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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1508371 times)

LoSboccacc

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so I want me some challenge, what were the rules for the Scott Manley's Reusable Space Program?
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ank

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One VAB launch a week and a metric fuck-ton of mods!
SSTOs can be launched in between rocket launches though.
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Graknorke

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One VAB launch a week and a metric fuck-ton of mods!
SSTOs can be launched in between rocket launches though.
You forgot the most important part, the 're-usable' bit. Basically, everything launched has to be able to be returned intact. I think the exception was SRBs.
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Aseaheru

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Also, no space crap. No shrouds jettisoned, no dropped stages (unless you recover them fully intact), no exploding ships.
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Vattic

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One VAB launch a week and a metric fuck-ton of mods!
SSTOs can be launched in between rocket launches though.
Isn't that the interstellar quest series rather than the re-usable space program one?
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6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

alway

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One VAB launch a week and a metric fuck-ton of mods!
SSTOs can be launched in between rocket launches though.
Isn't that the interstellar quest series rather than the re-usable space program one?
On a related note, if you haven't already, do the interstellar quest with all the mods. It's an amazing experience.
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ank

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One VAB launch a week and a metric fuck-ton of mods!
SSTOs can be launched in between rocket launches though.
Isn't that the interstellar quest series rather than the re-usable space program one?

Indeed it is
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Putnam

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Also, Scott Manley said that the KSP Interstellar Alcubierre Drive is non-overpowered and... I kinda disagree. It allows the Delta-V budget for launch vehicles to be ridiculously low, requiring only that you get out of the atmosphere rather than requiring getting into orbit. Just go straight up until you're at 70 km, activate the drive, oberth affect means you're now at escape velocity once you've deactivated it.

BigD145

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Yeah, but then what. You're quite likely to never get into orbit around any other body except the sun if you don't plan ahead. Perhaps you can, but it'll take a lot of work/time. Your velocity relative to any particular body could be astronomically high once you enter its SOI.
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Putnam

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I meant to use the Alcubierre drive only to get out of Kerbin's SOI, allowing for huge amounts more delta-V to get to wherever you want outside Kerbin's SOI.

BigD145

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It's not that hard to get out of Kerbin's SOI.
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Putnam

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I don't know, saving on 2500 delta V or so is difficult to pass up.

LoSboccacc

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do interstellar and near future propulsion pack work well together?
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Eric Blank

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Does the Alcubierre drive not require a fuel source of its own?
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Putnam

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It requires electricity, which you can generate enough of just getting into space to get to .1c for the, oh, second you need to to get to a place where you're going at escape velocity.
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