Captain's Log, Dwarfdate too sober to care
I've been sober for one whole day and that's two days too many! I've ordered more Stills to be dug out and every kind of plant we have to be brewed but still nothing is happening! Is this place cursed? I have to out what's going on!
"You there, stop picking those berries like an elf and tell me why no one is digging out a Still!"
"Likely because we've all been told to gather plants"
"We have plenty of plants and no one to brew them! Just how many of you are out here coddling these shrubs?"
"I'd say about a dozen of us"
"A doz...! That's almost a quarter of the fort!"
"Well we were told to pick the entire hill clean"
"What?!"
"Yes sir, by golly we won't stop until we've gotten every last shrub off the entire 3 Z levels of surface, even the ones in areas we can't possibly reach!"
(Seriously, 3
entire Z levels were designated to gather plants, even in areas cut off by the river we'd need to build yet another bridge just to get to! Canceling the vast majority of the designations was one of the first things I did)
"Stop it right now! We need new rooms mined and pots made for drinks! don't you have any talented Miners or Stonecrafters?"
"We have a Legendary Miner and a Legendary Stonecrafter"
"Great, where are they?"
"Picking berries"
"That's it, no more of this nonsense! We are building more Stills and making more pots right now!"
(I have no idea about the layout here so I'm making this whole layer a food layer and moving the other stockpile upstairs)
(We had a dwarf decorating with shell instead of making pots! DX Unless he's making booze from that shell this needs to be fixed!)
(We have 55 uncut gems and our jeweler is doing nothing. I fixed this by MAKING HIM DO SOMETHING!)
(Started walling off the caverns to keep dwarfs safe. this is the easiest part, walling off around that 9 times staircase is going to be tougher. Switched to Tetrahedrite to get copper for bins and other cheap metal things while hopefully getting silver as a bonus (smelting Tetrahedrite has a 20% chance of creating extra silver bars). Made a stockpile for ore around the smelter, the huge distance from the other stockpiles will be a problem. Also going to build more smelters and forges (need to find Iron ASAP to make Anvils). We need a barracks down here because unless I abandon this area and build somewhere else this channel can and will be invaded by magma creatures)
(This one was tough. I really want to keep making Barrels for alcohol but almost half our dwarfs don't have a place to sleep!
Oh, the cages?
...
We're catching us some
turkeys. At least I'll try once I make a Mechanic's Workshop to build cage traps and a Kennel to tame things, because we don't have either of those!)
(The kennel is also important because we have one dog left we can train as a War Dog. I'm going to go after the
turkeys, but if I fail I'll still make Nest Boxes for our ducks. I made a Pasture for the other animals. I also don't like our fortress having so many different entrances, when I get the Mechanic's workshop up I'll try to turn all our bridges into drawbridges.)
Finally, and most importantly:
"I don't care if we don't have any barrels! I'll drink it straight from the tap!"
(I did various other clean up projects, creating stockpiles and changing the settings on other stockpiles, setting the Glass Furance to repeatedly collect Sand, etc. I'm trying to document important things and places via these posts, and in-game using hotkeys and notes. It's only 4:30 AM this time but I'll try to get up and get started on the next update early tomorrow. I'm actually finally going to unpause the game, woo! ^^)