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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1491573 times)

PTTG??

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Did they add/change anything other than the asteroid thing?
Grabber arms. That can, evidently, be used on kerbals.

They choose who will go and who will stay.

Asteroids are sources of science. Looking forward to the community science dialog getting updated, because currently it's kind of bland.

Now I have to re-install my mods again...
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A thousand million pool balls made from precious metals, covered in beef stock.

Sean Mirrsen

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First mission to an asteroid - successful!
Spoiler (click to show/hide)

Wasn't a "redirect" mission, more of a "proof that we can get to one of these and back at all" mission, but still! Quite a neat bit of challenge. Also had to use the fairings mod to mount the claw on backwards - so it can act as a landing leg.

Also, the maneuver nodes are now persistent - meaning, they save with the craft - and they also allow to set the number of orbits to skip in a node on a circular orbit - so you can set up your intercept way, way in advance.
« Last Edit: April 01, 2014, 05:16:50 pm by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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BigD145

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Welcome to beta! You don't get asteroids. Start a new game.
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MarcAFK

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  • [INSANITY INTENSIFIES]
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Yay, restart time!
Good thing I was only 4 missions in, I'll roleplAy that we spent all the cash and science upgrading the tracking station or something.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

WillowLuman

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Just tried the asteroid scenario:
1) That craft they set up for it kind of sucks
2) It was going well until I tried to speed up the capture with an aerobrake. Who knew asteroids had so much drag?

EDIT: Woah! I just impacted with Kerbin. The capture craft was pulverized but the asteroid survived! We must apply this property of asteroids somehow...
« Last Edit: April 01, 2014, 09:25:00 pm by HugoLuman »
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alway

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Yay, restart time!
Good thing I was only 4 missions in, I'll roleplAy that we spent all the cash and science upgrading the tracking station or something.
Or just say it burned down and they had to rebuild it.
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TheDarkStar

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This calls for SCIENCE and !!!SCIENCE!!!

Are asteroids in the "parts" files? You might be able to find stuff there.
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it happened it happened it happen im so hyped to actually get attacked now

BigD145

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Yes, asteroids are a part. "PotatoRoid"
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BFEL

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So, are mods working with ARM?
Would be kinda epic if they are.
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Indeed, I do this.

BigD145

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Some are. Some are not. There's some offsets people have to figure out.
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puke

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Ummm...
Guys, the game thinks my old save is in sandbox, when it was in career. I was looking forward to finishing the Tech Tree. How can I fix this? I do have a backup.

There was a small 8mb patch that was released just after I downloaded the main update.  make sure you are fully up to date, maybe it is fixed?

If you're using mods, I'm going to guess that all bets are off.  My game was stock, and my career game ported over with no problems.
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puke

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EDIT: Woah! I just impacted with Kerbin. The capture craft was pulverized but the asteroid survived! We must apply this property of asteroids somehow...

I wonder if you can get science from them after they "land"?  have some meteor recovery missions or somesuch.

Also, wonder if they float.

What it its status in the tracking view?  Landed?  in a very low (0m) orbit of Kerbin?
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WillowLuman

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I used the scenario, so it just put me back at the main menu after I clicked end flight.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

GreatWyrmGold

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Also, wonder if they float.
I've heard they sink.

Quote
in a very low (0m) orbit of Kerbin?
If it's not floating, it would be more than zero meters.
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SOLDIER First

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Career mode is hard.

Specifically, it's hard when you're incapable of sending a rocket into orbit with anywhere near enough fuel to de-orbit manually and you've already gotten the Mystery Goo[super]TM[/super], crew report and EVA report science for most of the areas you can visit.
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