Any chance I can get dorfed if there are any left?
I wanted to play but I'm moving house this month so wont have time but I like reading it and wouldnt mind having a little GrizzleBridges running around in there, a cook or engraver if possible
(( I powered through this in one session without checking the thread, so you'll have to ask whoever comes next. ))
2nd Graniteoh armok it's flooding the fort as well
wait, i can just lock the doors. problem solved.
9th GraniteRight. So. We need to drain that room so we can bury our dead properly.
Not... actually sure that's the best draining method, to be honest.
18th GraniteNo exporting socks, by order of the mayor.
17th SlateI found some retracted spikes misplaced in one of the main halls. Well, it probably wasn't a main hall at the time.
Regardless, I've ordered them removed so they can be used more usefully.
20th SlateSpeaking of spikes, I just realized I ordered wooden menacing spikes when what I actually wanted was wooden training spears. Oops. Let's get that fixed right quick. Don't want any accidents, do we?
27th SlateOoh, migrants! 17 of them.
28th SlateAnd an ambush! Not cool.
15th FelsiteSo, uh
our military was not up to snuff
and as such we basically lost the entire wave of migrants
also they followed it up with a siege
which is just now happening
fyi
jsyk
26th FelsiteThis probably isn't the best time for a weaver to be taken by a mood.
12th HematiteWell, I've come up with a brilliant siege-breaking idea.
Make the enemy forces run through several dozen cage traps!
And just in case that isn't enough...
Anyone who gets through that will have to go through here. Pressure plates and hatches will make sure they stay in that little area, and our marksdwarves will be able to pick them off at their leisure.
17th HematiteThe weaver has completed her artifact!
That's... interesting?
10th MalachiteActually, I think I'll have a handful of weapon traps in there as well.
24th MalachiteAn ettin has arrived. Can it avoid traps? No? Then I don't much care right now.
15th GalenaAnother siege has shown up.
You know, in case we weren't under enough pressure or something.
3rd LimestoneSo, uh, I've determined that the flood in the old main hall is still being fed from an aquifer I didn't know we had.
Which means my chosen method of de-flooding is doomed to failure.
So, new plan! Block up the leak with a cave-in, then drain the water off the map with pumps.
14th SandstoneA steam blob has arrived. Cause, you know, that's menacing.
I'd have left the thing alone, but it tried to break in, so we had to kill it.
5th TimberThe gauntlet is complete, and I want a zoo. Let's tear down the wall keeping the siege out.
The goblins are already gone, and they were the only ones I was really worried about anyway.
19th TimberWe broke the siege, but then an ambush.
Also a caravan but the ambush is the hard part.
18th MoonstoneA mason is taken by a mood.
23rd MoonstoneWe're to be made a barony. And I'm the baron.
Huh.
1st OpalTo celebrate the new month, that mason finished the artifact!
It's... very abstract.
1st Obsidian9 migrants have arrived, despite the danger. 5 of them seem to have military experience, so I immediately draft them into the crossbow squad which I made ages ago and never put any dwarves in.
8th ObsidianBy baronial mandate, I require the creation of three ballista parts.
Coincidentally, I'm the only siege engineer in the fort. Heh heh heh.
14th ObsidianA siege. Tigermen.
19th ObsidianAnd the goblins are ambushing us as well!
... They're not working together, though, which makes things a little easier for us.
24th Obsidian(This entry is written in a different hand.)
Due to circumstances beyond our control, leadership of the fort has been passed on a few days ahead of schedule.
And personally, I'm a bit worried for the safety of the fort. She didn't write them in her official journal, but the baroness's personal diary makes reference to two "secret plans" to "show them! show them all! bwa ha ha ha!"
Whoever next takes control, I hope you find both secret plans, before they do something disastrous.
(( In addition to my secret plans, I built a siege battery a bit northeast of the main entrance, a mist generator, and a danger room. As for why I ended my turn slightly early... you may want to check up on the dwarf I named after myself.
I made 'N'otes of everything my levers do. These notes contain no false information whatsoever, because my plan goes off just fine if I tell the truth.
Here's the save. Good luck. ))