Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 25

Author Topic: Ceilingchew - Succession Game - More spots open!  (Read 39955 times)

Carpman

  • Bay Watcher
  • need not work.
    • View Profile
Re: Ceilingchew - Succession Game
« Reply #30 on: July 24, 2011, 10:59:31 am »

What does his last name translate to?
I'd like to know this too! Of my dwarf that is, not Crustypeanuts  :P
Logged

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game
« Reply #31 on: July 24, 2011, 11:00:46 am »

Okay, your last name translates to Cryptbasements.
And, to go along with the theme of Yoink having a strange name, yours translates to Bootman.
Carpman, yours is Boatshimmered.
EDIT: I have just realized that we can't start this yet because Nevyn and noodle0117 have to come back on to choose their skills. Or I can just be mean and start now, without giving them skills.
DOUBLE EDIT: Or I can just draft them into our military of two! Would that work?
TRIPLE EDIT: ...I just noticed we don't have a miner/wood cutter yet. *sigh* I'm just making them miners and woodcutters.
QUADRUPLE EDIT: Okay, I made Noodle a woodcutter, Nevyn a miner, and the unclaimed dwarf a bunch of things. Don't want those, come on now and tell me. We should be starting, if nobody minds. Also, could someone else post so I can stop editing this?
« Last Edit: July 24, 2011, 11:23:38 am by drakon136 »
Logged

Carpman

  • Bay Watcher
  • need not work.
    • View Profile
Re: Ceilingchew - Succession Game
« Reply #32 on: July 24, 2011, 11:20:41 am »

sup guys
Logged

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: Ceilingchew - Succession Game
« Reply #33 on: July 24, 2011, 11:24:05 am »

Okay, your last name translates to Cryptbasements.
And, to go along with the theme of Yoink having a strange name, yours translates to Bootman.
Carpman, yours is Boatshimmered.
EDIT: I have just realized that we can't start this yet because Nevyn and noodle0117 have to come back on to choose their skills. Or I can just be mean and start now, without giving them skills.
DOUBLE EDIT: Or I can just draft them into our military of two! Would that work?
TRIPLE EDIT: ...I just noticed we don't have a miner/wood cutter yet. *sigh* I'm just making them miners and woodcutters.
QUADRUPLE EDIT: Okay, I made Noodle a woodcutter, and Nevyn a miner. Don't want those, come on now and tell me. We should be starting, if nobody minds. Also, could someone else post so I can stop editing this?

rofl XD  Yea, lets get this started, those two can always change their skills later if they want, since we'll have immigrants we can give those jobs to. 
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game
« Reply #34 on: July 24, 2011, 11:35:02 am »

Good. noodle, Nevyn, and Urist the Unclaimed Dwarf have been updated in the OP, time to get out of the Prepare for the Journey Carefully screen I've been in for about an hour before I made the OP, and time to get started!
Logged

Spish

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #35 on: July 24, 2011, 11:50:10 am »

I've always wanted to try my hand at one a these, so sign me up for Year 7. Dwarf name Spizhaben.
Logged
Ah, yes, I thought something was amiss. Now I see. There's not enough terrible things in the lakes.

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #36 on: July 24, 2011, 12:05:01 pm »

Added. Right now, I'm working on the first post. Takes so long though.
Logged

Crustypeanut

  • Bay Watcher
  • Ph.Dwarf & Practitioner of ‼MEDICINE‼
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #37 on: July 24, 2011, 12:11:24 pm »

Not a problem Drakon, you can make the posts as long or as short as you want.  :D
Logged
Specialsurprise - a Tale of ‼Medicine‼ and ‼Science‼ !

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #38 on: July 24, 2011, 12:24:32 pm »

Does anyone know how to check the day in-game?
Logged

Carpman

  • Bay Watcher
  • need not work.
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #39 on: July 24, 2011, 12:28:24 pm »

[z], top right corner
Logged

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #40 on: July 24, 2011, 12:28:54 pm »

Okay, thanks. That should be useful.
Logged

Fievreux

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #41 on: July 24, 2011, 12:58:41 pm »

I'll go for year 8. I've never played that far into the game, so things should get interesting.
Logged

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #42 on: July 24, 2011, 01:19:17 pm »

Okay. I'll make you one of the immigrants when they arrive. What name would you like?
Logged

Fievreux

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #43 on: July 24, 2011, 01:24:12 pm »

Ehh, I'll go with whatever the game gives me. Fiev, if you insist on dorfing, though. :p
Logged

drakon136

  • Bay Watcher
    • View Profile
Re: Ceilingchew - Succession Game - Starting! (Unclaimed Spots)
« Reply #44 on: July 24, 2011, 01:50:25 pm »

Got it. Also, the first post is finished!
Spoiler: Update 1 (click to show/hide)
EDIT: I'll be lengthening this soon. Damn, it seemed a lot longer in the editor.
« Last Edit: July 24, 2011, 04:24:16 pm by drakon136 »
Logged
Pages: 1 2 [3] 4 5 ... 25