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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1501268 times)

Graknorke

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And the site's down.
That was fast.
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Aseaheru

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Yah, it was going down even as I was editing the post to say that it was up.
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ank

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IT. IS. OUT!
Goodbye sleep...
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Putnam

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There's a 64-bit executable now!

Glloyd

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There's a 64-bit executable now!

Oh sweet merciful fuck.

Of course it comes when I don't have internet at home to download it. Time to drive to the nearest Timmies.

Aseaheru

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We may be unable to get 64bit...
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Putnam

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We may be unable to get 64bit...

? I'm running on 64-bit right now

Greiger

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Anybody know if it's possible to get the 64 bit exe through steam?
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Aseaheru

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No idea, but its stream, so dont expect it for a while.

As for my statement on 64bit, I keep getting error messages wen I try to download it, so...
But I was wrong. Downloading now.
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Putnam

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Anybody know if it's possible to get the 64 bit exe through steam?

It came with the latest version. It's right there, KSP_x64.exe

No idea, but its stream, so dont expect it for a while.

Nope, came exactly on schedule without a hitch and no difficulties downloading and no DRM involved (you can play it without Steam by just double-clicking the .exe and you can copy+paste it to somewhere else to your heart's content) as usual for KSP on steam.

Aseaheru

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So... Do you have to have steam running to play it?
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Greiger

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Wooo! I will have to attach 64 kerbals in capsules to a lifter and hit the ground at terminal velocity to celebrate.
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Rilder

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Pretty awesome little subfeature of the contracts feature is that if you take a contract requiring a part you don't own it will give you access to an "Experimental" version of that part.
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puke

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Pretty awesome little subfeature of the contracts feature is that if you take a contract requiring a part you don't own it will give you access to an "Experimental" version of that part.

Wow, I had no idea!  must try this now.

I've got this mission to rescue a kerbal from orbit, but I have no idea how to do it.  I think I need a claw?  The objective is to get him aboard a ship, but I cant activate him to bring him onboard and I cant grab him with another EVA kerbal.

Anyone done this yet?
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Rilder

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Just did a rescue mission myself, I was able to switch over to him fine and have him hop aboard an empty capsule without any problems, I think I just got within 2km and hit the switch craft button "]" and it hopped me over into command of him and just evaed him to my ship.
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It felt a bit like a movie in which two stoners try to steal a military helicopter
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