Took a couple tries again, but I managed to expand my station once more.
Yeah that's an air intake, I think it looks cool. And your eyes do not deceive you, it is docked in backwards. That was pretty much just as tricky to control as I thought it would be, especially after the Near Disaster.
I was making one last orbital control burn with my booster stage when I accidentally decoupled. The backwardsness wound up saving me because I reversed thrust against it until the booster's fuel exhausted, spinning in place and throwing the left over booster (mostly) away from the station's orbit without losing much position on it. The booster is still up there with an uncomfortable intercept on the station, but I'm not sure it's really a problem. Yet.
The tips from the Orbiter wiki were pretty useful for establishing an approach orbit, namely that you want it to be really close to the target's altitude or you'll misjudge the final approach. My tip for aspiring dockers: Use whatever method necessary to get within sight of your target. Making sure you have the craft targeted,
don't rocket towards the approach reticule. Rocket like this:
> Purple Directional Marker <
(equidistant space)
> Yellow Intercept Marker <
(equidistant space)
> Actual Direction of Thrust <
This will "push" the intercept towards the target, which you want to be lined up. When slowing down, do the opposite with the away vectors by swapping the Purple and Yellow markers to "drag" the intercept on target. And for the love of God, make sure you don't approach the station at more than 10m/s until you're within about 200 meters, then slow the Hell down even more.
Actually I think I just said that backwards. Like, you need to drag when accelerating and push when decelerating. Maybe? I dunno, do your own experiments, it's just rocket science.
Anyway, my Probulator segment is studded with junior docking ports, for tugs, lighters, probes, and etc. With that in place, my station now has three remaining fullsize ports (I should probably add on another splitter module), three small Rockomax tanks of fuel capacity, seating for seven, and more power and RCS fuel than I'll probably ever need.
My next planned mission is a manned two-part shuttlecraft as a testbed for my tug/lighter design, and as a way to get Ronrim and Commander Bill back home. They've been there for more than a week now. Note that the "shuttlecraft" will not be a space plane, as I cannot build a proper plane to save my life, let alone land a plane to save anyone else's. It'll just be a big "reusable" pod.