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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1499807 times)

GreatWyrmGold

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Delete it and all it's config files. Reinstall.
So, it's probably not a compatibility issue?
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BFEL

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The mobile ballistic missile launch platform is a success!!!


Spoiler (click to show/hide)

The modified version with extra wheels, foglight and a minibar launches a spy satellite complete with antennae and photovoltaic panels to a 200 x 200 orbit with fuel for re-entering.

Performance and driving comfortability in hilly terrain needs to be performed though... Doubling its width should work.

Oh you think you so clever do you?

MEET THE REVENANT

Spoiler: SOMANYMISSLES (click to show/hide)
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MarcAFK

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Pfft, those missiles aren't even ICBM!
But theres so many, .... so very many.
So i'll let it slide.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

BFEL

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Revised the design.
It now has Mechjeb for (hopefully) cluster targeting

And even MOAR MISSLES

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i2amroy

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Wouldn't firing those missiles straight up just make them come strait down on top of you? :P
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
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BFEL

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Wouldn't firing those missiles straight up just make them come strait down on top of you? :P
No actually. Although firing them DOES destroy the vehicle pretty good. I assume it just can't take the stress of all their exhaust blasts at once


Still working on getting Mechjeb to have them target something. SMART A.S.S. Target + seems to be the best candidate so far
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MarcAFK

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Ran out of Ram while missile equipping something, brb.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

BFEL

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Ran out of Ram while missile equipping something, brb.

I've started a thing haven't I? :P
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Aseaheru

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I did that alot.

Hell, I made ships that did that...
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MarcAFK

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270 Missiles seems to be the limit :( Edit: Maybe not......
Edit:
Spoiler (click to show/hide)
Meet the SRM-54, Comprised of 9 SRM-6 Racks, The modular design makes retrofitting existing craft easy, it also saves on parts. The rack is welded together into one part, then 54 seperators are added, finally the missiles which are also welded into a single part, total, a mere 109 parts.
Spoiler (click to show/hide)
Launch is rather destructive to test stand.
Spoiler (click to show/hide)
Nice grouping for first kilometer.
Spoiler (click to show/hide)
Now separating, this is bad for accuracy.
Spoiler (click to show/hide)
Macross Spam anyone?
« Last Edit: May 10, 2014, 12:33:43 am by MarcAFK »
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

BFEL

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Nice. But all MY missiles have Mechjeb, so they can actually track a target and all fly toward it, despite firing in different directions. In theory anyway, because of Mechjeb limitations (it doesn't save smartass settings through stage separation) you have to switch to each and every missile and hit the right buttons. Still, its awesome when it happens and they all swarm toward a target.
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MarcAFK

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I wasn't sure how to do that, Mind explaining in greater detail? :p
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

BFEL

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I wasn't sure how to do that, Mind explaining in greater detail? :p
First get Mechjeb.

After that throw a mechjeb unit on every missile.

Next you get on the launch pad and select a target (such as a pod or debris)

Open the "Smart A.S.S." up and look for Target, and then look for target +

Launch missiles, then "[" or "]" to them and start selecting the smart ass setting we just found and VIOLA, your missiles now seek out the target (albeit poorly)

Funny thing bout mechjeb is that it saves that setting when you switch missiles but not when you stage, which is unfortunate because then we could just have all the missiles track the target from launch
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

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MarcAFK

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Great, Now I just need to get KSP to stop crashing at 2.274 MB ram....
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Aseaheru

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Nice. But all MY missiles have Mechjeb, so they can actually track a target and all fly toward it, despite firing in different directions.
Now do that with Kerbal AI.


For bonus points, make a set of ships that launch separately, all go into space about the same time and fire at a target on the ground, hitting it.
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