list of units, so here you go this is the turn.
« Last Edit: July 26, 2011, 07:52:35 pm by adwarf »
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