Day 1 Has Begun!
Votecount:Think0028 - 0 -
BDthemag - 0 -
Vector - 0 -
Toaster - 0 -
Dariush - 0 -
Pandarsenic - 0 -
TolyK - 0 -
UristMcArathos - 0 -
IronyOwl - 0 -
Flandre - 0 -
Simple - 0 -
Ottofar - 0 -
Jim Groovester - 0 -
Max White - 0 -
Not Voting - 0 -
No Lynch - 0 -
Extend - 0 -
Shorten - 0 -
The late autumn sun, devoid now of much of its previous heat, rises again to greet the new day. Men and women wake and prepare themselves for today's activities - with the harvest now over, they must concentrate on getting rid of perishables and stocking up on enough hardy food to survive through the harsh winter. Merchants begin unloading their goods for sale in the square. They won't stay long, and they'll sell at lower prices too; the rumours have them spooked as well, and they'd rather deal with lower profit margins than spend the rest of their lives as an amphibian in an anonymous swamp.
Nothing of note seems to have happened last night - and though people are weary and suspicious, they seem relieved that it's just another ordinary day.
That is, of course, until they notice seven men - six of them heavily armed and armoured - riding towards town on horseback. Activity in the square slows down as people turn to watch them come in.
One of them - the one with a blue-black doublet and no armour - brings out a letter with a signature at the bottom. Thrusting it forward like some kind of protective charm, he bellows,
"By decree of His Holiness the Pope Innocent VIII, we the Inquisition have been given the authority to organise nation-wide hunts to purge the country of the sinful, depraved creatures known as witches."
"They may take any form, be it male or female, young or old, and have been known to wipe out entire villages. Thus, to save you from any suffering, we will begin a witch hunt here to purge your town from them before they can act."
"None of you may leave the town before we finish. We will expect full disclosure, and any attempts to resist will be taken as a sign of aggression and will be dealt with accordingly." The man nods at his armoured companions.
"We will listen to your accounts and suspects. We will also expect you to have a sinner ready for the noose by sundown."
"You may begin."
Nothing has happened during the Night.
The Day will end Wednesday, 8PM GMT.
You need 5 players to Extend and 8 players to Shorten.