Meh. I'm buying it tomorrow. The gaming market has always been pretty weird, especially with the internet as it is these days. ("game name" torrent) searches on google has given me a reason to understand their always-on DRM, regardless of the RMAH shennanigans. There's money to be made and lost with regulating DRM, depending on consumer sentiment. Music changed quickly with DRM, so will games, or options for AAA games anyway. Other titles have already done it better. I do understand that it may become a common feature, but I also understand why.
I live in Australia. In a standard store, for a boxed version, Diablo 3 costs $89 dollars. Why? Our dollar is at parity (or more) with the US dollar, and shipping is so cheap. Sometimes games are disc and manual printed at this end, and boxed, then distibuted at a huge mark-up, Why is this price the normal RRP, considering our nearest server is classed as "Asia"?
People have the shits with the DRM, the possibility of the EULA screwing them (even for a transitory, digital-download copy), but for me - I have other issues with D3. Where can I buy a decent boxed copy in Australia for less than $85 US?
Blizzard......Ahhhhh......... FU