votes:
*Captain Runihura is training additional carpenters
2 for finish dock soon?
1 for Build gold mine/fort in swamps
1 for Begin construction of temple underneath the quarry site.
1 for construct thunder god trap
1 for caltrops
======================
Your 38 colonists continue to farm produce 110 food.
4 fishermen with spears work the fish traps, producing 15 food.
The ship goes out with 5 sailors and 4 fishermen and 17 colonists to fish the deep site with the 5 nets and 6 remaining spears and produce 61 food.
Captain Runihura trains 5 colonists in carpentry. 1 is a natural and is available for work early, 2 more complete training at the end of the month, 1 fails and another manages to mangle his arm and will be unable to work next month.
In order to handle the very urgent matter of the thunder gods all the captains come together and discuss their options. Trapping seems to be the method of choice. Digging an artificial cave is suggested, but time is scarce and we have a natural cave available at our stream source, but it will require they are lured across the plain. A dead fall of rocks and logs can be suspended on the hills over the cave and with any luck it will trap them, injure them or at least reduce their mobility enough for our guards and archers to deal with them. 25 miners, 4 sailors, 5 shepherds and 5 scouts work on this project.
One of last months goals was the preparation of archers, with the barracks completed this has become easier. 5 colonists are trained as archers.
5 of your archers attempt to fashion bows, with their related field, they are somewhat more capable than the average colonist, they manage to get 6 functional bows crafted.
6 carpenters continue work on the dock, joined in the last 2 weeks by the rapidly trained carpenter, they complete the dock.
*Note: I decided to reduce the cost of the dock to 60, the same as most of the other big resource buildings.
5 archers, 5 carpenters, 10 masons and 5 miners and 5 colonists with Raset and Thamos move to the gold site in the swamp to create a new site. The masons manage to get the wall over half its full height, making at at least some use as a fortification. The carpenters colonists get one modest house constructed. The miners get about 1/10th of the mine completed.
9 wood cutters cut wood, producing 55.
Your guards continue to patrol.
Near the end of the month the deep forrests have been flushed of game and the thunder gods begin to eye your people as slower and easier prey.
You gain 5 sheep from the obvious methods.
Captain Ay Sor decides to inform his compatriots of his medical abilities, it might be useful.
5 metalsmiths and Ehndras Aurea work hard improvising caltrops large enough to slow down an 8 ton predator. After smelting a batch of bronze, they manage to improvise 8 such devices. It consists basically of a pair of wooden planks with a 4 foot long barbed bronze spike protruding from where they cross. Its not enough to surround a city, but it could be useful.
======================
eating: -203 food
farming: +110 food
fishing: +76 food
training:
-8 colonists
+5 archers
+3 carpenters
+1 injured
crafting:
-22 wood
-16 bronze
+6 bows
+8 huge caltrops
woodcutting: +55 wood
construction:
dock: -10 wood
modest house: -10 wood
wall: -35 stone
mine: -6 wood
======================
It is early summer
Next contact with parent civilization is early autumn
68 colonists (1 injured)
5 scouts
15 guards
14 carpenters
10 masons
30 miners
8 fishermen
9 woodcutters
2 acolytes
15 archers
9 sailors
5 metal smiths
5 shepherds
Captain Rahotep: Sailor, General, Diplomat
Captain Thamos: Architect, Builder, Sailor
Captain Setos: Sailor, priest(death)
Captain Harnki: sailor, warrior, strategist
Captain Raset: metallurgy, metalworking, sailor
Captain Runihura: sailor, guard, carpentry
Captain Ehndras Aurea: Sailor, Archer, Metalsmith
Captain Ay Sor: Medicine, Surgery, Sailor
Landing Site:
Buildings (7/20)
Meeting Tent
1 beached ship (can be deconstructed for +50 wood and +15 cloth each)
1 moored ship
2 fish traps
Harbor breakwater
Dock
Stocks (?I can add later?/1000)
90 food
151 wood
20 axes
20 hammers
18 bows
22 spears
30 picks
10 clubs
3 canoe
47 stone
10 caged rabbits
1 might moose antlers
1 altar of death
1 altar of air
8 bronze
50 copper ore
9 tin ore
3 gold
18 cloth
5 nets
25 sheep
5 horses
10 shields
10 armor
1 artifact earth staff
Farming Site (2 tiles N-NE of Landing Site):
Buildings (20/20)
19 food farms
Bridge to hills
Plains Site
Buildings (20/20)
20 modest homes (100 capacity)
Quarry Site (10/20)
4 modest homes (20 capacity)
watch tower
Quarry
barracks
Ore Site (12/20)
Ore Mine
Forge
7 modest homes (35 capacity)
Gold Site (5/20)
1 modest home (5 capacity)
Gold mine (6/60)
Stone Wall (35/60)
Morale: 68%