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Author Topic: Fortbent: Homestuck mod (v3.1.0) (0.44.05)  (Read 181548 times)

Pokon

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Higher-blooded trolls live much, much longer than lower-blooded trolls.

Ah, okay. My local purple-blood was seemingly eight thousand eight hundred and seventy five years old after thirty years of world gen, and was wondering just what the hell happened with my game.
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A vile force of dark'ness has arrived, led by their champion Ebony Dark'ness Dementia Raven Way.

Putnam

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Ever played as dwarves in 30 years of worldgen? That happens all the time in short worldgens.

Pokon

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Oh, yes, but knowing this mod I was prepared to belive it was anything from some sort of superpowerful Troll caste or something akin to that. Good thing to know that super-long lifespans are just restricted to the higher castes, though.
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A vile force of dark'ness has arrived, led by their champion Ebony Dark'ness Dementia Raven Way.

Putnam

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Long lifespans are canon, btw. It was mentioned by Mindfang when speaking about the summoner, then later brought up again by Aranea and Kankri.

Putnam

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Fortbent: the Homestruck mod (v 5.0.-2 for DF 34.11) - VoidHeartMindHack!
« Reply #440 on: April 01, 2013, 01:47:50 am »

Next version, I'm removing everything and making this a Heinoustuck mod! Also adding pink-blooded trolls :3 And hacking the game to add gay relationships!* But removing hetero ones because that's icky XD Yoais are too hot!

« Last Edit: April 01, 2013, 02:38:52 am by Putnam »
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Liber celi

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As long as it isn't Ke$hastuck...
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Devling

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Sorry if this dumb, but are trolls supposed to lose their blood color when they become heroes of whatever?
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Putnam

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No, they're not. That's an issue.

Putnam

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The end is in sight!

With this version, I fixed all the broken stuff -2 had. To be exact: some debug stuff I accidentally left in and init.lua being in the wrong place. Also added rage heroes. Princes and bards of rage need to die... though they don't do anything yet. That's for the post-5 releases to flesh out.

This mod will not be complete until after Homestuck ends, but version 5 is coming soon. And it will be a triumph in modding.

Stevarious

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So I created an account just to drop this message - I downloaded this and have been playing the crap out of it for several days now, and everything was going swimmingly.  Except all of the sudden, all of my trolls, and all of the animals in the fort, seem to have picked up some sort of bleeding syndrome, which is causing them all to bleed to death from their chitinous windholes (or just throats, for the animals).  It COULD be a coincidence that this happened within a few months of the local Seer of Doom throwing a party in the dining room.  I'm not really a modder (at all) so I can only guess what could be going on.  This fort is pretty new - haven't had any attacks except a few dersite thieves, embarked in a calm forest with a river.  Other titled trolls include a sylph of life (my medical troll chief culler, of all people), sylph of space, seer of hope, heir of blood, seer of doom, sylph of blood, heir of space, and seer of heart.

Any thing I can do to help?
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Putnam

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Sounds like a god tiered Witch of Blood or Page of Blood, perhaps sneaking around.

EDIT: Ah, shit. Mixed around some interaction stuff, could be causing an issue related to that.
« Last Edit: April 04, 2013, 10:09:00 pm by Putnam »
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Devling

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What effects do the various jobs/aspects have?
Especially in Adventure mod.
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Putnam

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What effects do the various jobs/aspects have?
Especially in Adventure mod.

Oh boy.
I would recommend playing as a knight, witch or prince in adventure mode. Passive classes (seer, rogue, sylph, bard) and mages I don't recommend, since quite a few of those have DFHack-based non-player-initiated effects. Page and Heir are both passive, but also both good to play as.
Next version, don't play as heirs, pages or passive doom heroes; they're big on self-sacrifice.
 I would recommend trying Prince of Heart at least once, hehe.
Blood heroes are kinda weak in ability, but shooting your blood around is fun.
 Light heroes get lotsa luck in the course of their adventures, so they're recommended if you feel like playing a more traditional adventure mode game.
Time and space heroes have the most OP abilities due to the fact that speed and size are ridiculously important to DF combat.
 Life heroes are ridic cool to play as, just for their abilities (be the bane of the undead? Hell yeah).
Active void heroes have unconditional invisibility that you need to activate.
 Heart heroes are mostly fort-mode based; same with mind.
Rage heroes are mostly just fort mode and making enemies CRAZED.

Devling

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What stuff do I have to activate?
What are the passive affects of the classes?
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