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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1499944 times)

Graknorke

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On a side note, mods are awesome. I can't describe how fun my new career mode with budgets is, even though I started from scratch. I have to balance doing things I want (kethane probe and science) with things the game tells me to do (Sputnik III mission). Just wish there where more missions, because the starter ones go up rather... Harshly, I would say (from 'get to orbit' to 'dock with another ship' almost immediately.
I wouldn't say that's too harsh. Docking ports and RCS are unlocked quite early in the science tree.
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Djohaal

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Modded ksp is the bees knees. Also my LP is stick because I'm feeling ashamed of triple posting. :-\
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Rabid_Cog

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I can fix that. Hold on a sec...
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Djohaal

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Thanks.  :P

I just posted some stuff about the CactEye telescope, it is fukken amazing. Just be sure to get the KAS fix or your processors will be wrong.  :D
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

SOLDIER First

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I really hate that science becomes scarce after you spend several flights checking all the science stuff you can in Kerbin's atmosphere and orbit.

It's most likely because of my inability to get something into a safe Munar orbit to transmit science but meh.
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Aseaheru

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Science seed kerbin then.
(science seeding invilves taking all the science things, shoving it on a lander, strapping a few of them to a rocket, and deorbiting at semi-random points. Science seeding)
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Djohaal

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Usually my science gathering route is:

KSC and local atmosphere reports -> Far places (south pole, desert) reports -> KSC science goo/science jr -> far places science -> Orbital science -> munar/minmal science -> Kerbol science.

By kerbol you have enough science to equip (and haul) a beefy probe at duna or eve for hundreds of science at once. The initial farming is slow and boring as hell though.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

PTTG??

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But THEN. Then you've got all the science instruments, and you've got docking ports, and maybe nervas, and a lab too, of course, THEN you fly out to Jool and its moons and bring back 8000 science in one trip.

That is a good day.
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SOLDIER First

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i2amroy

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Usually my science gathering route is:

KSC and local atmosphere reports -> Far places (south pole, desert) reports -> KSC science goo/science jr -> far places science -> Orbital science -> munar/minmal science -> Kerbol science.

By kerbol you have enough science to equip (and haul) a beefy probe at duna or eve for hundreds of science at once. The initial farming is slow and boring as hell though.
Bah, best science method is obviously to unlock some of the basic science stuff and then launch a random kerbin armed with a radio on a permanent course with as many other planets as you can. I can easily unlock tons of stuff before even doing a moon landing or serious orbital stuff. (The Kerbin is a brave volunteer that usually ends up in interstellar space on exit from the Sun's sphere of influence).
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Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

SOLDIER First

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I am going to snap my own leg.

Once I accidentally sent a ship to Minmus (I think) and science logs were at about 8,000 total, but it never occured to me to do it seriously.
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Sean Mirrsen

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Near Future Propulsion has updated. Or rather reformatted, as Near Future Technologies - a modularized set of various parts. Plus some new parts - some solar panels, some fuel tanks, and of course the finalized IVA for the new command pod. And of course the Liquid Hydrogen overhaul, with an option to make the stock (and non-stock) NTRs like the NERVA use Liquid Hydrogen as fuel instead of the current kerosene/oxidizer mix.
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Girlinhat

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So I just found this.  Undeniable proof that the Mun landing was staged.
http://i.imgur.com/looRY5v.gif

BigD145

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So I just found this.  Undeniable proof that the Mun landing was staged.
http://i.imgur.com/looRY5v.gif

What great video footage they have
Spoiler (click to show/hide)
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Aseaheru

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Yes, thats how you do it.

You look like you did less well then you did.
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