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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1505523 times)

kaian-a-coel

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2790 on: December 04, 2012, 12:26:58 pm »

did anyone saw this:
Spoiler (click to show/hide)

It's a colony cruiser. So awesome I (and most of the KSP forumers) lack words.
thread here:
http://forum.kerbalspaceprogram.com/showthread.php/32206-The-Great-Seleneikos-TOTAL-COLONY-Nuclear-Colony-Cruiser
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peskyninja

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2791 on: December 04, 2012, 01:08:41 pm »

I now feel a need to make my rockets huge and aesthetically appealing.
All of my rockets look like faraday cages during launch. Then they always end up looking like crap.
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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2792 on: December 04, 2012, 02:06:40 pm »

did anyone saw this:
Spoiler (click to show/hide)
It's a colony cruiser. So awesome I (and most of the KSP forumers) lack words.
thread here:
http://forum.kerbalspaceprogram.com/showthread.php/32206-The-Great-Seleneikos-TOTAL-COLONY-Nuclear-Colony-Cruiser

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TheBronzePickle

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2793 on: December 04, 2012, 03:40:00 pm »

Same. I don't have a problem with any poor audio, myself, it's just that one of the songs was also used in this old porn game, and the song keeps reminding me of how stupid it was.
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da_nang

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2794 on: December 04, 2012, 03:46:35 pm »


Got some progress done on the space station!

Spoiler: Refueler Module docked (click to show/hide)

Doing some testing with new designs while waiting for time window...

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Chattox

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2795 on: December 04, 2012, 03:56:36 pm »

What's the sort of average orbital altitude for a space station?
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LoSboccacc

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2796 on: December 04, 2012, 03:59:36 pm »

I was shooting at 100km as many here but I found that 100km is the average orbit of my launches so I moved the station to 150km as to make it easier to just launch and place an ascent node
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Chattox

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2797 on: December 04, 2012, 06:16:00 pm »

I was shooting at 100km as many here but I found that 100km is the average orbit of my launches so I moved the station to 150km as to make it easier to just launch and place an ascent node

I tend to go out to about 300km. I get the feeling this is too high, as distances start increasing when it comes to docking and rendezvous.
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

alway

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2798 on: December 04, 2012, 06:28:19 pm »

did anyone saw this:
Spoiler (click to show/hide)

It's a colony cruiser. So awesome I (and most of the KSP forumers) lack words.
thread here:
http://forum.kerbalspaceprogram.com/showthread.php/32206-The-Great-Seleneikos-TOTAL-COLONY-Nuclear-Colony-Cruiser
Holy ship. That is awesome. I'll take 5.
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Ozyton

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2799 on: December 04, 2012, 06:32:21 pm »

Now we just need to drill to the center of Kerbin to retrieve my jaw

Graknorke

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2800 on: December 04, 2012, 06:35:45 pm »

So I stuck some comms satellites in orbit.
I don't know what they do exactly, but they seem to be good to have.
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LoSboccacc

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2801 on: December 04, 2012, 06:36:01 pm »

here's as promised the last iterator of the joint actuator module


rotate where you see rotate, and ignore the ignore docking pair, that is here just to keep the engines aligned.

it has everything you need: rcs&fuel, a battery, enough solar panels, a controller for the detached part, asas for the precise alignment.

this module allows engine rotation of 360 deg and inclination of at least 90 deg if nothing's in the way; enough to align the trust vector with the cog and let the station fly straight.

you should not put large engine group attached to those as they aren't exactly indestructible. if you need LOT of POWWWERRR put group of actuator modules + engine modules, not group of engine modules behind a single actuator module
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Chattox

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2802 on: December 04, 2012, 08:18:39 pm »

So I stuck some comms satellites in orbit.
I don't know what they do exactly, but they seem to be good to have.

According to the wiki they don't do anything. I'm inclined to believe this since at the moment they don't use any power. Perhaps we just haven't done enough science at it yet, though. I imagine they'll have a use further down the line, and I'm excited to see what they do. Maybe a mapping system like that mod from a while back? Unmanned land vehicles perhaps?
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."

TheBronzePickle

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2803 on: December 04, 2012, 09:18:05 pm »

I imagine they'll let you 'give orders' to various crew you've already launched and don't feel like fixing yourself.
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Rilder

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2804 on: December 04, 2012, 09:20:05 pm »

Holy shit, has anybody flown jets in .18?

I almost hit 1000m/s at 20KM altitude under the power of only two turbojets.

Edit: Pic right as the engines finally choked out or something and went about sparking and sputtering and sending the plane tumbling.
Spoiler (click to show/hide)
« Last Edit: December 04, 2012, 09:30:13 pm by Rilder »
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