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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1507796 times)

Putnam

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7605 on: December 16, 2013, 02:58:06 pm »

0.23's out tomorrow

miauw62

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7606 on: December 16, 2013, 03:07:08 pm »

How do you slow a plane down when it's landing? I got stuck at a permanent 2.5 m/s speed while landing. I lowered my front landing gear to break the plane apart to stop ;_;
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LoSboccacc

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7607 on: December 16, 2013, 03:20:30 pm »

B should brake, otherwise the brake icon under the landing gear icon, near the altimeter
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Girlinhat

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7608 on: December 16, 2013, 03:22:50 pm »

How do you slow a plane down when it's landing? I got stuck at a permanent 2.5 m/s speed while landing. I lowered my front landing gear to break the plane apart to stop ;_;
Cut the engine entirely, and glide, usually facing 10 degrees upward.  If you don't decelerate, then you have an infinite glider and physics would like to have a word with you.

IronTomato

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7609 on: December 16, 2013, 03:56:00 pm »

0.23's out tomorrow
YESYESYESYESYESYES

I watched a video of it, because Danny liked it and it appeared on my subscription feed. The new engine is sexy.
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sluissa

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7610 on: December 16, 2013, 04:11:41 pm »

How do you slow a plane down when it's landing? I got stuck at a permanent 2.5 m/s speed while landing. I lowered my front landing gear to break the plane apart to stop ;_;
Cut the engine entirely, and glide, usually facing 10 degrees upward.  If you don't decelerate, then you have an infinite glider and physics would like to have a word with you.

if you're already on the ground, "B" for brakes or there's a mouse click able button near the top to lock them. A lot of times crafts do want to keep slowly rolling on the ground.
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Twi

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My Name is Immaterial

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7612 on: December 16, 2013, 09:06:49 pm »

I was okay with it until 0:20.
Then... I don't even know.

BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7613 on: December 16, 2013, 09:09:27 pm »

I'll just leave this here.
and hide


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« Last Edit: December 16, 2013, 09:11:06 pm by BigD145 »
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puke

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7614 on: December 16, 2013, 10:47:46 pm »

wow.  just wow.

I thought it might have been stock, until it got into orbit and started using an aerospike to fly around without atmosphere.  The custom science messages were a nice touch.
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PTTG??

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7615 on: December 16, 2013, 11:00:28 pm »

So there's some drama about how the resource system is being reconsidered.

I honestly don't mind. I have to say, I really want resources to be in the game, but simply adding more parts and having something that's just a big spaceship complete with Blutonium Refinery and everything isn't the best idea.

I would prefer if you could build new space centers, complete with hex-shaped tiles, and have mines, refineries, and other things as chunks that connect together.
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Descan

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7616 on: December 16, 2013, 11:02:49 pm »

Link to the llama?
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Putnam

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7617 on: December 16, 2013, 11:38:25 pm »

HarvesteR's word on it.

Also, there was some drama no more than two pages ago.

MagmaMcFry

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7618 on: December 17, 2013, 12:36:54 am »

wow.  just wow.

I thought it might have been stock, until it got into orbit and started using an aerospike to fly around without atmosphere.  The custom science messages were a nice touch.
But aerospikes don't need atmosphere. That was entirely stock.
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kaian-a-coel

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #7619 on: December 17, 2013, 05:43:02 am »

wow.  just wow.

I thought it might have been stock, until it got into orbit and started using an aerospike to fly around without atmosphere.  The custom science messages were a nice touch.
But aerospikes don't need atmosphere. That was entirely stock.
Yup. They use oxydizer now.
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