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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1507314 times)

Skyrunner

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You can't fold caseless solar panels anymore?? Noooooo

More seriously it does give you a reason to actually use the ones with a case despite the extra weight, now.
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LoSboccacc

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You alteady had a reason - survivability - except that whole aspect of the game is borked
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BFEL

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Ok, got a encounter with Kerbin, and then had nowhere near the fuel required for slowing down. Fuck. I just KNOW that if I hadn't fucked this up at literally every opportunity it would have worked.

Ah well, infinite fuel now :P
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Skyrunner

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You alteady had a reason - survivability - except that whole aspect of the game is borked

I've never had anything break during ascent, like a single solar panel etc, excluding catastrophic failures of the whole craft...
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Graknorke

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You can't fold caseless solar panels anymore?? Noooooo
What do you mean by that? I'm not at that tech level yet so haven't tried them out, and the only thing I can imagine you mean doesn't make much sense.
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Shadowlord

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They unfold, and then they won't fold back up, because reasons.
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puke

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Seems totally reasonable.   They could unfold purely mechanically with springs and some sort of ratchet or locking mechanism.   

Refolding would require a more complicated mechanism as well as a motor, and would only have value for landers.  I'm happy to see the differentiation.
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forsaken1111

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The panels with case seem to survive reentry pretty well also. Very useful for mods like stagerecovery/construction time so they go back into inventory for reuse.
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BigD145

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Ok, got a encounter with Kerbin, and then had nowhere near the fuel required for slowing down. Fuck. I just KNOW that if I hadn't fucked this up at literally every opportunity it would have worked.

Ah well, infinite fuel now :P

Best to aim for the dead center of the planet so when you do get into SOI you'll be off by a bit and can just burn a tad to get into aerobrake range. Worst case you still have your lithobrake.
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BFEL

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Ok, got a encounter with Kerbin, and then had nowhere near the fuel required for slowing down. Fuck. I just KNOW that if I hadn't fucked this up at literally every opportunity it would have worked.

Ah well, infinite fuel now :P

Best to aim for the dead center of the planet so when you do get into SOI you'll be off by a bit and can just burn a tad to get into aerobrake range. Worst case you still have your lithobrake.
I can't orbital mechanics quite that hard yet. Took me about an hour of fiddling just to get an encounter. Anyway, used infinite fuel after that, not exactly proud of it, but whatever learned a bunch of things.

Now I am flying the SLOWEST PLANE EVAR to the OPPOSITE SIDE OF THE GODDAMN PLANET because that is where the one aerial survey mission the game decided to give me after I actually unlocked aircraft happened to spawn.
Seriously, before I could do ANY PLANES AT ALL my mission log was a fucking clutter of those bastards, now that I have turbojets and such it doesn't want to spawn any ever.
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BigD145

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Do you not have patched conics available? You might want to change the default draw mode.
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BFEL

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Do you not have patched conics available? You might want to change the default draw mode.
Of course I have patched conics, I'm just not able to get that exact of a maneuver node from interplanetary space :P BFEL isn't that good yet, this is my second ever interplanetary mission so yeah.
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BigD145

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Do you not have patched conics available? You might want to change the default draw mode.
Of course I have patched conics, I'm just not able to get that exact of a maneuver node from interplanetary space :P BFEL isn't that good yet, this is my second ever interplanetary mission so yeah.

I was just curious if you had upgraded your tracking station enough. Throw down a maneuver node in front of your craft and play with it a bunch. Watch where the maneuver node goes on the navball. You'll get used to it with time. You can always run a rough maneuver node and then fine tune it with some on the fly burns.
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Graknorke

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Maneuver nodes come with patched conics? Knowing that would have made the past half hour much easier.

I made a Mun flyby trip, but it was tight on fuel. Only .5L of liquid fuel to spare by the time I got my periapse on return below 70km.
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BigD145

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Maneuver nodes come with mission control and tracking station.
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