I really don't get the hate against Diablo 3. Can anyone say something specific changes that would make the game better? (always online doesn't count and it really doesn't matter much)
He is also clearly really invested in making the game as good as he can, so your comment seems pretty unfair. What kind of apology would've you liked? At least he gave one.
I don't give the Diablo III team any extra credit just because they're "listening to the community." This is no excuse, for any type of company, for releasing a product that is not totally finished. They should have released a quality product in the first place.
Instead of suggestions I am going to just bitch because you can't "suggest" a train wreck back into operation:
* The story is jaw-droppingly bad at some points, the game is
way too short, it's way too fast to level up, each act seems progressively shorter and rushed through development.
* The music is obnoxious (especially act IV).
* You can never, ever, level up your abilities, and you pretty much have 2-3 options for skill builds once you get to inferno so no character is very unique.
* They clearly decided to not even try to implement any PVP any time soon. It's been over 3 months and at release they were talking like it would be fairly soon.
* Item drops are ridiculous. I know, they tweaked it and I have played some more since the patch and haven't noticed a difference yet. You can get dozens and dozens of rares and not even get anything good. You have to vendor 'em cause you can't use them and you couldn't sell them on the AH for even a few thousand. I want to be excited when a rare drops like in the old days. In DIII when a rare drops I think "vendor $$$$$." That shit ain't right. Blues are supposed to be (mostly) vendor trash. Not rares.
* Fighting an elite pack on inferno doesn't make me feel like mighty hero, it makes me feel like a terrified lunatic. It's just a kite fest. Trash mobs get mowed down like chumps, and elites sprint 100 mph. Some of the elites are way,
way too fast. Do they need to 20x faster than your character? Wouldn't it be fast enough if they were 3x faster than you?
* Certain aspects of the game feel dumbed down and simplified to an extreme that really disappointed me. I don't expect an MMO-type time sink, but they made the game way too easy in my view: Infinite town portals. Infinite free identify. Near-instant resurrection for you and the follower. The game is goes way overboard in telling you exactly where to go at all times. It's child's play.
Overall I just feel like most of the other old school Diablo fans, it was obvious as soon as I started playing that this game is aimed at teenagers with expendable cash who will waste real money on the AH. It was not targeted at old-school Diablo fans. This was a business decision, and I understand it. But, goddammit, I don't think I'm too irrational for wishing that game studios would
just make a friggin game instead of catering to markets and allowing business strategy to determine game features and mechanics.
Oh, and I called Jay a windbag because I didn't really expect any apology. A short statement would have been fine. If he would have said "Sorry, I didn't know anyone was gonna see it" I wouldn't have said shit. But this long, drawn out, obviously contrived
essay was meant to be sentimental and make everyone feel warm and fuzzy again. He could've just apologized to Brevik instead of trying to pull the DIII community's heartstrings.