Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 34 35 [36] 37 38 ... 41

Author Topic: Screw the Next Player Over! A Succession Game  (Read 97971 times)

TSTwizby

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #525 on: December 04, 2011, 04:38:58 am »

I hope not. I was looking forward to my turn coming up...
Logged
I got a female and male dragon on my embark. I got cagetraps on the exits but im struggling to find a way to make them path into it.
Live bait.
3 dwarfs out of 7 dead so far

ashton1993

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #526 on: December 04, 2011, 05:46:12 am »

I think the current player has 4 days left before they get skipped
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

TSTwizby

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #527 on: December 04, 2011, 11:49:38 am »

I've lost track of who the current player is...
Logged
I got a female and male dragon on my embark. I got cagetraps on the exits but im struggling to find a way to make them path into it.
Live bait.
3 dwarfs out of 7 dead so far

ashton1993

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #528 on: December 04, 2011, 11:54:19 am »

Umm... BeforeLifer I think, also on a slightly random note check out my website http://www.pixelsgame.org! Came out of the roleplaying board on here.
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #529 on: December 04, 2011, 05:28:48 pm »

Sorry about that had stuff to do, thankfully im opening this up now :D
And ashton im already following your pixel game on these forams :D
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

ashton1993

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #530 on: December 04, 2011, 05:34:53 pm »

Sorry about that had stuff to do, thankfully im opening this up now :D
And ashton im already following your pixel game on these forams :D
So why you never join!  :P
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #531 on: December 04, 2011, 05:42:47 pm »

Becuase i havent finished reading to the end yet :P
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #532 on: December 04, 2011, 05:43:26 pm »

Ok Its gona be hard to get used to the default tileset...
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #533 on: December 04, 2011, 06:48:39 pm »

In charater time :D

After our last leader left I have taken it apone myself to run this fort. I find it funny how after they leave something bad always happens... No matter,
I, Rith Morulazin Etestomer Asteb, shall run this very fort, I am its mayor after all.
Spoiler (click to show/hide)

Bah what is this?
Spoiler (click to show/hide)

It appers these dwarfs have locked themselfs in! I shall tell them to free themselfs at once!

Another problem?
Spoiler (click to show/hide)
Ill have this sealed at once.

It also appers that noone is willing to do anything, yet they are skilled in many things. Ill tell them what to do immedently.
(OOC nice trick turning off all the labors :) )

There appers to be a few more invades outside, CHARGeeeeee huuuuu?
What was that immense rumbling?
Spoiler (click to show/hide)
HOLY FUCK THAT GUY WAS A MAD MAN!!!!!
THAT LAST MOTHERFUCKING BASTERD DROPED THE ROOF ON THE LIVING QUARTERS!
32 of my fellow dwarfs have died.... And many masterpieces have been defaced... May that man rot in hell for what he did...
At least it made the living quarts into an apartment block :D And how did thouse dwarfs get there and survive?
Spoiler (click to show/hide)

Pics are now working If you guys can help me make it so that i dont have to link the URL but can link the image itself, thanks.
Never mind figured it out myself. Sorry that there so huge, Forgot to resize them to smaller than my 1600 by 900 laptop resolution :P
Just setting it up now and letting you guys see what the FUCK is going on.
« Last Edit: December 04, 2011, 08:39:40 pm by BeforeLifer »
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #534 on: December 04, 2011, 06:52:39 pm »

Too.... Much.... Moving.... Water.....
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: Screw the Next Player Over! A Succession Game
« Reply #535 on: December 04, 2011, 06:56:48 pm »

The sheer ingenuity of the traps make me tremble in fear.
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

TSTwizby

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #536 on: December 04, 2011, 10:06:41 pm »

I wish more people had done architectural traps like the flooding/collapsing the living quarters ones, rather than the just time-wasting/annoying ones like turning off all labors. The best traps are set and triggered rather than simply lobbed in the air at the last moment.
Logged
I got a female and male dragon on my embark. I got cagetraps on the exits but im struggling to find a way to make them path into it.
Live bait.
3 dwarfs out of 7 dead so far

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #537 on: December 04, 2011, 10:14:32 pm »

Well this was a mix of both lol :P
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized

ashton1993

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #538 on: December 05, 2011, 02:01:07 am »

Well actually every labour was of except masonry and I cancelled every job for it other than one "remove construction" job hehe  :P

...wait, I killed 32 dwarfs? That's very almost half the forts population, ouch.
« Last Edit: December 05, 2011, 02:13:10 am by ashton1993 »
Logged
Wow, that's actually really friggin' awesome looking.
That is brilliant.
That is hilarious, Ashton. I love it.
OMG yes!!!  Thank you!!!

Totally not a narcissist.

BeforeLifer

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #539 on: December 05, 2011, 08:33:34 pm »

Yaaaaaaaaaa....... How did you make that trap anyway?
Logged
Any thoughts on how this can be abused?
Around these parts It's called weaponized
Pages: 1 ... 34 35 [36] 37 38 ... 41