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Author Topic: Screw the Next Player Over! A Succession Game  (Read 97987 times)

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #390 on: October 05, 2011, 12:15:56 pm »

Haha ok.  To be quite honest i havent read much of this thread yet.  I prefer to go into succession games completely blind.  Adds to the "WTF?!" factor.  I have yet to decide on what i'm building buuuuuuutttttt rest assured it'll be as original as possible.  Gonna start playing later today so expect a formal update (in character) either this evening or early tomorrow.
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #391 on: October 06, 2011, 10:16:46 pm »

wow that took long...writing up the first update now.  It's gonna be fairly brief as not many exciting things have happened.  I do have a question though.  How do people ENTER the fortress?  We got some migrants and they've been stuck outside for like a month.  I've been pulling levers like a madman and im starting to run out of levers that im not scared to pull...

EDIT:  Found a way to let people in.  I overlooked a door in the middle of the hallway...
« Last Edit: October 06, 2011, 11:20:15 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #392 on: October 06, 2011, 11:34:55 pm »

Scribblings of a deranged perfectly healthy Dwarf

1st of Granite - 34

I can hear them.  The voices.  Of the earthbound gods.  They speak to me.  At night.  In my dreams.  They guide me on my path.
I heard them.  Last night.  They called out to me.  Five of them.
They have summoned me.
To a place they want me to go.  A far of place.  They wish me to go to the fortress they call Emedefíni.
What wondrous news.  To see five of the great immortals.  Truly an honor for any dwarf.  And so i have made haste.  I have arrived at the dawn of the new year, just as my divine masters had commanded me.  One year they gave me.  For one year, they bestowed the power over these lands and these dwarves upon me.  But during that year, i must prepare for my gods, the ultimate sacrifice.  And so it shall be done.  These dwarves here know not what power lies within their own walls.  They do not know of the true might of these five great beasts. 
But I will remind them.

My first order of business was to take a look around.  The fortress is an awful mess despite its meager size.  I do not fully understand it's organization, nor have i located all of its shops and installations, however that will not be necessary for the completion of the grand design.  Ah yes the grand design.  A device like none other.  Using the power of the gods i wi- *RUMBLE RUMBLE CRASH BOOM*  OH HELL!  WHAT IS THIS?!  A room in the west wing of the fortress has collapsed!  I do not know who is responsible for this act of treason, but rest assured, I WILL find out.

I am unsure what the meaning of this attack is, but  it seems no one was injured, aside from a hen.
Spoiler (click to show/hide)

I also noticed that although we have a sizable military for such a small outpost, none of our archers are actually training despite the fact that they had orders to.  It seems we don't actually possess an archery range.   I plan on fixing this.
Spoiler (click to show/hide)

6th of Granite

Rejoice!  A baby girl was born to one of our militia captains. 
Spoiler (click to show/hide)

12th of Granite

I know not what previous overseers have focused their attention on, but it certainly wasn't survival.  We're dangerously low on food and unemployment is rampant.  I have ordered the construction of a large farm to occupy our idle dwarves and put food in the bellies of the others.

Spoiler (click to show/hide)

14th of Granite

TREASON!  TREASON!  TREASON AGAINST THE GODS!  The fool, he has gone mad!  This is heracy!  This crime must be dealt with.  I will make an example of this infidel.  He shall be exiled from the fortress!
Spoiler (click to show/hide)

9th of Slate

Dementia is rampant in this fortress it seems.  Today I spotted a clothier, roaming the fortress aimlessly collecting this and that, and muttering to himself about his "Magnus Opum".  No matter.  When the grand design is complete he shall see.  No, they shall ALL see.  Yes, YES, YEEEEEEESSSSS!!!!

Spoiler (click to show/hide)

17th of Slate

The fool has locked himself in his workshop.  Strange sounds emit from within.  None of us dare open the door and see what he is doing.

Spoiler (click to show/hide)

22nd of Slate

Today he has emerged holding a silk dress studded with gems.  An artifact, he calls it.  I must admit, I am quite surprised the lunatic created something a normal dwarf could actually use...
Spoiler (click to show/hide)

11th of Felsite

The tree hugging traders have arrived.  I do not have time for this, the grand design must be complete!  But...perhaps they may have some goods to help me in my task...  Yes, yes lower the bridges my dwarves!  Let the traders in!

Spoiler (click to show/hide)

END OF THE FIRST TABLET
« Last Edit: October 07, 2011, 03:14:29 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

noodle0117

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Re: Screw the Next Player Over! A Succession Game
« Reply #393 on: October 07, 2011, 04:57:13 am »

*waits expectantly for update*
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Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #394 on: October 07, 2011, 11:16:55 am »

EDIT:  Nvm, we're good.  I figured somethin out...
« Last Edit: October 07, 2011, 01:39:51 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Epithemius

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Re: Screw the Next Player Over! A Succession Game
« Reply #395 on: October 08, 2011, 02:19:59 pm »

What's going on with the current player? Should we simply skip over him and revert to most recent save?
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Crazy Cow

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Re: Screw the Next Player Over! A Succession Game
« Reply #396 on: October 08, 2011, 03:02:38 pm »

Ifeno is currently playing, and he updated two days ago and just posted yesterday.

Epithemius

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Re: Screw the Next Player Over! A Succession Game
« Reply #397 on: October 08, 2011, 03:44:54 pm »

Ifeno is currently playing, and he updated two days ago and just posted yesterday.
Oh, wow, you're right. Time sure passes slow when boredom is rampant.
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Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #398 on: October 08, 2011, 05:56:00 pm »

starting the 2nd update now...^^
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #399 on: October 08, 2011, 06:47:13 pm »

17th of Felsite

Spoiler (click to show/hide)

War is upon us!  The enemy stands at the gates!  The vile Tigermen are besieging us.  Roughly 100 in number, their thundering footsteps can be heard even on the lowest floors of Emedefíni.  But what of our defences?  What of our militia?  Surely, they will protect us will they not?  Oh, but they are too few.  A mere 17 soldiers is not enough to hold back an army of this magnitude. 

Spoiler (click to show/hide)

Our scouts depicted them early.  We had time to get the majority of our people inside.  Only two remained outside when the bridges were heaved and the doors locked.  The exile, and the mayor.  The traitor, having been exiled to the farthest corner of our lands was quickly discovered and killed by the Tigermen.  A fate he very much deserved.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

19th of Felsite

The mayor managed to elude the aggressors for a while, but in the end his fate was inevitable.  Today they caught up with him to the south east of the fortress.  The fight was brief.

Spoiler (click to show/hide)

We have no hope for survival.  The mayor is dead, and soon the rest of us will share his fate.  It's only a matter of time before the Tiger army breaches our walls.  They've set up camp outside our main bridge.  Now, the only way for reinforcements to enter the fortress is if we unlock the doors.  However, this would mean out end.

6th of Hematite

No more.  We cannot sit idly by any longer.  We must fight back!  We are dwarves, and tonight, we unlock the gates!  Let them come.  With hammer and axe we will defend our home.  These halls belong to us.  If they wish to have them, they must come and take them!  A mere hour after the doors where unlocked, the tigermen began to charge into the fortress.  Dozens of them, entering these hallowed halls.  Many of them got slaughtered by our traps almost immediately.  But there where too many.  Wish each death, they pushed further and further into the fortress.  I don't know what set this madness off, but a few our us attempted to rush past them in a desperate attempt to escape the fortress.  I warned the fools not to go, but they wouldn't listen.  They got cut down mercilessly. 

Spoiler (click to show/hide)

OOC:  This is kind of a lol picture.  One of the tigermen fell down the lava-chute.  however instead of dying instantly he DROWNED in the lava!

Spoiler (click to show/hide)

13th of Hematite

The militia has set an ambush for the invaders on the 3rd z-lvl.  We had to sacrifice one of our ranks to lure the enemie, but our trap worked splendidly.  We used the hallway as a chocking point, and managed to kill them all off one by one.  A few of the Tigermen retreated and attempted to regroup north of the fortress, but we chased them down and killed them.  Only one escaped our vengeance.  Let him be living proof, of the might of Emedefíni.  The battle was over at last.

Spoiler (click to show/hide)

14th of Hematite

Our army is glorious.  No one can stop us.  And from now on, any outsiders that enter these halls will meet the same fate as those Tigermen.  The siege has ravaged the fortress and we need supplies.  Kill the traders.  Cut them down!  Leave no one alive!  Seize their goods!

Spoiler (click to show/hide)

It seems the bloodshed has given our people a taste for blood.  Just this morning i discovered some dwarves cheering on a dog fight.

OOC:  How the HELL did this happen?!

Spoiler (click to show/hide)

25th of Hematite

In lue of the arrival of yet another batch of immigrants i've deemd it necessary to construct additional housing.

Spoiler (click to show/hide)

1st of Limestone

The gem setter was seen running through the halls flailing his arms around, and shouting.  Apparently he had created some sort of artifact.

Spoiler (click to show/hide)

22nd of Galena

Spoiler (click to show/hide)

Oh horror!  It is too soon!  We have not yet fully recovered from the last battle!  To make matters worse, our new enemy, the Badgermen, is not nearly as hesitant as the Tiger army.  They immediately charge the west door.  And worse still is that many of our traps have not yet been cleaned and repaired.  I don't know if we'll survive this.

Spoiler (click to show/hide)

Scriptures of an Anonymous Dwarf

1st of Sandstone

For the sake of the completion of the grand design i wish to remain anonymous.  I am the right hand of overseer Ifeno.  I operate in the shadows.  I must report terrible news.  Ifeno as well as over 20 others have died to mysterious circumstances.  We know not what or whom is responsible, but i will lead an investigation to find out.  Furthermore, due to the current siege, the grand design may not be complete in time.  We must find a way to defeat this army!  Finally, one of the great ones has been found dead.  I do not know who is responsible for this, but i assume it is the same individual behind the recent deaths.  I will record any findings here.

Spoiler (click to show/hide)

END OF THE SECOND UPDATE
« Last Edit: October 08, 2011, 07:07:36 pm by Ifeno »
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #400 on: October 08, 2011, 07:29:10 pm »

Also, does anyone know how to kill this siege?  I'd really rather not turtle for the remainder of my turn...
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

andyman564

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Re: Screw the Next Player Over! A Succession Game
« Reply #401 on: October 08, 2011, 08:24:04 pm »

badgermen are pretty badass. i'd turtle long enough to clean the traps, then let the in the hall of death.

and i'd like to know the fate of my dorf "Komra" when everything clams down.
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Yeah.  Thus why I didn't make a trap.  In it's current state the fortress didn't need a trap, the whole damn fortress is a trap.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #402 on: October 08, 2011, 10:48:13 pm »

The thing is...they kind of already took the outside door and the inside door is jammed by a bunch of tigerman limbs...

Any other thoughts?
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ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.

NRDL

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Re: Screw the Next Player Over! A Succession Game
« Reply #403 on: October 09, 2011, 02:55:56 am »

Please give me an update on my dorf, Nix I think. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Ifeno

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Re: Screw the Next Player Over! A Succession Game
« Reply #404 on: October 09, 2011, 11:52:48 am »

The only two remaining claimed dwarves are Gar, and Nix.  Komra seems to have met an untimely death.  I assume he and I share a watery grave.
Logged
ive gotten in the habit of replacing my chief medical dwarf as soon as he gains any notable skill in diagnosis.
It's really funny watching them do unnecessary surgery because of a wrong diagnosis.
the conditions were bad enough to turn a dwarf who didn't care about anything mad, that's pretty hardcore.
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