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Author Topic: Fortbent: Homestuck mod (v3.1.0) (0.44.05)  (Read 181474 times)

Putnam

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #225 on: June 21, 2012, 09:33:42 pm »

Eh? What do you mean guide?

Slayerhero90

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #226 on: June 21, 2012, 09:56:57 pm »

I'm not that great at modding creatures.

EDIT: Have recent events  in HS screwed with your troll race?
« Last Edit: June 22, 2012, 03:18:03 pm by Slayerhero90 »
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Graknorke

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #227 on: June 23, 2012, 09:35:05 pm »

What do you mean? Nothing troll-centric has happened lately. Surprising, really/
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Slayerhero90

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #228 on: June 23, 2012, 09:42:26 pm »

I'm saying there probably is no chance that we will get to know what the limebloods were able to do.
Spoiler (click to show/hide)

We may never know what the limebloods did.
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Graknorke

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #229 on: June 24, 2012, 03:19:47 am »

Actually, I think Hussie's GF has a limeblood fantroll... waaiiiiiiiiit.
Is this... is this the thing that I think it might possibly be? That he's calling her a horrible green monster that writes erotic fanfiction about their own fantroll. No wait. That's stupid.

Still though, it seems like not coincidental enough.
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Putnam

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #230 on: July 05, 2012, 03:08:35 pm »

Next version will fix heroes of light and add some interesting stuff related to psychic trolls. Also, I finally got around to that "making mechanisms from bees" thing. I call them beelians due to their eyes made of 1s and 0s.

jaxy15

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #231 on: July 05, 2012, 03:12:42 pm »

Beelians? Why not beenary, plural being beenaries?
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Putnam

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #232 on: July 05, 2012, 03:13:15 pm »

Because beenary is their language :P

jaxy15

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♠♣
« Reply #233 on: July 05, 2012, 03:15:50 pm »

Screw that, call them beenary anyway.
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SirAaronIII

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.6 for DF 34.11) ♣♠
« Reply #234 on: July 05, 2012, 06:35:30 pm »

Haha I get it booleans haha nice one. Actually that was pretty good.
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Skelephant

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.7 for DF 34.11) ♣♠
« Reply #235 on: August 09, 2012, 07:48:56 pm »

So I love Fortbent, but I'm not really sure how to go about doing certain things... like, how does the culling workshop actually work? And, for that matter, how do you make weapon/armorstuff?

Sorry if it's really obvious and I'm just not getting it.
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Putnam

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.7 for DF 34.11) ♣♠
« Reply #236 on: August 09, 2012, 07:53:54 pm »

The culling workshop works by making certain castes of the troll race die within an evaporating boulder. You have to micromanage if you want the right troll to be culled.

Weapon/armorstuff are made with the metal wool from metal sheep at the new furnace building what's name I forgot. Make sure only your dark blue trolls make it, lest nasty stuff happen.

Skelephant

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.7 for DF 34.11) ♣♠
« Reply #237 on: August 09, 2012, 09:42:03 pm »

Okay, cool. I'm kind of derpy though--when I try to use the culling workshop like normal nothing happens. Is there some secret I'm missing.

Thanks for the help :)
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Putnam

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.7 for DF 34.11) ♣♠
« Reply #238 on: August 09, 2012, 09:55:01 pm »

Are you doing it with the right caste?

Skelephant

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Re: ♥♦ Fortbent: a Homestuck mod (v 2.7 for DF 34.11) ♣♠
« Reply #239 on: August 10, 2012, 10:32:51 am »

I don't know. Whenever I try to queu up the workshop I get a black screen
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