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Author Topic: Tropico 4!  (Read 43720 times)

Tnx

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Re: Tropico 4!
« Reply #150 on: September 01, 2011, 02:00:51 pm »

Eh, 1/3 of my monthly income goes to rent, then some more for food and other payments.  I save like 500 bucks a month and I'm doing fine.  I've seen people who defend pirating by saying that  they need money for food and crap, and they're going and buying the latest ipod or eating out everyday (college students).  I'm also assuming that if your computer can play tropico 4 you can probably afford the game as well.

With that said I agree with your points.

So has anyone compiled what all the bonuses are for each international faction when you stay friendly with them?  Like with the U.S. you get the tourism bonus and the Chinese seem to love canned goods.
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Sergius

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Re: Tropico 4!
« Reply #151 on: September 01, 2011, 02:30:21 pm »

Ok, now that's funny :D

"Even a 10 dollar an hour job".

Senior Software Engineer, degree in computer science, over 10 years experience. Above average pay: about $6-7 / hour here. You get what in the USA? $20? $30?

Flipping Burgers IN AMERICA! > $10 /hour? $15?

Do the math.

I know that you just hate freeloaders and stuff, but please.
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forsaken1111

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Re: Tropico 4!
« Reply #152 on: September 01, 2011, 02:41:30 pm »

Senior Software Engineer, degree in computer science, over 10 years experience. Above average pay: about $6-7 / hour here. You get what in the USA? $20? $30?
More like $50-$52 per hour here in DC.
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ndkid

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Re: Tropico 4!
« Reply #153 on: September 01, 2011, 03:14:04 pm »

Ok, now that's funny :D

"Even a 10 dollar an hour job".

Senior Software Engineer, degree in computer science, over 10 years experience. Above average pay: about $6-7 / hour here. You get what in the USA? $20? $30?


Now, so we can continue the comparison, how expensive is the real estate? How much do you spend on a trip to the grocery store? How much does a 2-liter Coke cost? Comparing incomes does us no good unless we also compare cost-of-living.
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Tnx

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Re: Tropico 4!
« Reply #154 on: September 01, 2011, 03:29:30 pm »

Yeah exactly.  The reason I bought up the part about people going to eat outside is that a meal here easily runs you 6 to 12 bucks.  See how easy it would be to save up enough for the game if you didn't go out all the time?

I don't need to be lectured on relative income.  I've lived over in Southeast Asia before and visit all the time (I'm currently in California) so I know firsthand the relative income differences and its implications.
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Sergius

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Re: Tropico 4!
« Reply #155 on: September 01, 2011, 04:52:07 pm »

Ok, now that's funny :D

"Even a 10 dollar an hour job".

Senior Software Engineer, degree in computer science, over 10 years experience. Above average pay: about $6-7 / hour here. You get what in the USA? $20? $30?


Now, so we can continue the comparison, how expensive is the real estate? How much do you spend on a trip to the grocery store? How much does a 2-liter Coke cost? Comparing incomes does us no good unless we also compare cost-of-living.

Unless you're arguing that games cost less when imported here (hint: import taxes increase the price) I don't see the point, but OK.

$5-$10 per meal sounds about right (basically, eating every day near my workplace at one of those cheap menu places). Rent, ranging from $500 for an old apartment to $1000 or so for a newer one, up to a couple K for one in the financial district near the workplace. 2 liter Coke? A bit over US$2. Gas prices are probably about double (in US$) as those in USA.

Cost of a game? Ok, let's see, $40 base price, plus shipping and handling, $20 more (assuming physical copy) add about %40 import tax, adds up to eighty something dollars per game.

EDIT: I'm not suggesting that I pirate because I'm short of money, but just want to lay to rest the myth that "you can buy this game after a few hours at any $10 per hour job" like it's something common and easy. And I don't want to derail this thread into "how much money do you make?".
« Last Edit: September 01, 2011, 04:58:47 pm by Sergius »
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DJ

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Re: Tropico 4!
« Reply #156 on: September 01, 2011, 06:09:20 pm »

Groceries are actually a bit more expensive in Bosnia than in Western Europe. Average monthly wage is around 400€.
« Last Edit: September 01, 2011, 06:11:57 pm by DJ »
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Tyler6498

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Re: Tropico 4!
« Reply #157 on: September 01, 2011, 09:52:58 pm »

You know, for a Tropica 4 thread, it's lacking Tropica 4. I love how the General is telling me that were under attack by a Tornado and how he plans a counterstrike, I'm loving the humor of the game so much! I haven't played any Tropica besides Tropica 1 and that was a long time ago, I don't regret picking up this game at all.
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Thexor

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Re: Tropico 4!
« Reply #158 on: September 01, 2011, 10:33:59 pm »

I laughed the first time El Presidente was 'wounded' by a horde of invading tornadoes. (My good humor was subsequently spoiled by the destruction of all 3 of my farms, both my mines, and half my garages. By the end, 3 of the 5 (!) tornadoes had merged and were cooperating in the destruction of my main city.)

The new faction missions are also a highlight. There's nothing like being in the middle of a faction disaster (massive rebel growth), and having the relevant faction offer a mea culpa in exchange for a couple of farms. My island still hasn't filled all those new farming positions, but damn it, keeping the rebel count low is worth it!


...now, if only setting up a decent military didn't require either a college or a lot of (expensive!) foreign employees to staff the armory...
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Knight of Fools

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Re: Tropico 4!
« Reply #159 on: September 01, 2011, 11:20:22 pm »

I just had a golden moment - Some lady was protesting all by her lonesome in a far off aldea (Village?) that I set up because there was no nearby food sources.  I shrugged and went along my merry way, industrializing the area some more, then noticed that she was falling over.  Perplexed, I investigated.  It turns out she died of malnutrition.

I felt bad, but the silly woman could have taken a car to town instead of starving to death while protesting that there wasn't a marketplace nearby.  I'll name the new marketplace "La Ninette" in honor of her memory or something.
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Thexor

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Re: Tropico 4!
« Reply #160 on: September 02, 2011, 12:36:33 am »

Oh, one further gripe (comment?). You cannot abandon a mission once started, and you're limited to 5 missions at a time (including major story missions!).

So, I took on a mission to export 500 Fish to the USSR. Seemed simple enough; I set up a wharf, staffed it, and turned my attention somewhere else on the island.

350/500 fish later, there's an oil spill. No more fishing allowed until the spill is cleaned.

I clean up the spill... but now my population has grown, and the ruddy bastards are eating my precious fish before my abundant (and, apparently, more valuable) papaya.

Then a tornado trashes half my farms, and fish becomes a necessity.

Then, just as I set up my farms again, there's a second oil spill.

I finally get a few fish to the dock... and I beat the campaign. Final total, after probably ~20 years of the USSR patiently waiting for their fish: 490/500 exported successfully. Remind me not to accept fish-exporting missions in the future. >:(
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Siquo

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Re: Tropico 4!
« Reply #161 on: September 02, 2011, 03:22:50 am »

Well, some of those missions actually offer you something for accepting, so that makes sense (Such as free blueprints).

So yeah, don't blindly accept every mission :)

Haven't even completed the first level yet (and it's even a replay as I played the demo), but I love this game already. It's got more "schwung", more style, than Tropico 3.
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Zangi

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Re: Tropico 4!
« Reply #162 on: September 05, 2011, 07:34:30 pm »

The radio guys arn't as annoying.  Penultimo is still a toady, but in a more acceptable fashion. 
I've had a few +40 year sandbox games trashed by bugs sadly.

Which faction should I piss off to get the mass of rebels?  I should probably look into pissing off the other factions and see what happens there...

Pissing off the religious faction is the easiest, just don't build a church.  (Productivity goes up from people not walking to another place and the roads got less vehicles to worry about...)
Gotta build a church in the beginning though to stave off the inevitable tide wave of rebels that quickly overrun your ability to field an army of equal size if your prominent faction is the religious ones.

Both the religious and loyalists are easy to manage actually.  Destroy all churches and ignore the self defeating loyalists...
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Thexor

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Re: Tropico 4!
« Reply #163 on: September 05, 2011, 07:56:49 pm »

If you're interested in peeving the factions, one of the campaign missions (number 6, to be precise) does exactly that - periodic events force you to pick one of two factions, and the one you didn't pick gets a temporary -100 to respect. This triggers a guaranteed 'faction disaster', where that faction begins going all-out to undermine your regime through whatever means they have available. (Coincidentally, that mission also guarantees at least a few rebels, though nothing that'll actually challenge you. A 5 rebel versus 22 soldier battle is not overly thrilling.)

IIRC (and I only remember it vaguely from Tropico 3, so things might've changed), the Communists, when sufficiently annoyed, will rally their allies and deposit rebels on your shores with each freighter. And they're pretty easy to tick off, especially early game - poor housing and healthcare are both black marks on your relationship, so it doesn't take a lot more to push them over the edge. In fact, the ease of unintentionally annoying them in the early game is the only reason I discovered what happened when you don't mollify the Commies early on. Getting rebels when you can't yet afford Generals is not good, especially when you need those college grads for, ya know, healthcare!

The Religious faction, when peeved, only declares you Anathema, which means everybody loses respect when visiting churches and cathedrals. However, having enough churches and cathedrals for people to frequently visit generally means that the religious nuts will love you, hence their faction disaster is most dangerous when it's least likely. Not building your first church will certainly make them hate you (and there are lots of traits that'll also push down their respect), but then their disaster will be more or less harmless.

The other factions also have theme-specific disasters. The Intellectuals stage protests that prevent any students from graduating (again, meaningless if you don't have a high school, and unlikely if you do). The Loyalists begin dropping out of the faction, which would be more threatening if they weren't so bloody tough to keep happy - besides being the faction that starts with the lowest respect for you (lolwut?), if you stop caring about them I fail to see how their numbers reducing is a threatening penalty. Capitalists start stealing 20% of your export revenue, and the Nationalists stage street riots that'll result in the deaths of both Nationalist supporters and immigrant civilians.  :o

I dunno what the other factions do, though, so sorry!  :-[
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Zangi

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Re: Tropico 4!
« Reply #164 on: September 05, 2011, 08:28:08 pm »

Thanks, even setting the sandbox at max danger and lowering money income, its still easy enough to stick to the top and not piss off the factions.  Considering Religion and Loyalists can be totally ignored in the whole happiness equation.

Humanitarian Aid is pretty powerful when appeasing the communists and having people not die while waiting for the college to set-up and churn out enough for itself and generals to keep a good flow.  (I tend to lose a lot of newbie generals around that time period...)
Pro Tip: You can keep Humanitarian Aid going as long as you please if you do not mind losing a few citizens every 7 or so years... (I've managed +200 population without health works...)

I'll have to play 6 again, up around 12 or 13 now.

Favored Background:
Naturalist

Favored Rise to Power:
Communist Rebellion
Military Coup

Favored Traits:
Hardworking
Green Thumb
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