Remember my barely-SSTO spaceplane fighter? Rather than fly it anywhere, I'm just gonna deorbit is and see how it functions under re-entry heat. I'm half a minute from apoapsis, so I just turn and burn. Shame, too. I had such a nice orbit.
I burn, bringing my periapsis to 26 kilometers, then turn prograde and wait. I still have almost 34 units of liquid fuel, enough to help power a flight to somewhere. I also test the weapon systems.
I...Macey's went faster. Did the engine turn off when I decoupled the node or something?
Anyways, we enter the atmosphere. As we drop below 30 km, various bits of the ship begin to get worrisomely warm. The cockpit temperature soared to nearly 350 degrees, other bits were closer to 900, the wings were nearly a thousand. But, nothing exploded, and that's what matters.
I tried to tilt up, to slow my descent, but that failed. I tested my engine, found that it worked. I burn my engine low for a while, before deciding to just glide for a while, save my fuel for later.
Like when I realize I'm about to hit the ocean, or a mountain. (My ion engines will be on, too, thanks to staging, but I don't think they'll help much.)
I tilt my nose up and start spinning. Not much tilt, not much spin, so I can regain control. I do gain an unstoppable tilt to the right, though. 7,600 meters or so up, I activate my engine, hoping to avoid hitting the ocean at extreme speed. I do reduce my vertical speed to little. Fiddling with attitude leads to one of this fighter's characteristic uncontrollable spins.
Everything I try to do to fix it makes it worse! One wing is pointing straight down, and I'm...pitching out of control! I'd say at something like a hertz? This knowledge in no way prevents the inevitable.
So...anyone know why my spaceplane did that or how to prevent it?