Place the Drones in the middle of the floor, and switch them on. Then search for more parts, and things they can use for energy.
[7+2=8] The first drone powers up immediately, [1+2=3] but the second drone seem a bit slow, it'll fully power up at the start of next turn.
8: Although the room seems a bit bare, you have a look around anyway. You manage to find a small power supply intact. You find a few other scraps too.
Scrap the helmet plans and get a move on following Ironyowl.
[6] You realize that you can simply improve them, and write enough notes on the way that the bonus will be +1 or better once you do a bit more planning.
Slip past soldier to next door, mentioning that he should probably go talk to the guy who just shot him to get the effects fine-tuned a bit.
[1] You attempt to slip past the soldier fails, he tripped you. But he does consider talking.... with his new foot gun. [6-1=5] Somehow the gun still works. Roll to Hit: 6,2,8,8,1,8 Roll to dodge: 5,3,5,7,8,5. The first 2 shots are way off target, the third shot is a graze to Digital's head, he shoots himself in the [5] other leg for the fifth crippling it, and the sixth also misses.
Wander out of there and loot parts for next invention from wherever you can
3: You try to escape the combat, but dodging the gunfire was obviously a far more pressing task.
Background: 5 + 1 = 6. The PA is sending guards to your position, this may not be good.
Health: Grazing cut on head.
Inventory:
Simple tools.
Transmogrifier Gun. Equipped. Inf Energy.
Reactive Kinetic Energy Displacer Field. Equipped. Not on. 100% Energy.
Health: Fine.
Inventory:
Simple tools.
4 Scrap Metal
1 Elec Part
1 Comp part
1 Wire
Small power core: Elec: 60% Energy
Mk. I Warrior Drone. On. 100% Energy. -20% per turn.
Mk. I Warrior Drone. Powering on. 100% Energy. -20% per turn.
Nano-Molecular Rifle. Equipped. Not on. 100% Energy. -30 per turn.
Health: Fine.
Inventory:
Good Tools. +1 to crafting.
Personal Kinetic Shield Equipped. Not on. Infinite Fuel.
Railburst Driver. Equipped. 100% Energy. -5% per turn.
Health: Fine
Inventory:
Simple tools.
14 Scrap Metal
5 Plastic
12 Electrical Parts
2 Computer Parts
6 Wire
3 Batteries
Average plan for a mechanical helmet. +.5 bonus.
Powered Armor. Equipped. On. 100% Energy. -30% Energy per block.
Plasma Rifle. Equipped. Not on. 100% Energy. -5% Energy per turn.
Edit: Fixed your gun taric, no idea what happened to it before.