Dwarf therapist?
What is this strange magic of which you speak?
Anyway, sorry for the delay as usual. Things are kind of moving along, if by 'moving along' you mean it hasn't all collapsed on itself yet.
30th Slate: Things are going rather badly. I've found job orders for huge, useless projects, like roofing over the pointless walled-in area outside,
or releasing most of the zoo.
That zoo is nothing but a liability. Once everything else is taken care of, I'm having the whole thing paved with traps.
3rd Felsite: As if what was already happening wasn't enough, now there's a flood in the muddy dining room.
And three of our four miners are trapped behind walls searching for rats while the fourth is looking for a drink. At least someone seems to have put a drain in the dining room. Honestly, what kind of sick joke is this? Dwarves are dying here. Fortunately nothing seems to be threatening the place I'm trying to hollow out for myself.
At least there's a bit of good news.
A dwarf who'd been wandering around, muttering to himself, started working on some kind of slate construction. We'll see what comes of this.
7th Felsite: The artifact is complete!
Whee. Fun. Now back to work. We've freed one of the miners, and once he gets some food in him, he'll probably be a good help in releasing the others. All in all, there is simply too much stuff lying around. I've considered abandoning the bottom portion of the fortress and trying to rebuild higher up, but though this has the upside of removing all clutter and potential traps, it has the non-negligeable downside of getting rid of all our furnature.
I'm converting the area above the living quarters into a graveyard. I intend to make it unaccessable by normal means, to prevent any accidents with that idiotic support.f
11th Felsit: Finally got all the trapped dwarves free.
I don't know how they stayed sane in there. Water on one side, just out of reach, magma on the other, burning your face off. Full of filth, blood, vomit... I'm not letting anyone clean in there, except to get the corpses out. It's not worth the effort.
Miraculously, there were only two casualties. Unfortunately, one of them was our best miner.
He made it out of the room, which was a small mercy I guess, but he starved to death on the way back to the surface. If I were thinking I guess I would have set up a food stockpile or something for them down there. Oh well. To late for anything but regrets.
I asked about that room the miner died next to, and apparently we have a collection of monsters stuck in boxes, just kind of, strewn around the place.
What is WITH this fortress?
Don't worry, despite my character's reluctance I'm still going to leave a trap. I will also almost certainly not make the fortress significantly safer.
Does anyone remember who set up that big faucet thing outside? Was it supposed to flood that big walled in structure or something?
I'm finally done with holiday stuff, so I hope I really do only take a couple days before my next update this time. If no one has yet, we really should send a note to CrazyCow.