"Maid: Delays aspect, uses aspect to delay.
Breath: Wind, spirit, health
The Maid of Breath will have many abilities within the session, and will prove to be quite useful. First, using breath to delay. One way is to simply blow enemies away, stopping them from attacking a group. Another is to delay death by making one healthy again, thus acting as a healer for the group, though not as effective as a hero of life or a sylph would be. She would also delay events that would cause a drop in the spirit or health of the group, trying to keep everyone positive."
"A Maid of Breath is a active (selfish) class, and would entail something along the lines of providing yourself with breath, or air and freedom! Providing yourself with air means you can provide yourself with wind as a weapon, similarly to how John utilizes it! You could float on air and fly and create whirlwinds and stuff
and you could also provide yourself with air or breathe while underwater, or while being strangled or something. As well as that, providing yourself with freedom is a really cool ability too! I got a little abstract with it, but I really like what it implies! You would essentially give yourself freedom of choice, freedom of thought, freedom of pain….I’m thinking perhaps this means you could make yourself…pass out? Fall asleep? This thought isn’t complete, but by doing something along those lines you could remove yourself from pain, or thought by going to sleep! Or, even more simply, you could just have the ability to remove thoughts from your mind that you don’t want, or remove yourself from pain if/whenever you wanted."
I personally like the first one better. It fits more with the Maid of Breath archetype - "one who performs duties in the service of Breath." A class that uses breath not as a weapon but a combat tool, perhaps?