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Author Topic: RTD Testing Thread: 5 Positions open. Science doesn't die.  (Read 60268 times)

Digital Hellhound

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #180 on: October 13, 2011, 03:38:36 am »

'Hey! You can't do that! That's my head!'

Shield on, begin backing away from the room while firing full auto at the guard and any friends of his that might appear

EDIT: Though why is my Transmogrifier Gun losing energy? It's Power 8, runs on the air around it. And why didn't it fire three times earlier, just one?
« Last Edit: October 13, 2011, 03:42:45 am by Digital Hellhound »
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

adwarf

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #181 on: October 13, 2011, 03:01:59 pm »

Move into the room with the others along with my Drones, activate my NanoRifle, and set it to Destroy
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Person

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #182 on: November 14, 2011, 10:53:49 am »

Ok so uhhh. I've figured out by now that I'm terrible at running games of any type.  If we can continue, I may be able to salvage this run. I've shortened it drastically, but it should still work in the end. You guys still in? If not, someone can just pm me and such.

If I could co-gm though that would be great and stuff. Because, sometimes I'm bad at explaining things indirectly in text files, and I've added quite a bit to this(Albeit, some of it was probably in planning in hellhounds mind, but hey, I still thought of it.) Also, one person could gen shops/environs/etc while the other could handle battle/etc. Two sets of dice are better than one, right?
Though, given the life span of ANY RTD, most of the !!Fun!! stuff wouldn't come into play, because I made most of the physics breaking stuff Mid-High tier(Note: tiers are not really a solid thing. Really, they're split up from 0 to 11, with a lot of ambiguity).
It's still relatively free form. I did some work on a stat system but that's not done, and it's probably a bad idea anyway unless I can make a good reason not to minmax. The skill system is definitely working unless I'm far, far dumber than I think I am. Of course I'm not testing that here, just combat and such.
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Darvi

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #183 on: November 21, 2011, 03:03:35 pm »

New Experiment:

!!Scientist!!: Darvi
Test Name: No "Team" in "I"
Test Type: Puzzles and teamwork
Required Number Of Subjects: 3. Maybe more if you can think of another unique role.
Rolls to be filled: The brawny, the agile, and the clever. I'm not aiming for creativity here, gimme a break.
Tag: Black
Goal: Testing how a Lost Vikings-type multi-character puzzle game fares in a RTD environment.
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kisame12794

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #184 on: November 21, 2011, 04:32:21 pm »

I Kisame12794 the blacksmith volunteer for the Brawn position.
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Bdthemag

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #185 on: November 21, 2011, 04:36:01 pm »

I'll be the Clever guy then.
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Darvi

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #186 on: November 21, 2011, 04:42:58 pm »

Duly noted.
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Digital Hellhound

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #187 on: November 25, 2011, 04:44:03 pm »

!!Scientist!!: Digital Hellhound
Test Name: Grand Strategy System and Player Thinking Testing
Test Type: General System, Combat, Player Strategic Thinking
Required Number Of Subjects: 3-6
Roles to be filled: 3-6 Border Lords
Tag: Let's take Red.
Goal: How well my system works, if it's too complex, how long an update for the full game would take, etc etc.

Let's get genocidal on some mountain men tribes, m'kay?
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

adwarf

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #188 on: November 25, 2011, 04:44:50 pm »

In Sir Aaron reporting
« Last Edit: November 25, 2011, 04:47:26 pm by adwarf »
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Taricus

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #189 on: November 25, 2011, 04:46:09 pm »

In.
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SeriousConcentrate

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #190 on: November 25, 2011, 04:47:54 pm »

I'm in.

EDIT AFTER DH'S SECOND POST: I guess I'll just port Pasha Dolgorouki from YaK. He'd have Tactician bonuses in that case. :3
« Last Edit: November 25, 2011, 05:43:47 pm by SeriousConcentrate »
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Darvi

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #191 on: November 25, 2011, 05:00:16 pm »

I don't see why not.
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Dermonster

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #192 on: November 25, 2011, 05:35:03 pm »

Lets give it a shot.
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"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
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Digital Hellhound

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #193 on: November 25, 2011, 05:42:16 pm »

Feel free to think up names like adwarf, less work for me.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Dermonster

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Re: RTD Testing Thread: Thrills and Spills (Experimental Thread)
« Reply #194 on: November 25, 2011, 06:14:45 pm »

I'll go with my usual standard of 'Derm'.

Or Sir Fuksi Tupp.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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