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Author Topic: Dead Game  (Read 3246 times)

Person

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Dead Game
« on: July 11, 2011, 06:21:13 pm »

Welcome to the fourth annual-

I'm not really sure it's annual.

Why don't you people tell me these things?

I just got here.

Oy, Urist!

Yes sir?

Send this dwarf to the fun chamber.

No, not the fun chamber, anything but-

*Sounds of grappling and rage, followed by a long dragging sound.*

Now then, welcome to the fourth dwarven race!

It's been some time since such a spectacle of dwarven genius has come about, so enjoy it!

And remember the motto! Losing is fast!

I've decided to try and revive dwarven races.
I've changed and added a lot of stuff, so have a good read. Suggestions are always welcome.
I'll be taking 6 players at first, to keep things simple.
Original idea was SHAD0Wdump's for those not familiar.

Players: 6/6

Spoiler: Ahra: Loricatus (click to show/hide)
Spoiler: Taricus: Cog's Cog (click to show/hide)
Spoiler: Errol: The Mad Chemist (click to show/hide)

Spoiler: Current Race (click to show/hide)
Spoiler: Rules (click to show/hide)
Spoiler: Character Sheet (click to show/hide)
Spoiler: Chassis (click to show/hide)
Spoiler: Chassis Mods (click to show/hide)
Spoiler: Wheels (click to show/hide)
Spoiler: Engines (click to show/hide)
Spoiler: Weapons (click to show/hide)
Spoiler: Armour (click to show/hide)
Spoiler: Henchdwarves (click to show/hide)
Spoiler: Misc (click to show/hide)

The only ways so far to get in off the waiting list are as such:
1. Player quits or goes missing long enough.
2. Player's character dies(I may allow one of your henchmen to take over the vehicle(you now control them), depending on their current loyalty, but that's one time only).
3. Player's vehicle is unusable or close too, and they cannot get money to fix it(You get a 1 chance pity vehicle, unless you don't want to try).
For the next race, depending on current stress/busyness/etc levels, I may add 2 or more players from the waiting list.
Wait List:
« Last Edit: May 25, 2017, 01:54:59 am by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

SHAD0Wdump

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Re: The Dwarven Race IV
« Reply #1 on: July 11, 2011, 06:30:31 pm »

I don't really have a witty opening for this
Aw... That was practically traditional!

Carry on. 0P
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Ahra

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Re: The Dwarven Race IV
« Reply #2 on: July 11, 2011, 06:32:07 pm »

Name: Arghost
Vehicle Name: Loricatus
Dwarfbucks:50
Health: Im still alive ya know
Abilities: proficient metalsmith
Parts: N/A
Chassis: stone
Wheels: (same as chassi)
Engine: furnace
Henchmen: N/A
Standing orders: N/A
« Last Edit: July 12, 2011, 08:13:17 am by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Taricus

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Re: The Dwarven Race IV
« Reply #3 on: July 11, 2011, 06:36:40 pm »

IN :D

Spoiler (click to show/hide)
« Last Edit: July 11, 2011, 06:54:07 pm by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Person

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Re: The Dwarven Race IV
« Reply #4 on: July 11, 2011, 06:45:59 pm »

Health and abilities are of you, the driver. You can leave those blank for now unless you want to write something witty.
Odd, seems the forum doesn't like layered spoilers, or I missed a tag somewhere and can't find it.
« Last Edit: July 11, 2011, 08:14:25 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

SHAD0Wdump

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Re: The Dwarven Race IV
« Reply #5 on: July 11, 2011, 06:59:29 pm »

Health and abilities are of you, the driver. You can leave those blank for now unless you want to write something witty.
Odd, seems the forum doesn't like layered spoilers, or I missed a tag somewhere and can't find it.
Yeah, you can't do that.
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Person

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Re: The Dwarven Race IV
« Reply #6 on: July 11, 2011, 07:02:44 pm »

Health and abilities are of you, the driver. You can leave those blank for now unless you want to write something witty.
Odd, seems the forum doesn't like layered spoilers, or I missed a tag somewhere and can't find it.
Yeah, you can't do that.
Well, that kinda sucks but I can make due.
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

Dwarmin

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Re: The Dwarven Race IV
« Reply #7 on: July 11, 2011, 07:28:01 pm »

Spoiler (click to show/hide)

« Last Edit: July 11, 2011, 07:34:32 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SHAD0Wdump

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Re: The Dwarven Race IV
« Reply #8 on: July 11, 2011, 07:33:04 pm »

I find it a little funky wheels cost as much as a chassis, and if you get the chassis you get the wheels anyway.
 Doesn't give much incentive to acquire wheel upgrades when you can get the chassis along with.
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Dwarmin

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Re: The Dwarven Race IV
« Reply #9 on: July 11, 2011, 07:35:14 pm »

I assume it's meant to be the penalty cost if your wheels get blown off in the race.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: The Dwarven Race IV
« Reply #10 on: July 11, 2011, 07:36:51 pm »

I think that the upgrade cost for wheels is the difference between the two materials divided by 2.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Person

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Re: The Dwarven Race IV
« Reply #11 on: July 11, 2011, 08:07:21 pm »

Sorry about the delay, killing floor got my attention. Updating first post now. Also the upgrade cost is just the difference between the wheels. Now wheels will cost less. Also, I've decided you may take 1 skill that starts at Proficient(+1 to relevant rolls, 1/4 chance of another +1). I also updated costs on buying animal engines, and changed the title to hopefully attract more people. There will be a waiting list, but the only ways to get in are as such:
1. Player quits or goes missing long enough.
2. Player's character dies(I may allow one of your henchmen to take over the vehicle(you now control them), depending on their current loyalty, but that's one time only).
3. Player's vehicle is unusable or close too, and they cannot get money to fix it(You get a 1 chance pity vehicle, unless you don't want to try).
« Last Edit: July 11, 2011, 08:22:18 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

SHAD0Wdump

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Re: The Dwarven Race IV Sign ups: 3/6
« Reply #12 on: July 11, 2011, 08:47:59 pm »

Ah hell why not...

Name: Sludge Mc. Waxpit
Vehicle Name: Swinemobile
Dwarfbucks: 0☼
Health: As healthy as a lardbutt can be.
Abilities:
Parts:
-Wood Chassis
-Wood Wheels
-3 Boars(engine)
-Catapault
-3 Boars(ammunition)
-4 rocks of +2 damage(Comes with catapault)


All will fear my Swineapault and bad odor!
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Person

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Re: The Dwarven Race IV Sign ups: 4/6
« Reply #13 on: July 11, 2011, 08:57:45 pm »

Oh wow you're gonna launch boars at people? I'm looking forward to this. Also, spellcheck keeps telling me it's spelled catapult. It may be a tad difficult to get a boar into the catapult while driving, but it's feasible. Unless they're already loaded?
« Last Edit: July 11, 2011, 09:01:57 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

SHAD0Wdump

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Re: The Dwarven Race IV Sign ups: 4/6
« Reply #14 on: July 11, 2011, 09:06:31 pm »

Oh wow you're gonna launch boars at people? I'm looking forward to this. Also, spellcheck keeps telling me it's spelled catapult. It may be a tad difficult to get a boar into the catapult while driving, but it's feasible. Unless they're already loaded?
No idea. But I expect hijinx in any case.

By the way, mind adding Proficient Siege Operator to my abilities list? Since everyone is getting a skill of that sort.
 Should help with the pork chucking. 0P
« Last Edit: July 11, 2011, 09:15:02 pm by SHAD0Wdump »
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