Hey everyone. This week I'll talk about Infested planet, an upcoming indie game by Rocketbear games (which strangely enough does not feature any rocket bears.)
In it's current state (still in beta) it offers a really great combat engine in which you must fend off literally thousands of enemies. Theres a series of control points on the map, and the enemy spawns in ridiculous numbers. The coolest part is, the worse off the enemy is at any given moment, the more they mutate.
Mutations are basically abilities that the enemy game in order to get an edge in battle over your small 5 (or 6) person squad of marines (that can be decked out with different weapons and abilities upon research.). The fact of the matter is that the enemy plays smart, flanking areas that I had already taken, and eventually gobbling me up whole.
It's a really epic concept, and it seems to be programmed by a single man/machine code god.
The page itself is
www.infestedplanet.comLet me know what you guys think!
JULY 16 RE REVIEW AND THOUGHTS
The game itself is great, once again, I didn't play paper zombies so I could argue that as it is a new and fresh idea to me, the value has not been dumbed down.
Overall, it's an awesome game, with a weekly patch cycle that adds new stuff, the dev is really focused on giving the player what he or she wants, and makes an effort to do so.
He's already offered a discount, and the possibility to KEEP THE GAME FOR FREE IF YOU DON'T LIKE IT.
I honestly don't know if you guys have read that, but jesus, what dev does THAT?
I think that should be the ANTI bitching/whining/complaining argument here.
Yeah it might be 15 bucks or whatever, but if you don't like it, screw it, you get it for FREE.
Go for it, take the plunge, play the hell out of it, STOP WHINING (ARNOLD VOICE), and if you have any secere problems with it, just shoot the dude an email and he'll give you back your precious monies!
I'm going to go keep playing!
As for whether it is defensive or offensive, I have found myself defending more than attacking in this game. Last night I played a match where I would have taken probably ten minutes, had they not sneakily attacked my rear guard and overtaken four points in less than a minute. I was left with just one point, and had to defende against an inveritable HORDE of these guys for over ten minutes before I managed to push through the north, swing to over to the east, cap a point surrounded by natural land barriers, and then SLOWLY make my way back.
It took an hour and twenty seven minutes.
A FUN hour and twenty seven minutes.