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Author Topic: Coming to an agreement on HFS (spoilers)  (Read 6051 times)

ImBocaire

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Re: Coming to an agreement on HFS (spoilers)
« Reply #45 on: July 26, 2011, 08:39:45 pm »

Bah. The reason someone called them "clowns" is because in the earlier versions, there were way too many demons to fit into the pits they came from, or so it seemed. Someone mentioned them piling out like a clown car, and it went from there.

I agree, though... there is a far more effective way of avoiding spoilers than stupid code words, and it's called not seizing on every opportunity to talk about spoilers.
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Tiruin

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Re: Coming to an agreement on HFS (spoilers)
« Reply #46 on: July 27, 2011, 04:52:33 am »

Could someone sum this all up? 4 pages might be too long for a discussion this grave.  :)
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ImBocaire

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Re: Coming to an agreement on HFS (spoilers)
« Reply #47 on: July 27, 2011, 10:45:48 am »

TL;DR:

Side 1: Don't be a dick and warn newbies about the true nature of HFS; we want our lulz.

Side 2: Don't be a dick and encourage newbies to unleash the HFS; our lulz are not worth their fortress.

Side 3: Don't be a dick by doing either of those things; give ominous warnings about the sword being guarded and hints that they might want to back up their save.

Side 4 (me): Just don't freaking talk about the massive spoilers, kthnx.
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Mimidormi

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Re: Coming to an agreement on HFS (spoilers)
« Reply #48 on: July 27, 2011, 01:01:04 pm »

I can confirm the clown metaphor came from the 40d version, where
Spoiler (click to show/hide)
Then the metaphor expanded in the current version, with the circus tent and the cotton candy stick.
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drilltooth

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Re: Coming to an agreement on HFS (spoilers)
« Reply #49 on: July 27, 2011, 01:34:52 pm »

I kinda had my HFS spoiled as soon as I heard of the game.. someone compared it to LOTR... someday, I too, Will Dig Too Deep. but first, I gotta figure out how to get the water plant working..
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