Fair enough. I guess it's just my fairly jaded view after reading on the blizzard forums for a couple of hours. The last page or so of this thread seemed like it would fit right in there. Although, admittedly, the last few posts were a lot better written then the normal "OMG! This is suxxors.", "No it's not. U B n00bs!!!" stuff from general discussion.
So, by all means, carry on..........
I'm actually looking at D3 as a lot like D2 non-LOD right now. It's pretty fun in a casual gameplay sort of way, but it's probably best to not play it as a grinder. Even though the game is designed around this. Fire it up, do whatever runs you can, as soon as you get bored or annoyed, stop playing for a bit. As has been mentioned, there's other good games out there. It might take me a few months, but I'll get my $89 worth of enjoyment out of it eventually, and not too much frustration. In theory, the game will get better and better as the time rolls by. I don't mind if I have to go back in difficulty due to gearing. I find it quite theraputic to pop lower level mobs for no good reason.
In a strange way, I'm viewing D3 as the most expensive alpha-pre-buy I'll ever throw my money at. It's pretty fun, it's a functional game, but the dev's really could afford to add some cool new features. The itemization isn't what I assumed it would be, but I hope that'll be added in soon.
As a strange fact of the game, D3 seems to follow the D2 model almost to the letter. Act 2 normal has a difficulty spike due to lack of gearing (depending on skills and character), the rest sort of flies by, Act 1 inferno has another big spike, same with Act 2 (for the same reasons as in normal, enemy dynamics and gearing), the then it's a grind to the home straight. It seems like that from reading a lot of posts anyway.