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Author Topic: And then.. there were three..  (Read 1725 times)

Crustypeanut

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And then.. there were three..
« on: July 20, 2011, 04:17:31 am »

Olon "Cradlerims", the miner, busy running around naked, babbling incoherently; his counterpart, Dodok "Findertours", currently being chased outside by a pack of beak wolves; and Atir "Singedsilver", the village idiot - the person who walled herself up in the caverns days previously, only to be given a pick and an axe afterwards and told, "Good Luck!". 



In all honesty, I didn't plan for this to be a hermit challenge.. I originally had planned to make the first male child born into the Fortress into a "Most Interesting Dwarf in the World" type of thing.  All while fighting against the creatures of the Fortress Defense Mod.  But.. when that mason kept walling herself into the caverns over and over again despite my attempts at her not doing it.. I just forged her an axe and a pick, dumped it outside the wall from above, and told her to start mining her new home.  Then the Beak Wolves came.. butchered just about everyone in the fortress, though oddly they can't catch the extremely agile insane naked miner.  He's ran out and ran into the fortress more times than I could count, and hasn't been touched.  The other miner... not so lucky.  She's still being chased.  Won't last long, though maybe she can take a few out.. both miners ARE legendary, so they know how to use their picks.
« Last Edit: July 20, 2011, 05:51:11 am by Crustypeanut »
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Pan

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Re: And then.. there were three..
« Reply #1 on: July 20, 2011, 04:26:51 am »

Sounds cool. Can we have some screens? No one's made any hermit forts these days, and it would be cool for a miner to survive by himself in a cavern, fending off the fauna, living off the flora, and going insane.
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Crustypeanut

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Re: And then.. there were three..
« Reply #2 on: July 20, 2011, 04:35:13 am »

Well, originally she was the fort's mason / stonecrafter, but she's had to learn mining and stuff from scratch.  And yea, I'll get a few screen shots up.. though I didn't plan on having this be a hermit story, cause I'm not much of a writer XD
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Pan

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Re: And then.. there were three..
« Reply #3 on: July 20, 2011, 04:38:33 am »

Well, you could just keep us updated with how things are going. It would still be quite fun to watch how this goes.

 I mean, a hermit fort in the caverns? Has anyone thought of this?? It's even more interesting than one linked to the surface, as the caverns are brutal down there. More geared towards survival and less to killing merchants.
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Crustypeanut

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Re: And then.. there were three..
« Reply #4 on: July 20, 2011, 04:40:11 am »

Lol aye.. well, once some immigrants show up, I plan on having them re-populate the old fort (unless the beak wolves kill them first).  I had a set of traps set up at the front entrance.. two weapon traps with 5 steel spikes each, plus stone fall traps.  Tis a shame no one uses them, and instead insists on running for their dear lives OUTSIDE. 

Edit:

Spoiler (click to show/hide)

This is the main part of the fort... this is only in year one of the fort's life, so its not amazing.  Just a general communal area with tiny bedrooms, a dining room, and workshops/stockpiles.  Its a temporary fort, one that I planned on turning into a grazing area and/or tree farm in the future.


Spoiler (click to show/hide)

These are the level 1 caverns, and the small house that is Atir's.  She's currently collecting silk webs to make bags for.  Apparently, some spiders got into her house and have been laying webs in there too. 


Spoiler (click to show/hide)

And last but not least, this is what was GOING to be the new permanent fort.  Mainly residing in a large layer of marble, next to an empty magma pipe, it was gonna be awesome.  There was going to be a nice walkway over the pipe for sacrifices a nice view.  Plus, not far below it there is a TON of gold, and above it near the surface is a ton of chalk and magnetite.  No other metals so far that I've seen however.. I made minerals very scarce in the world gen.  Oh, and this fort is about the level of the 3rd cavern layer.
« Last Edit: July 20, 2011, 11:28:17 am by Crustypeanut »
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Crustypeanut

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Re: And then.. there were three..
« Reply #5 on: July 20, 2011, 05:47:23 am »

Dodok "Findertours", as she was known, sat on her bed, contemplating.  It has been almost a month since the beak wolves left.. a month since that tragic event.. the one where all of her friends and coworkers had died.  Well, all but Olon, her fellow miner.  He didn't suffer a single wound during that siege.. but he took the losses much worse.  After the death of his best friend, Ezum, he had gone stark raving mad and had proceeded to disrobe himself and run around babbling like a mad dwarf.  While she was being chased by that monsterous beast of a wolf, Olon had ran into and out of the fort a dozen times, taunting the wolves.  He was far too quick for them however, and made it back inside safely each time.  Dodok wasn't as lucky.

Even after the rest of the pack had gotten bored of gnawing on dwarves, there was one who chased her for days on end.  Finally, after realizing the rest had left, she had stood her ground against this beast.. and won! Although, she had sustained fairly major injuries, mainly to her left leg, both hands, and her lip, as well as a bad taste in her mouth from biting that hideous beast's throat.  Ever since that day she's had a difficult time holding onto items.. even her trusty copper pick, which still lays outside on the grass, covered in blood. 

Though the worst of the injuries have healed, Dodok still felt faint, and had to rest fairly often.  Luckily, she wasn't short on food or booze.  Exactly how much she had, she wasn't sure, but the fortress had kept a fair stockpile of plump helmets, pig tails, and assorted fish and meats.  She should probably take note of everything the fort has.. since she is unable to do really anything else.

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Atir “Singedsilver” had been rather happy lately.  Well, as happy as someone could be stuck in a dark, dank cave all alone except for the odd kitten-sized cave spider.  Though she had been stuck here the better part of six months, she had gotten along quite well.  When she had noticed she was stuck on the wrong side of the wall she was building for the stairwell, panic had struck her.  Then the expedition leader had popped his head out from a ledge above her, and had dropped an iron pick and an iron axe at her feet.  All he had said was, “Good luck!”  Since then, she had chosen a rather large pillar in the cave to be her new home, and had mined out a cozy interior space for herself.  She even had gather a nice pile of plump helmets and dimple cups for herself.   What she'd do with the dimple cups, she hadn't decided yet, but she'll find something to do with them.

   However well off she may be for now though, she still missed the stuff she left behind: Her old bed, the strawberry wine, and company of her fellow dwarves, to name a few.  She didn't have any friends however.  Though she was a very trusting person, she lacked confidence in herself and also had a problem with words.  This caused her much trouble over the years.. she had been scammed, lied to, and even got thrown in with this lot when they set off on their expedition in search of.. whatever they were in search of.  Though she enjoyed a good thrill, the idea of being stuck in a fort in the middle of no where with six dwarves she didn't even know wasn't her idea of fun.  Being stuck alone in a cave for six months was also not her idea of a good thrill.  She hoped they'd let her back in soon...


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   Olon “Cradlerims” was his name, mining was his game.  At least, up until not long ago.  He had been a simple miner for the outpost of Tiristnil, also known as “Rimhammer”.  He never knew why they named it that.. makes as much sense as him running around naked like he has been.  Though, this breeze felt great.  Too bad those ugly dogs outside weren't around to play anymore.. he enjoyed playing tag with them.  He'd run up behind one and grab it's tail, then run back into the fort before they could figure out what just happened.  They never followed him.  They were too busy playing with that one woman.. what was her name.. Dodo? Doodoc? Dumdum? He couldn't remember.  He was a bit jealous that they paid more attention to her than to him.. but what could he do?  Besides running back outside and poking them, of course.  If only he could find his pick.. last time he saw it, he was in the room with people sleeping on the ground.. they smelled rather odd too.  And he swore that one was missing his legs.  He should find those, before someone steals them.  Or before someone eats them.   Mmm.. legs..
He was hungry.  And thirsty.  And why was that woman staring at him?  Did the dogs leave?  Darn.. he wanted to go play tag with them some more..

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So what do you guys think so far?
« Last Edit: July 20, 2011, 09:32:24 am by Crustypeanut »
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Crustypeanut

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Re: And then.. there were three..
« Reply #6 on: July 20, 2011, 01:21:13 pm »

I wonder if this should go into the story forums now.. though I didn't intend for it to become a story XD 
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Lytha

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Re: And then.. there were three..
« Reply #7 on: July 20, 2011, 01:42:19 pm »

Can you dump an anvil down to her? The anvil is the one item that you really need to bring along, if you have a pick already.

Anyway, this is very inspiring. I'm even feeling like launching DF again.
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

Crustypeanut

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Re: And then.. there were three..
« Reply #8 on: July 20, 2011, 01:52:26 pm »

Well, for now, they had forgotten she even exists, so sadly no, she'll have to do without an anvil.  Plus, theres no metal near her anyways.  The nearest metal deposits are a good 10-15 levels above her.  Also, I've written a bit more if you guys are interested :D
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Crustypeanut

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Re: And then.. there were three..
« Reply #9 on: July 20, 2011, 02:43:47 pm »

For the past few days Dodok had been counting their stockpiles of food: Nearly two-hundred prepared turtles as well as a small number of unprepared ones, over a hundred plump helmets and half as many pig tails, and an astounding assortment of meats ranging from the usual horse, llama, and goat meat to the rather.. odd pile of dark strangler meat.  Apparently, after the two initial sieges of dark stranglers, one of the butchers had decided on using the large pile of corpses for a source of food.  The meat smelled funky, so Dodok didn't dare touch it until she had no choice.. hopefully it wouldn't come to that.   As for alcohol stores, she had many barrels full of dwarven wine and dwarven ale.  The alcohol won't last her nearly as long as the food though. 

   She had found Olon yesterday, sitting outside with his arms and legs wrapped around a large stone pot.  He was dead.  Died of thirst by the looks of it.  When Dodok had opened the pot to see what was in it, she found nothing but goat cheese.  Olon himself was covered in chalk and blood, the chalk probably being from the pot, as it was made with the stuff.  The blood.. she could only guess he had rolled around in the pools of blood at the entrance to the fort.  She decided to leave him and his pot out there, and not touch the cheese inside of it.  Armok knows what he did with it before he died. 

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   Again and again Atir tripped and stumbled over the webs that littered the cave outside of her home.  She knew they were there, but she kept stumbling into them.  All she wanted were more plump helmets, not cave spider silk.  Still, it could be useful.  After gathering an arm full of mushrooms, she dug out a new room and built a ramshackle loom.  How she ever figured out how to make a loom, when she had absolutely no idea how to weave, was beyond her.  Nonetheless, she spent the next few days gathering silk and weaving it into cloth. There were some webs that were much larger than average, as well as being much stronger and much more beautiful.  She wasn't quite sure what had made them, but she gathered them as well.  The cloth she had made wasn't amazing, but it did the trick.  She used half of the silk she had gathered to make various bags.  She'd been needing bags to store the plump helmet spawn she had been getting from processing those delectable mushrooms into wine.  She wasn't amazingly fond of dwarven wine, having always preferred strawberry wine, but it did the trick for her thirst. 

   She wasn't a brewer, however.  Nor was she a weaver, a clothier, an herbalist, or even a miner.  No, her skills were in masonry, stonecrafting and in architecture.  Throughout the years she had made beautiful doors, tables, chairs, stone toys, and even amulets and other jewelery.  All from stone, the most beloved material given to the dwarves by their gods.  Since she was good on food, drink, and assorted other things, she decided to take a break and work on something she enjoyed.  So, she built a small wall around the entrance to her home, with a single well-made door at it's entrance.  From there, she built a stone floor covering most of the dirt and moss.  She left a small area bare so she could farm though.  She wasn't very good at farming.. just like she wasn't very good at gathering plants or weaving.  But she made due. 

   She also decided that she'd need some traps.  Engineering was another thing she barely knew anything about, but she laid a few cage traps around the perimeter just in case.  Another thing needed was to get rid of the spiders INSIDE of her home.  Outside is fine.  But the various webs they were laying inside of her home were becoming a nuisance.  Plus, she didn't want to get bit while sleeping.  Or eating.  Or drinking.  Or doing anything else.  So, she made plans to build some small traps.. that'll get the buggers.

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    Normally, when you see three ghosts of old friends and acquaintances, you'd freak out.  Dodok however, had seen so much death in the past few months that she didn't really care.  Two of the ghostly visages she didn't really know.  She'd seen them before, working on whatever they worked on here at the fort.  The third was a friend of hers that migrated to the fort the first summer they were there.  It was Muthkat, one of the furnace operators.  They weren't the best of friends, so Dodok only gave a passing nod to it as she walked by it to get something to eat.  It followed her.  So did the other two. Though in her waking hours, it didn't bother her at all to have them follow her at all times, when she slept, it was slightly disturbing to wake up to three ghostly bodies floating near her.  Staring at her.  At all times of the day and night.  Its enough to easily make a dwarf go insane.  Well, a dwarf who cares.  Dodok didn't anymore.  She didn't really care about anything, let alone her own life.  Still, she felt a small sense of duty, and didn't slip over the edge into insanity.  Besides, she had turtles to eat.  She loved turtles.  When the turtles run out, so will her sanity, she decided. 

   A few weeks later, not long after winter had set in, Dodok heard noises outside of the fort.  When she went to investigate, she found two dwarves sitting outside in the cold, huddling together to stay warm.  They had no food, no alcohol, no anything except the clothes on their backs.   Finally glad to have some company other than the various disembodied ghosts floating around, she welcomed them inside. 

   One dwarf went by the name Dumed “Torchsandals”.  She was a beefy dwarf, looking more like a body builder than a potter that she was.  She also had an annoyingly high-pitched voice.  The other dwarf was Cerol “Masterpaint”.  The name didn't really fit her at all, as she was a metalcrafter – an accomplished one at that.  Unlike her companion, she was very skinny with no muscles at all.  More like a short elf, Dodok thought. 

   After exchanging pleasantries and explaining what the bodies and blood were all about, Dumed and Cerol both got to work cleaning up.  The three decided that no food or other supplies needed making for now, so they simply got around to burying the bodies, cleaning the blood off the walls, and uresetting the stone traps.  Luckily, a pair of well made weapon traps each with five steel spikes automatically reset, but even those wouldn't protect the fort from an entire siege.

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   A few months later, near the end of winter, more beak wolves showed up.  Two large packs, each lead by a particularly fearsome wolf.  However, rather than having sport of the various dwarves outside the fortress like last time, these wolves had to go inside the fort.  And what was there to greet them also sent them packing.  Apparently, when the two alpha wolves are impaled on nearly a dozen steel spikes, it does something to the morale of the rest of the pack.  Rather than run past the rest of the traps as they could have easily done, they fled with their tails between their legs. 

   Cerol and Dumed, who had been diligently cleaning and hauling bodies these past months, decided that it would be in their best interest to don the armor of the previous militia, just in case.  Two full steel suits of armor had been made, including a pair of steel shields and weapons to match.  One suit was never worn by a militia, who died before it was completed.  The other one.. well, that one is still on the body of it's former owner, Ezum “Wallwaded the Tin Society of Blazing”.  He was the local commander of the fort's militia, and had a dozen kills to his name using his trusty steel axe.  While he could easily handle a dozen dark stranglers on his own, over a dozen beak wolves were too much for him to handle.  It was, however, quite a task to not only remove his armor, but to pry his axe from his clenched fist.  He seemed to have gone down fighting till his last breath.  Cerol decided that, as her predecessor, she would make him a special coffin and entomb him within his own small tomb.  If she could get this axe out of his hand..

---------------------------------------------------------------------------------------------------------------------------

   “BOO!'

   “AHHHHH!”

   That was the last thing heard from Dumed.  One of the ghosts, Sakzul, an engineer, had changed  his normal ghostly routine.  Rather than stalk Dodok around as he had always done, he decided to watch one of the newer ladies sleep.  When she woke, he was floating just above her, his face a mere inches from her own.  Her eyes had bulged for a split second before he yelled “BOO!”.  It seems as if her heart gave out from the shock. 

   This greatly disappointed Sakzul, who was rather fond of his new lady-friend.  He had been attracted to muscular women while alive, and it seems he was still so in undeath.  Sure, the woman named Dodok was attractive, but not nearly so much as the one named Dumed. 

   After briefly attempting to grope the body of the newly deceased dwarf, and failing to do so due to his incorporealness, Sakzul went back to his normal routine of following Dodok.  Though, he might look into that other dwarf.. Cerol, he believed her name was.

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And then.. there were three.. again.  And a goat.  But yea.. its coming along rather interestingly so far.  Oh, also, picture of Atir's house so far:

Spoiler (click to show/hide)


Edit:  OH THE DWARFANITY! Damn you frogmen! DAMN YOUUUUUUU!! Well, at least Atir is alive..
« Last Edit: July 20, 2011, 03:52:25 pm by Crustypeanut »
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Anathema

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Re: And then.. there were three..
« Reply #10 on: July 20, 2011, 04:04:52 pm »

After exchanging pleasantries and explaining what the bodies and blood were all about, Dumed and Cerol both got to work cleaning up.

Yeah, that's what Dwarf Fortress is all about.

Well written - and an interesting challenge, the cave hermit that is. Even better because it arose spontaneously from normal gameplay, not as a deliberate challenge; only in Dwarf Fortress.
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GreatWyrmGold

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Re: And then.. there were three..
« Reply #11 on: July 20, 2011, 04:16:02 pm »

Excellent story. I eagerly await more.s
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Crustypeanut

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Re: And then.. there were three..
« Reply #12 on: July 20, 2011, 04:17:12 pm »

Lol yea, not only that, but this game is looking more and more like a traditional hermit-style play, but in the caverns.  The friggin' creatures of the Fortress Defense mod take care of any dwarves upstairs.  The cave is looking rather safe to be honest.  Though down in cavern level 3 theres a FB.. nothing to worry about though, as it can't fly.
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Anathema

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Re: And then.. there were three..
« Reply #13 on: July 20, 2011, 04:20:31 pm »

Of course as long as Atir lives, migrants will continually be showing up, making themselves at home in the haunted corpse-strewn upstairs, and very likely coming to an untimely end before the next wave shows up. A great subplot to the hermit-ing itself.
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Crustypeanut

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Re: And then.. there were three..
« Reply #14 on: July 20, 2011, 04:28:15 pm »

Crap, game just crashed.. thank Armok for seasonal autosaves.  Barely anything was lost..
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