(Alright for the time being this is my new second priority project. It is a basic you are a _____ game, heavily inspired by Vent's gnome game. Don't expect updates to be too frequent. Also yes, I did get some high fantasy in your space opera, you are welcome.)
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An explosion rocks the spotless white ship in front of you. "Negative. You only hit the hull. Remember we are not shooting to kill here." declares a voice in your ear.
You throttle back and do a loop to take another pass while wondering exactly what your prey is. It is clad with expensive top of the line stealth generators: You would have never found it if it didn't transmit an encrypted message within two kilometers of your small craft. It's only armament is a front mounted cannon, which you can easily avoid.
Pulling out of the loop-de-loop you get another look at the target and spot docking bays. It is a carrier! A small box of antennas and wires near the bridge is highlighted on your cockpit view screen. "10 seconds till you have a lock on the enemy comp protection box." The voice informs you. You gulp and place your thumb over the trigger. In the back of your mind you know that your prey could launch it's fighters at any time. You had better make this shot count.
After what feels like an eternity your red target turns blue and you squeeze the trigger. A rocket bursts foward and strikes the small box, blowing it to smitherines! "Comp protection box destroyed. I will have control of their ship in approximately 30 seconds!" Your personal AI anounces with a rare hint of joy in it's voice.
You lean back in your seat and take a deep breath. You, a rookie space pirate, have just captured a small carrier on your first ever hunt with nothing more than your personal craft! You reach under your seat and begin to dig around for that bottle of champagne... Suddenly you are alerted by a loud alarm. In your jubilation you had just allowed yourself to drift into the ennemies cannon range, and your AI still needs time to seize the ship. Thumb sized metal projectiles begin to peirce through you and your craft, and all goes black...
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You open your eyes and find yourself in some sort of empty medical bay, strapped to a bed. You open your mouth and offer a loud 'hello' to whoever may hear.
"Hello. I see your up. That happened a bit sooner than expected. Welcome to the WORC3, the fruit of our victory. Glad to see you lived to enjoy it. I was worried about you for a second." Responds the disembodied voice of your personal AI.
You shake your head, you vaguely remember firing on some sort of ship... "Can I have a medical report please?" you ask.
"Roger that. You were struck by 7 rounds of cannon fire, 4 to the Torso and 3 to the right arm. The good news is this medical bay is equipped to grow human organs, so you are the proud owner of a new liver, large intestine, and right lung. The bad news is we had to amputate your dominate right arm. The cut was clean and the stub is ready for a proper bionic or organic replacement as soon as you purchase one."
You spare a quick glance at your badly hurting right arm and sure enough find it missing. Phantom pain. You spend several minutes cursing before your AI decides to cheer you up with some more good news. "I think all the damage is fixed. I will let you up now. There is a pressing matter in the brig. The old owners left a prisoner when they evacuated. He hasn't been fed or watered for 3 days while you were out."
The restraints on your bed undo themselves and you jump to your feet. Your AI sets some green arrows on the floor to direct you, and you eventually reach a cramped and dark hallway with two steel barred cells, one occupied. You introduce yourself as a space pirate who has captured this vessel. The prisoner quickly announces that he/she is willing to serve you if you let him/her out. You agree and order your AI to open the cell door.
Your new ally explains that this ship is a surveillance and recon carrier owned by White Out, the chief intelligence agency of The State of Mastro, the local system wide government. He/She gives you a quick rundown of the ship and it's specs...
"Well" the recently released captive asks you "what the hell is your
name, and what do you want to
do now?
Character Creation: Name:
Gender:
Race: Human
Background (Pick One):
1: You were a mechanic who began flying to impress men/women/both. You most recent SO turned you onto the idea of space piracy. You are great at building and repairing ships.
2: You were the apprentice to a cosmic mage. Your master was killed while the pair of you were visiting The State of Mastro for business and you were blamed. You figure that if the state is branding you a criminal, you might as well be a criminal.
3: You were the CEO of a powerful accounting firm but took the fall when your group was caught laundering money. What you lack in practical skills you more than make up for with contacts in many organizations.
4: You were a homemaker who took up piracy to fight the boredom after your last child left home and your spouse died. You have the skills required to maintain great chemistry among your eventual rag-tag crew.
5: You were an experimental biologist who took up piracy to fund your experiments after the state banned gene splicing. You can do many clever and nasty things to a living being given the right equipment.
Personal AI's Name:
First Crew Member's Name and Background:
1: Urist Glowtoe, a dwarven balancer. Balancer are dwarven mages capable of converting mass to energy and visa-versa through complex manipulation of the cosmic equation. He refuses to say why he was captured by White Out
2: Dracul Gnaw, an undead rebel looking to make the state suffer for discriminating against his kind. He claims to be a good pilot and leader.
3: Nancy Calderash, a high end human 'escort' who was caught spying on her politically influential clients on behalf of the White Kobolds. She claims to be good at using her charms to extract information from people.
4: Gilgamesh Mann, a hard-boiled human private investigator who stuck his nose too far into White Out's business. He claims to have contacts in both law enforcement and the criminal element.
5: Donnobaba Cheesewisker, a white kobold hacker currently held as a prisoner of war. She claims that no system is safe from her, and that she has high ranked contacts in the invading white kobold army.
Current System Map: Known Objects:
The Sun: As it is in many human controled systems, the residents refer to their star by this name
Nhil: This otherwise lifeless rock is home to the headquarters of White Out and varous other top secret locations run by the state
Mastro: The moons around this Gas Giant are considered the capitol of the State of Mastro
You can fly to any location in this system in under a day.
Owned Vessels:Flagship: WORC3
Assets - Living Quarters (2/8), Brig (0/2), Surveillance Lab, Bridge, Docking Bay (3/6), Medical Bay (0/3), Surgical Tractor Beam, Towing Tractor Beam, Front Mounted Cannon, Class 3 Stealth Generator
Hull Integrity: 73%
Current Issue 1 - Comp protection box has been destroyed. WORC3 is vulnerable to cyber attack
Current Issue 2 - WORC3 is a lame name. This ship is in serious need of a re-christening
x2 Unidentified Small Craft in docking bay
x1 Heavily damaged personal craft in docking bay (More information pending selection of a background)
More information coming pending background selection.