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Author Topic: Dawn of Hex - Age 4: Overgrowth - Turn 25 (Iiin the jungle... the mighty jungle.  (Read 39381 times)

Evergod41

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Re: Dawn of Hex - Age 1: Land or Water? Turn 1 complete.
« Reply #45 on: July 23, 2011, 11:16:11 pm »

Ok, then, rolls coming up. I may change my method and screw waiting on people, and just go when I get like 50% of the players with actions. Otherwise this will take forever...
Especially with most of the actions being

Save.
save.
Save, I suppose.
Im guessing its the next turn now.

Save


.....

Bdthemag

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Re: Dawn of Hex - Age 1: Land or Water? Turn 1 complete.
« Reply #46 on: July 23, 2011, 11:37:59 pm »

We're saving points so we can make a big terrain change, so no one puts water or land in a place we wanted to put something.
Logged
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Haika

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Re: Dawn of Hex - Age 1: Land or Water? Turn 1 complete.
« Reply #47 on: July 23, 2011, 11:41:42 pm »

Ok folks, I've decided to take out the save option. All it seemed to be doing was slowing things down some. So there are no longer rewards on saving your points, other than just waiting. Those that lose contested rolls will just not have to pay for that action. You can still decide to pass on your turn and not do any actions.

Just remember that the game is about doing things with these points. I'm not going to wait on people for actions quite as much anymore, but I will be keeping track of how many people actually are playing, if you spend too much time not participating, I have to consider giving your spot to those in the waitlist who may wish to be more active.

I'm also increasing the amount of power points each person gains, from 1d6 to 2d6. So you should gain double the amount of RNG pleasure or pain.


Actions:
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Updated Map:
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Status:
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Waitlist:
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Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #48 on: July 23, 2011, 11:51:35 pm »

Land on 15.01, 15.02, 16.03, 14.02, 14.03

Water on 17.03, 15,00, 16.04, 14.01, 16.00, 18.03
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

IronyOwl

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #49 on: July 24, 2011, 01:15:34 am »

Alright then, let's do this.

Land on 1.18 - 1.19 - 2.19 -- 3.17 - 4.17 - 4.18 -- 0.16 - 0.17 - 1.16

Water on 2.17 - 2.18 - 3.18 - 3.19 - 4.19 - 1.17 - 0.18 - 0.19
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Toriad

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #50 on: July 24, 2011, 01:21:16 am »

Water on 4.08, 3.7, 2.7,1.6

save the rest.
Logged

micelus

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #51 on: July 24, 2011, 01:24:37 am »



Land 15.07-15.10 ( cept .08) ,16.07-.09 (cept. .08) 17.07

Water 14.07, 15.06, 16.06.

Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Haika

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #52 on: July 24, 2011, 12:38:57 pm »



Actions:
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Updated Map:
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Status:
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Waitlist:
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Kaian, since you are new to the forum, and haven't yet posted since you expressed interest, you need to post an action before the next turn, or I will let Pyro take your spot.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Toriad

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Re: Dawn of Hex - Age 1: Land or Water? Turn 3 complete.
« Reply #53 on: July 24, 2011, 02:15:03 pm »

Water: 1.7, 1.8, 2.8
Logged

Dwarmin

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Re: Dawn of Hex - Age 1: Land or Water? Turn 2 complete.
« Reply #54 on: July 24, 2011, 02:38:22 pm »

Land on 15.03, 14.05, 14.04

Water on 13.01, 13.02

Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

micelus

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Re: Dawn of Hex - Age 1: Land or Water? Turn 3 complete.
« Reply #55 on: July 24, 2011, 02:42:27 pm »



Water 17.05-.09 (cept .07) , 16.10, 18.08

Land 18.07, 18.10
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

IronyOwl

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Re: Dawn of Hex - Age 1: Land or Water? Turn 3 complete.
« Reply #56 on: July 24, 2011, 06:50:41 pm »

Water on 0.15 - 1.15 - 2.16 - 3.16 - 4.16 - 5.16
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Haika

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Re: Dawn of Hex - Age 1: Land or Water? Turn 3 complete.
« Reply #57 on: July 25, 2011, 01:23:55 am »



Actions:
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Updated Map:
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Status:
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Waitlist:
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Inactive Players:
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Ok, Kaian is out for now, and Pyro is in. Getting a bit worried about the same people not participating. I'm hoping it's just the weekend, but if I don't at least see a post from Bdthemag and Roboboy33, they will be in danger of following Kaian.

Also today I'm starting the rule from the prior Dawn of World games. Where, if you have less than 5pp at the end of a turn, you get a +1 to your roll. Up to a max of +3 if you keep it under 5 when rolls are done for the past three turns. I want to encourage people to play, instead of stockpiling points or just not being active.

Be sure to tell me if I make any mistakes in either the map or calculations.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

micelus

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Re: Dawn of Hex - Age 1: Land or Water? Turn 4 complete.
« Reply #58 on: July 25, 2011, 01:33:49 am »

Water 19.05-.09, 18.06
Logged
Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

Haika

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    • View Profile
Re: Dawn of Hex - Age 1: Land or Water? Turn 4 complete.
« Reply #59 on: July 25, 2011, 05:12:07 am »

Bdthemag has decided to give his spot up. So Hachnslay if you are still around. You are in with the initial 5 starting power points.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?
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